Player Matchup

Neith
Neith
 
Neith
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
AxionFB
Artio
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 110L
1,414 Elo+
Solo
Poseidon
Poseidon
HiImAaku
Poseidon
Level 64
God Stats
6W - 4L
1,819 SR
Queue Stats
85W - 68L
1,537 Elo+
Party 1
Set
Set
JustyBusty
Set
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
18W - 15L
1,404 Elo+
Party 1
Odin
Odin
Qwerty79471
Odin
Level 64
God Stats
3W - 3L
1,759 SR
Queue Stats
145W - 138L
1,575 Elo+
Solo
Team Averages
Level 52
1,616 SR
1,486 Elo+

VS

Team Averages
Level 88
1,530 SR
1,471 Elo+
Morgan Le Fay
Morgan Le Fay
D3v1ls_0wn_Luck
Morgan Le Fay
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,264 Elo+
Solo
Charybdis
Charybdis
Oath_keeper0509
Charybdis
Level 146
God Stats
78W - 64L
1,543 SR
Queue Stats
216W - 203L
1,543 Elo+
Solo
Geb
Geb
SkataN821
Geb
Level 81
God Stats
35W - 24L
1,500 SR
Queue Stats
864W - 853L
1,534 Elo+
Solo
Apollo
Apollo
backup_smackup
Apollo
Level 62
God Stats
2W - 1L
1,606 SR
Queue Stats
179W - 150L
1,520 Elo+
Solo
Loki
Loki
ironcattoes
Loki
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 83L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
6 / 0 / 4
7,415
494
11,874
11,568
4,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artio
AxionFB
Artio
12
1 / 1 / 6
7,571
505
4,851
11,898
10,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
HiImAaku
Poseidon
16
5 / 2 / 7
9,177
612
12,951
10,940
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 1 / 5
7,877
525
5,565
12,839
6,916
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
2 / 2 / 2
6,962
464
5,862
14,168
13,105
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
D3v1ls_0wn_Luck
Morgan Le Fay
12
0 / 3 / 0
7,532
502
3,681
7,475
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Oath_keeper0509
Charybdis
15
2 / 4 / 4
8,983
599
12,493
17,021
6,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 4 / 0
7,230
482
5,386
14,063
9,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 1
6,259
417
8,584
9,708
3,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 1
7,398
493
4,538
12,601
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
18
Kills
6
6
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
4
8
W
Artio
AxionFB
Artio
1
1
6
4
L
Morgan Le Fay
D3v1ls_0wn_Luck
Morgan Le Fay
0
3
0
0
W
Poseidon
HiImAaku
Poseidon
5
2
7
4.25
W
4
1
5
6.5
L
Charybdis
Oath_keeper0509
Charybdis
2
4
4
1
W
2
2
2
1.5
L
1
4
0
0.25
L
0
3
1
0.17
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,103
Damage
34,682
61,413
Taken
60,868
38,711
Mitigated
26,962
17,308
Healing
17,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,874
5,328
0
4,716
11,568
4,679
0
1,905
9,663
0
47,320
W
Artio
AxionFB
Artio
4,851
884
300
4,221
11,898
10,032
0
2,505
9,393
24,206
0
L
Morgan Le Fay
D3v1ls_0wn_Luck
Morgan Le Fay
3,681
513
0
1,476
7,475
2,361
414
4,616
2,859
53,465
0
W
Poseidon
HiImAaku
Poseidon
12,951
2,931
0
2,140
10,940
3,979
538
3,044
7,896
69,379
1,447
W
5,565
1,764
0
2,431
12,839
6,916
440
910
11,929
0
57,347
L
Charybdis
Oath_keeper0509
Charybdis
12,493
5,493
0
7,548
17,021
6,940
739
2,432
14,589
0
76,469
W
5,862
1,079
0
3,500
14,168
13,105
0
403
13,765
0
47,233
L
5,386
566
0
2,819
14,063
9,809
0
4,442
9,621
20,951
518
L
8,584
4,864
0
1,107
9,708
3,405
0
2,922
6,786
0
46,898
L
4,538
1,214
0
4,824
12,601
4,447
0
3,378
9,223
0
50,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,002
Gold Earned
37,402
353
Minions Killed
367
0
Camps Cleared
0
1,446,765
Distance Traveled
1,290,070
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,415
494
45
3
0
274,951
4
W
Artio
7,571
505
31
2
0
313,764
0
L
Morgan Le Fay
7,532
502
85
6
0
224,940
0
W
Poseidon
9,177
612
123
8
0
278,688
0
W
Set
7,877
525
86
6
0
327,171
0
L
Charybdis
8,983
599
111
7
0
215,766
0
W
Odin
6,962
464
68
5
0
252,191
0
L
Geb
7,230
482
36
2
0
294,017
4
L
Apollo
6,259
417
60
4
0
290,086
0
L
Loki
7,398
493
75
5
0
265,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role