Player Matchup

Thor
Thor
Goosefiend
Thor
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
100W - 93L
1,404 Elo+
Solo
Guan Yu
Guan Yu
ThatGuy Criss
Guan Yu
Level 156
God Stats
2W - 2L
1,738 SR
Queue Stats
280W - 263L
1,508 Elo+
Solo
Anubis
Anubis
WillTait
Anubis
Level 126
God Stats
3W - 8L
1,271 SR
Queue Stats
17W - 21L
1,102 Elo+
Solo
Izanami
Izanami
charly9989403
Izanami
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 17L
1,175 Elo+
Solo
King Arthur
King Arthur
trthorson
King Arthur
Level 103
God Stats
4W - 4L
1,442 SR
Queue Stats
212W - 183L
1,486 Elo+
Solo
Team Averages
Level 120
1,490 SR
1,335 Elo+

VS

Team Averages
Level 124
1,516 SR
1,535 Elo+
Hades
Hades
 
Hades
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ImmortalXanX
Vulcan
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
406W - 389L
1,545 Elo+
Solo
Nike
Nike
Xtmyswitch
Nike
Level 118
God Stats
6W - 5L
1,500 SR
Queue Stats
343W - 296L
1,643 Elo+
Solo
Ishtar
Ishtar
greenyf21
Ishtar
Level 36
God Stats
2W - 2L
1,582 SR
Queue Stats
23W - 20L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 4
6,955
632
6,151
12,927
5,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Guan Yu
11
1 / 0 / 4
6,292
572
3,165
10,345
5,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
WillTait
Anubis
11
4 / 3 / 5
6,915
629
10,478
7,571
3,898
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
13
2 / 0 / 0
7,185
653
1,840
8,062
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
trthorson
King Arthur
13
2 / 0 / 1
7,420
675
6,350
8,035
5,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
3 / 3 / 2
6,140
558
5,651
11,658
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
 
Serqet
11
1 / 4 / 2
5,970
543
3,096
11,419
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
9
1 / 2 / 2
5,476
498
8,050
4,933
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 0
5,563
506
4,210
8,731
4,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
greenyf21
Ishtar
9
0 / 2 / 1
4,929
448
3,208
5,252
1,682
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
5
5
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
3
2
1.33
L
Serqet
 
Serqet
1
4
2
0.5
W
4
2
4
3
L
Vulcan
1
2
2
1
W
Guan Yu
1
0
4
3
W
Anubis
WillTait
Anubis
4
3
5
2.17
L
0
2
0
0
W
Izanami
2
0
0
2
L
Ishtar
greenyf21
Ishtar
0
2
1
0.25
W
King Arthur
trthorson
King Arthur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,984
Damage
24,215
46,940
Taken
41,993
23,711
Mitigated
16,577
19,352
Healing
13,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,651
227
170
5,033
11,658
4,563
0
6,429
5,229
35,598
0
L
Serqet
 
Serqet
3,096
682
0
4,894
11,419
3,732
0
2,683
8,736
0
43,543
W
6,151
1,036
0
6,038
12,927
5,083
0
2,995
9,766
0
51,706
L
Vulcan
8,050
2,642
0
408
4,933
1,908
0
1,135
3,798
29,408
2,281
W
Guan Yu
3,165
502
1,831
3,734
10,345
5,685
0
3,121
6,920
0
23,525
W
Anubis
WillTait
Anubis
10,478
717
0
2,941
7,571
3,898
202
3,987
3,296
48,898
0
L
4,210
349
0
2,100
8,731
4,692
0
0
8,731
0
35,202
W
Izanami
1,840
872
0
3,572
8,062
3,209
742
2,884
4,877
0
68,967
L
Ishtar
greenyf21
Ishtar
3,208
1,237
0
953
5,252
1,682
0
231
5,021
0
25,095
W
King Arthur
trthorson
King Arthur
6,350
377
0
1,236
8,035
5,836
83
0
7,452
0
53,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,767
Gold Earned
28,078
386
Minions Killed
316
0
Camps Cleared
0
1,131,055
Distance Traveled
1,058,342
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,140
558
64
6
0
208,501
2
L
Serqet
5,970
543
90
8
0
243,977
0
W
Thor
6,955
632
78
7
0
243,749
1
L
Vulcan
5,476
498
55
5
0
218,384
0
W
Guan Yu
6,292
572
29
3
0
274,117
1
W
Anubis
6,915
629
62
6
0
192,450
4
L
Nike
5,563
506
69
6
0
200,055
0
W
Izanami
7,185
653
123
11
0
203,245
1
L
Ishtar
4,929
448
38
3
0
187,425
0
W
King Arthur
7,420
675
94
9
0
217,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role