Player Matchup

Tyr
Tyr
KapootaG
Tyr
Level 92
God Stats
2W - 4L
1,479 SR
Queue Stats
2W - 8L
1,240 Elo+
Party 1
Rama
Rama
Skyverrr
Rama
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,415 Elo+
Party 1
Lancelot
Lancelot
TehSwagLord
Lancelot
Level 126
God Stats
1W - 0L
1,331 SR
Queue Stats
65W - 66L
1,524 Elo+
Solo
Team Averages
Level 102
1,437 SR
1,393 Elo+

VS

Team Averages
Level 32
1,401 SR
1,236 Elo+
Poseidon
Poseidon
MANEW
Poseidon
Level 57
God Stats
2W - 3L
1,485 SR
Queue Stats
12W - 24L
1,237 Elo+
Party 2
Ah Puch
Ah Puch
NIGHTPK94
Ah Puch
Level 23
God Stats
1W - 3L
1,389 SR
Queue Stats
9W - 22L
1,258 Elo+
Party 2
Surtr
Surtr
UssLaJ4G
Surtr
Level 15
God Stats
1W - 4L
1,329 SR
Queue Stats
7W - 11L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 10
11,060
737
9,524
9,865
11,540
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rama
17
7 / 2 / 3
11,872
791
12,369
9,952
4,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
TehSwagLord
Lancelot
16
3 / 2 / 8
11,136
742
12,983
14,931
7,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MANEW
Poseidon
15
3 / 5 / 1
10,062
671
7,340
10,917
3,970
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
NIGHTPK94
Ah Puch
14
0 / 4 / 2
9,187
612
6,356
10,929
4,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
UssLaJ4G
Surtr
14
1 / 4 / 2
9,561
637
9,660
16,355
14,673
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
4
4
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
L
Poseidon
MANEW
Poseidon
3
5
1
0.7
L
Ah Puch
NIGHTPK94
Ah Puch
0
4
2
0.25
W
Rama
7
2
3
4.25
W
Lancelot
TehSwagLord
Lancelot
3
2
8
3.5
L
Surtr
UssLaJ4G
Surtr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,876
Damage
23,356
34,748
Taken
38,201
23,756
Mitigated
23,512
5,335
Healing
3,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,524
931
0
2,578
9,865
11,540
157
3,703
6,162
0
28,624
L
Poseidon
MANEW
Poseidon
7,340
465
162
1,536
10,917
3,970
0
21
10,857
32,523
0
L
Ah Puch
NIGHTPK94
Ah Puch
6,356
697
0
363
10,929
4,869
0
4
10,881
38,771
0
W
Rama
12,369
8,136
0
1,297
9,952
4,677
1,622
4,895
5,057
0
64,914
W
Lancelot
TehSwagLord
Lancelot
12,983
1,418
0
1,460
14,931
7,539
1,077
5,708
9,223
0
64,857
L
Surtr
UssLaJ4G
Surtr
9,660
3,304
0
1,286
16,355
14,673
0
0
16,287
872
18,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,068
Gold Earned
28,810
273
Minions Killed
148
0
Camps Cleared
0
850,919
Distance Traveled
787,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,060
737
44
3
0
308,434
0
L
Poseidon
10,062
671
50
3
0
263,615
0
L
Ah Puch
9,187
612
64
4
0
244,778
0
W
Rama
11,872
791
127
8
0
238,141
0
W
Lancelot
11,136
742
102
7
0
304,344
0
L
Surtr
9,561
637
34
2
0
278,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role