Player Matchup

Bacchus
Bacchus
AgentMostafa
Bacchus
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
189W - 211L
1,569 Elo+
Party 1
Anhur
Anhur
Meandean
Anhur
Level 84
God Stats
13W - 3L
1,854 SR
Queue Stats
22W - 9L
1,619 Elo+
Solo
Nox
Nox
amirhpg
Nox
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 78L
1,569 Elo+
Party 1
Team Averages
Level 85
1,618 SR
1,585 Elo+

VS

Team Averages
Level 26
1,458 SR
1,312 Elo+
Hachiman
Hachiman
HBEsport4
Hachiman
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,172 Elo+
Party 2
Fenrir
Fenrir
HBEsport5
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Leonen90
Cthulhu
Level 39
God Stats
1W - 2L
1,373 SR
Queue Stats
8W - 12L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AgentMostafa
Bacchus
20
0 / 1 / 16
13,070
688
14,458
19,028
36,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Meandean
Anhur
20
17 / 1 / 0
15,815
832
30,272
24,402
13,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
1
0 / 0 / 0
7,462
393
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HBEsport4
Hachiman
15
0 / 6 / 1
11,161
587
12,303
16,119
6,037
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
HBEsport5
Fenrir
13
0 / 11 / 1
10,434
549
3,990
17,923
6,798
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Leonen90
Cthulhu
16
2 / 1 / 0
12,309
648
15,762
24,920
33,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
17
Kills
2
2
Deaths
18
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AgentMostafa
Bacchus
0
1
16
8
L
Hachiman
HBEsport4
Hachiman
0
6
1
0.08
L
Fenrir
HBEsport5
Fenrir
0
11
1
0.05
L
Cthulhu
Leonen90
Cthulhu
2
1
0
2
W
Anhur
Meandean
Anhur
17
1
0
17
W
Nox
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,730
Damage
32,055
43,430
Taken
58,962
49,929
Mitigated
46,611
14,937
Healing
779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AgentMostafa
Bacchus
14,458
860
0
4,068
19,028
36,057
342
5,207
13,821
31,079
3,426
L
Hachiman
HBEsport4
Hachiman
12,303
8,378
0
0
16,119
6,037
604
4,415
11,680
0
40,977
L
Fenrir
HBEsport5
Fenrir
3,990
910
0
420
17,923
6,798
325
3,750
14,159
0
27,908
L
Cthulhu
Leonen90
Cthulhu
15,762
1,189
359
0
24,920
33,776
48
4,787
20,101
43,477
2,384
W
Anhur
Meandean
Anhur
30,272
20,263
0
10,869
24,402
13,872
2,068
9,705
14,697
0
125,598
W
Nox
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,347
Gold Earned
33,904
180
Minions Killed
172
0
Camps Cleared
0
674,333
Distance Traveled
877,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,070
688
26
1
0
351,075
0
L
Hachiman
11,161
587
69
4
0
263,791
0
L
Fenrir
10,434
549
42
2
0
280,820
0
L
Cthulhu
12,309
648
61
3
0
333,310
0
W
Anhur
15,815
832
154
8
0
323,258
0
W
Nox
7,462
393
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role