Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Beefzy
Ra
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 121L
1,243 Elo+
Solo
Chiron
Chiron
Its Schwifty369
Chiron
Level 121
God Stats
17W - 13L
1,404 SR
Queue Stats
500W - 511L
1,445 Elo+
Solo
Poseidon
Poseidon
MiCdT2
Poseidon
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
364W - 398L
1,317 Elo+
Solo
Cthulhu
Cthulhu
chriskahle
Cthulhu
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
246W - 261L
1,467 Elo+
Party 1
Team Averages
Level 128
1,481 SR
1,394 Elo+

VS

Team Averages
Level 99
1,511 SR
1,568 Elo+
Sylvanus
Sylvanus
ElxRubiooo
Sylvanus
Level 15
God Stats
0W - 2L
1,214 SR
Queue Stats
17W - 43L
1,186 Elo+
Solo
Fenrir
Fenrir
Radr1gaa
Fenrir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
VICIOUSVENOM
Sun Wukong
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,539 Elo+
Solo
Da Ji
Da Ji
jothe
Da Ji
Level 122
God Stats
5W - 2L
1,842 SR
Queue Stats
53W - 25L
1,795 Elo+
Party 2
Fafnir
Fafnir
mkwolf69
Fafnir
Level 132
God Stats
0W - 3L
1,500 SR
Queue Stats
128W - 62L
1,778 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
3 / 0 / 6
8,380
931
6,527
5,908
3,323
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ra
15
3 / 2 / 6
8,592
955
8,992
7,181
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
0 / 0 / 8
8,087
899
8,816
6,734
3,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
MiCdT2
Poseidon
11
0 / 2 / 7
7,115
791
5,826
4,982
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
chriskahle
Cthulhu
14
3 / 1 / 5
8,708
968
5,939
8,909
9,491
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElxRubiooo
Sylvanus
1
0 / 0 / 0
2,324
258
0
0
0
Fenrir
Radr1gaa
Fenrir
13
1 / 1 / 3
6,894
766
4,386
11,960
8,507
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
VICIOUSVENOM
Sun Wukong
14
0 / 1 / 5
6,772
752
7,423
10,555
10,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
jothe
Da Ji
11
3 / 5 / 0
6,466
718
9,629
10,588
6,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fafnir
mkwolf69
Fafnir
15
0 / 2 / 3
7,000
778
4,347
8,193
11,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
9
Kills
4
5
Deaths
9
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
0
6
6
W
Ra
3
2
6
3
L
Sylvanus
ElxRubiooo
Sylvanus
0
0
0
0
W
0
0
8
4
W
Poseidon
MiCdT2
Poseidon
0
2
7
1.75
L
Fenrir
Radr1gaa
Fenrir
1
1
3
2.5
L
Sun Wukong
VICIOUSVENOM
Sun Wukong
0
1
5
2.5
W
Cthulhu
chriskahle
Cthulhu
3
1
5
5.5
L
Da Ji
jothe
Da Ji
3
5
0
0.6
L
Fafnir
mkwolf69
Fafnir
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,100
Damage
25,785
33,714
Taken
41,296
22,766
Mitigated
36,073
12,504
Healing
13,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,527
2,499
403
81
5,908
3,323
1,645
486
5,422
0
15,393
W
Ra
8,992
159
3,492
1,667
7,181
3,865
792
634
6,547
20,686
252
L
Sylvanus
ElxRubiooo
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
8,816
2,195
1,253
1,545
6,734
3,766
1,299
979
5,755
0
17,852
W
Poseidon
MiCdT2
Poseidon
5,826
677
175
327
4,982
2,321
0
668
4,314
14,437
358
L
Fenrir
Radr1gaa
Fenrir
4,386
142
616
4,634
11,960
8,507
0
5,400
6,456
0
6,219
L
Sun Wukong
VICIOUSVENOM
Sun Wukong
7,423
252
2,121
2,193
10,555
10,039
0
5,796
4,503
0
22,090
W
Cthulhu
chriskahle
Cthulhu
5,939
96
1,509
2,052
8,909
9,491
135
1,580
7,329
13,831
307
L
Da Ji
jothe
Da Ji
9,629
355
524
1,022
10,588
6,005
0
4,768
5,686
0
11,697
L
Fafnir
mkwolf69
Fafnir
4,347
942
454
2,406
8,193
11,522
0
3,644
4,462
15,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,882
Gold Earned
29,456
124
Minions Killed
62
0
Camps Cleared
0
963,725
Distance Traveled
709,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,380
931
24
3
0
188,871
0
W
Ra
8,592
955
29
3
0
210,341
0
L
Sylvanus
2,324
258
0
0
0
0
0
W
Chiron
8,087
899
28
3
0
206,649
0
W
Poseidon
7,115
791
26
3
0
169,004
0
L
Fenrir
6,894
766
6
1
0
182,333
0
L
Sun Wukong
6,772
752
29
3
0
176,417
0
W
Cthulhu
8,708
968
17
2
0
188,860
0
L
Da Ji
6,466
718
2
0
0
176,629
0
L
Fafnir
7,000
778
25
3
0
174,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role