Player Matchup

Erlang Shen
Erlang Shen
Drawmega
Erlang Shen
Level 96
God Stats
7W - 4L
1,693 SR
Queue Stats
137W - 126L
1,511 Elo+
Solo
Nu Wa
Nu Wa
Mhdi99
Nu Wa
Level 82
God Stats
4W - 1L
1,705 SR
Queue Stats
82W - 78L
1,497 Elo+
Solo
Bellona
Bellona
SAN-SUP3829
Bellona
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 43L
1,597 Elo+
Solo
Xbalanque
Xbalanque
Yasuke2350
Xbalanque
Level 125
God Stats
7W - 6L
1,142 SR
Queue Stats
305W - 308L
1,406 Elo+
Solo
Ao Kuang
Ao Kuang
superior_yam319
Ao Kuang
Level 147
God Stats
6W - 3L
1,704 SR
Queue Stats
316W - 323L
1,511 Elo+
Solo
Team Averages
Level 114
1,549 SR
1,504 Elo+

VS

Team Averages
Level 101
1,500 SR
1,591 Elo+
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DrDelirium13
Arachne
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,727 Elo+
Party 2
Chaac
Chaac
Jkzie
Chaac
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Drawmega
Erlang Shen
9
1 / 0 / 6
5,925
593
3,647
8,040
5,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Mhdi99
Nu Wa
11
0 / 0 / 3
5,840
584
3,323
3,599
1,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
SAN-SUP3829
Bellona
10
1 / 0 / 2
5,906
591
4,215
6,939
7,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Yasuke2350
Xbalanque
11
2 / 1 / 2
6,220
622
2,954
4,335
1,676
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ao Kuang
11
6 / 0 / 0
5,939
594
6,297
7,123
3,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 1 / 0
5,528
553
2,114
4,137
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
 
Cernunnos
9
1 / 3 / 0
4,937
494
2,145
5,618
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bacchus
 
Bacchus
7
0 / 1 / 1
4,758
476
2,567
6,650
4,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
DrDelirium13
Arachne
9
0 / 2 / 1
4,864
486
2,353
8,194
3,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Jkzie
Chaac
9
0 / 3 / 0
5,036
504
3,985
8,552
5,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
10
Kills
1
1
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
L
Cernunnos
 
Cernunnos
1
3
0
0.33
L
Bacchus
 
Bacchus
0
1
1
0.5
L
Arachne
DrDelirium13
Arachne
0
2
1
0.25
W
Erlang Shen
Drawmega
Erlang Shen
1
0
6
4
L
Chaac
Jkzie
Chaac
0
3
0
0
W
Nu Wa
Mhdi99
Nu Wa
0
0
3
1.5
W
Bellona
SAN-SUP3829
Bellona
1
0
2
2
W
Xbalanque
Yasuke2350
Xbalanque
2
1
2
3
W
Ao Kuang
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,436
Damage
13,164
30,036
Taken
33,151
18,827
Mitigated
15,665
9,994
Healing
8,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,114
92
0
877
4,137
1,370
0
2,413
1,724
43,073
81
L
Cernunnos
 
Cernunnos
2,145
957
0
1,697
5,618
1,647
0
2,001
3,617
0
23,849
L
Bacchus
 
Bacchus
2,567
236
0
1,624
6,650
4,295
0
1,446
5,204
15,931
0
L
Arachne
DrDelirium13
Arachne
2,353
1,643
0
2,143
8,194
3,125
0
1,677
6,437
0
38,277
W
Erlang Shen
Drawmega
Erlang Shen
3,647
1,268
0
2,582
8,040
5,210
0
1,038
6,970
0
22,485
L
Chaac
Jkzie
Chaac
3,985
858
0
2,354
8,552
5,228
0
2,083
5,866
0
30,447
W
Nu Wa
Mhdi99
Nu Wa
3,323
834
0
1,606
3,599
1,124
8
1,343
2,170
43,144
22
W
Bellona
SAN-SUP3829
Bellona
4,215
1,159
0
2,081
6,939
7,785
0
146
6,793
0
36,151
W
Xbalanque
Yasuke2350
Xbalanque
2,954
1,776
239
1,979
4,335
1,676
0
600
3,735
0
48,336
W
Ao Kuang
6,297
1,407
0
1,507
7,123
3,032
0
1,311
5,768
43,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,830
Gold Earned
25,123
335
Minions Killed
274
0
Camps Cleared
0
1,043,931
Distance Traveled
981,169
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,528
553
97
10
0
211,107
0
L
Cernunnos
4,937
494
34
3
0
186,987
0
L
Bacchus
4,758
476
18
2
0
206,612
3
L
Arachne
4,864
486
68
7
0
211,820
0
W
Erlang Shen
5,925
593
21
2
0
217,918
3
L
Chaac
5,036
504
57
6
0
164,643
1
W
Nu Wa
5,840
584
82
8
0
184,731
0
W
Bellona
5,906
591
66
7
0
194,284
0
W
Xbalanque
6,220
622
93
9
0
192,856
0
W
Ao Kuang
5,939
594
73
7
0
254,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role