Player Matchup

The Morrigan
The Morrigan
Silver V
BabyBerd
The Morrigan
Silver V
Level 164
God Stats
1W - 0L
1,298 SR
Queue Stats
25W - 26L
1,181 MMR
Party 1
Sobek
Sobek
Silver I
DontEatChildren
Sobek
Silver I
Level 146
God Stats
8W - 1L
1,500 SR
Queue Stats
191W - 190L
1,371 MMR
Solo
Anhur
Anhur
Gold IV
HitACrit
Anhur
Gold IV
Level 157
God Stats
2W - 0L
1,692 SR
Queue Stats
36W - 44L
1,473 MMR
Party 1
Kali
Kali
Silver I
KingSilvs
Kali
Silver I
Level 123
God Stats
11W - 8L
1,649 SR
Queue Stats
397W - 416L
1,178 MMR
Solo
Osiris
Osiris
Gold V
grim_08
Osiris
Gold V
Level 156
God Stats
7W - 8L
1,480 SR
Queue Stats
495W - 508L
1,238 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 149
1,524 SR
1,288 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,527 SR
1,385 MMR
Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver V
 
Hun Batz
Silver V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver III
Allaboutthc
King Arthur
Silver III
Level 155
God Stats
1W - 2L
1,567 SR
Queue Stats
4W - 14L
1,292 MMR
Solo
Bacchus
Bacchus
Silver III
Osidous
Bacchus
Silver III
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 39L
1,259 MMR
Solo
Nu Wa
Nu Wa
Silver I
j03j0k3s
Nu Wa
Silver I
Level 159
God Stats
47W - 36L
1,568 SR
Queue Stats
109W - 122L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BabyBerd
The Morrigan
10
0 / 0 / 2
5,528
691
1,768
2,435
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 0 / 0
4,694
587
2,112
6,284
4,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
HitACrit
Anhur
8
0 / 2 / 1
4,297
537
1,923
4,875
1,549
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
7
1 / 3 / 2
4,291
536
1,331
6,938
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Osiris
grim_08
Osiris
10
3 / 0 / 0
5,850
731
4,157
5,522
3,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
GebSun WukongPoseidonBake Kujira

VS

Bans
AthenaLokiAresRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
3 / 0 / 0
5,098
637
5,276
3,826
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hun Batz
 
Hun Batz
6
1 / 1 / 1
4,080
510
1,585
4,959
1,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Allaboutthc
King Arthur
7
0 / 3 / 1
4,076
510
2,598
6,185
4,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
Osidous
Bacchus
7
0 / 1 / 2
4,162
520
2,518
8,267
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
j03j0k3s
Nu Wa
10
1 / 0 / 0
4,748
594
1,082
2,138
637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
5
Kills
5
5
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
0
0
3
L
Hun Batz
 
Hun Batz
1
1
1
1.5
L
King Arthur
Allaboutthc
King Arthur
0
3
1
0.17
W
The Morrigan
BabyBerd
The Morrigan
0
0
2
1
W
1
0
0
1
W
Anhur
HitACrit
Anhur
0
2
1
0.25
W
Kali
1
3
2
0.67
L
Bacchus
Osidous
Bacchus
0
1
2
1
W
Osiris
grim_08
Osiris
3
0
0
3
L
Nu Wa
j03j0k3s
Nu Wa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,291
Damage
13,059
26,054
Taken
25,375
13,986
Mitigated
12,637
8,504
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,276
2,356
0
2,496
3,826
1,240
50
644
3,182
0
37,116
L
Hun Batz
 
Hun Batz
1,585
341
0
2,330
4,959
1,522
0
356
4,521
0
18,784
L
King Arthur
Allaboutthc
King Arthur
2,598
228
0
1,050
6,185
4,341
0
175
5,685
0
18,622
W
The Morrigan
BabyBerd
The Morrigan
1,768
232
0
514
2,435
793
0
748
1,686
44,679
1,354
W
2,112
375
0
3,563
6,284
4,803
0
1,049
5,235
11,675
0
W
Anhur
HitACrit
Anhur
1,923
1,251
0
1,763
4,875
1,549
0
1,054
3,821
0
31,234
W
Kali
1,331
645
0
1,003
6,938
3,257
0
668
6,270
0
20,308
L
Bacchus
Osidous
Bacchus
2,518
678
0
1,749
8,267
4,897
0
1,611
6,654
14,928
0
W
Osiris
grim_08
Osiris
4,157
2,013
0
1,661
5,522
3,584
0
77
5,442
0
35,518
L
Nu Wa
j03j0k3s
Nu Wa
1,082
348
0
730
2,138
637
0
1,061
1,038
33,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,660
Gold Earned
22,164
259
Minions Killed
205
0
Camps Cleared
0
804,447
Distance Traveled
707,568
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,098
637
64
8
0
149,194
0
L
Hun Batz
4,080
510
42
5
0
142,167
1
L
King Arthur
4,076
510
27
3
0
113,174
0
W
The Morrigan
5,528
691
91
11
0
158,926
0
W
Sobek
4,694
587
18
2
0
181,324
2
W
Anhur
4,297
537
54
7
0
144,572
1
W
Kali
4,291
536
36
5
0
166,008
0
L
Bacchus
4,162
520
16
2
0
162,850
4
W
Osiris
5,850
731
60
8
0
153,617
1
L
Nu Wa
4,748
594
56
7
0
140,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role