Player Matchup

Chaac
Chaac
ALEKXIS1313
Chaac
Level 128
God Stats
2W - 3L
1,709 SR
Queue Stats
277W - 277L
1,533 Elo+
Solo
Hun Batz
Hun Batz
NYANderthawl
Hun Batz
Level 202
God Stats
1W - 2L
1,500 SR
Queue Stats
306W - 293L
1,549 Elo+
Solo
Jormungandr
Jormungandr
SuperSound647O
Jormungandr
Level 148
God Stats
13W - 9L
1,848 SR
Queue Stats
43W - 39L
1,512 Elo+
Solo
Sobek
Sobek
YourManDan
Sobek
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,288 Elo+
Party 1
Chiron
Chiron
YourManTyler
Chiron
Level 141
God Stats
1W - 2L
1,356 SR
Queue Stats
11W - 11L
1,393 Elo+
Party 1
Team Averages
Level 126
1,583 SR
1,455 Elo+

VS

Team Averages
Level 133
1,478 SR
1,481 Elo+
Sobek
Sobek
BastetToes
Sobek
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
135W - 138L
1,498 Elo+
Solo
Anhur
Anhur
JaySweets
Anhur
Level 145
God Stats
9W - 8L
1,521 SR
Queue Stats
118W - 121L
1,546 Elo+
Solo
Ra
Ra
Joshmoe
Ra
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,454 Elo+
Solo
Maman Brigitte
Maman Brigitte
RynDF
Maman Brigitte
Level 129
God Stats
4W - 7L
1,367 SR
Queue Stats
13W - 19L
1,466 Elo+
Solo
Bastet
Bastet
pinky16rocks
Bastet
Level 155
God Stats
4W - 3L
1,500 SR
Queue Stats
162W - 141L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
4,992
499
2,449
10,936
5,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
NYANderthawl
Hun Batz
11
3 / 1 / 0
5,661
566
4,236
7,718
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
SuperSound647O
Jormungandr
8
0 / 3 / 1
4,863
486
4,866
9,158
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
7
0 / 2 / 0
4,285
429
1,914
8,766
6,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
9
0 / 1 / 0
4,958
496
3,163
4,743
1,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
0 / 0 / 4
5,772
577
3,799
8,123
6,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
JaySweets
Anhur
11
2 / 0 / 0
6,146
615
3,542
5,716
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 1
6,328
633
7,127
4,846
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
RynDF
Maman Brigitte
10
1 / 2 / 4
5,239
524
3,420
8,490
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
12
7 / 0 / 1
7,179
718
8,478
7,406
3,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
13
13
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Sobek
0
0
4
2
W
Anhur
JaySweets
Anhur
2
0
0
2
W
3
1
1
3.5
L
Hun Batz
NYANderthawl
Hun Batz
3
1
0
3
W
Maman Brigitte
RynDF
Maman Brigitte
1
2
4
1.5
L
Jormungandr
SuperSound647O
Jormungandr
0
3
1
0.17
L
Sobek
0
2
0
0
L
Chiron
0
1
0
0
W
Bastet
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,628
Damage
26,366
41,321
Taken
34,581
20,946
Mitigated
16,082
7,921
Healing
16,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,449
662
0
1,787
10,936
5,961
0
485
9,885
0
34,019
W
Sobek
3,799
309
0
3,267
8,123
6,203
0
1,869
6,149
16,043
1,251
W
Anhur
JaySweets
Anhur
3,542
1,881
0
3,630
5,716
2,048
0
636
5,080
0
52,328
W
7,127
1,346
379
1,690
4,846
1,789
0
2,979
1,487
53,050
224
L
Hun Batz
NYANderthawl
Hun Batz
4,236
624
0
250
7,718
3,174
0
1,960
5,667
0
49,864
W
Maman Brigitte
RynDF
Maman Brigitte
3,420
319
0
3,462
8,490
2,718
0
604
7,784
31,237
798
L
Jormungandr
SuperSound647O
Jormungandr
4,866
1,037
73
1,005
9,158
3,895
0
7,240
1,918
29,191
299
L
Sobek
1,914
131
0
2,833
8,766
6,509
0
3,610
5,156
9,942
0
L
Chiron
3,163
727
313
1,660
4,743
1,407
0
695
3,999
0
36,809
W
Bastet
8,478
2,212
0
4,320
7,406
3,324
0
0
7,406
0
44,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,759
Gold Earned
30,664
279
Minions Killed
349
0
Camps Cleared
0
994,995
Distance Traveled
1,061,398
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,992
499
61
6
0
185,414
0
W
Sobek
5,772
577
15
2
0
223,945
2
W
Anhur
6,146
615
102
10
0
184,348
2
W
Ra
6,328
633
104
10
0
210,926
0
L
Hun Batz
5,661
566
75
8
0
236,379
0
W
Maman Brigitte
5,239
524
56
6
0
228,380
0
L
Jormungandr
4,863
486
61
6
0
186,025
0
L
Sobek
4,285
429
14
1
0
198,677
0
L
Chiron
4,958
496
68
7
0
188,500
2
W
Bastet
7,179
718
72
7
0
213,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role