Player Matchup

Mulan
Mulan
SevenUpdnL
Mulan
Level 98
God Stats
28W - 25L
1,587 SR
Queue Stats
213W - 206L
1,500 Elo+
Party 2
Janus
Janus
SharonFromHR703
Janus
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 22L
1,514 Elo+
Solo
Geb
Geb
Zarkos13
Geb
Level 141
God Stats
4W - 4L
1,294 SR
Queue Stats
338W - 326L
1,520 Elo+
Party 2
Team Averages
Level 119
1,460 SR
1,511 Elo+

VS

Team Averages
Level 81
1,601 SR
1,537 Elo+
Geb
Geb
FibroBear
Geb
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
bycaravelix
Osiris
Level 142
God Stats
11W - 9L
1,804 SR
Queue Stats
60W - 63L
1,611 Elo+
Party 1
Sol
Sol
manuarandae
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
3 / 1 / 4
7,648
765
5,685
10,176
8,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
2 / 1 / 8
7,960
796
9,001
5,327
2,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 0 / 4
8,319
832
9,931
10,491
11,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
5,996
600
4,434
9,427
7,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
12
1 / 2 / 1
6,782
678
7,489
11,136
12,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 6 / 1
5,948
595
4,546
8,521
3,186
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
1
2
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Mulan
3
1
4
5
W
2
1
8
6
W
5
0
4
7
L
Osiris
1
2
1
0.75
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,617
Damage
16,469
25,994
Taken
29,084
22,262
Mitigated
23,103
5,851
Healing
2,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,434
978
0
750
9,427
7,263
0
5,864
3,058
10,157
143
W
Mulan
5,685
878
0
3,382
10,176
8,667
0
2,848
6,849
0
23,687
W
9,001
284
0
1,100
5,327
2,293
944
1,889
3,177
46,635
683
W
9,931
1,360
0
1,369
10,491
11,302
145
4,096
6,197
20,735
2,512
L
Osiris
7,489
1,223
0
1,055
11,136
12,654
0
5,867
4,577
0
31,619
L
4,546
1,649
0
841
8,521
3,186
0
4,764
3,458
15,743
117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,927
Gold Earned
18,726
141
Minions Killed
88
0
Camps Cleared
0
564,543
Distance Traveled
540,885
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,996
600
15
2
0
183,440
0
W
Mulan
7,648
765
33
3
0
198,212
0
W
Janus
7,960
796
81
8
0
180,058
4
W
Geb
8,319
832
27
3
0
186,273
0
L
Osiris
6,782
678
41
4
0
204,664
0
L
Sol
5,948
595
32
3
0
152,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role