Player Matchup

Anubis
Anubis
 
Anubis
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Gavin234567
Nemesis
Level 136
God Stats
0W - 3L
1,500 SR
Queue Stats
366W - 377L
1,416 Elo+
Solo
Danzaburou
Danzaburou
ItsPrometheuss
Danzaburou
Level 167
God Stats
2W - 2L
1,715 SR
Queue Stats
112W - 125L
1,469 Elo+
Solo
Kali
Kali
Mpainter1
Kali
Level 166
God Stats
1W - 2L
1,500 SR
Queue Stats
565W - 594L
1,481 Elo+
Solo
Bastet
Bastet
Vangertz
Bastet
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 44L
1,429 Elo+
Solo
Team Averages
Level 153
1,543 SR
1,459 Elo+

VS

Team Averages
Level 123
1,520 SR
1,417 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Coolyo12
Neith
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,269 Elo+
Solo
Thor
Thor
Ghetto_HipHop420
Thor
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 108L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
itsfrickintyler
Gilgamesh
Level 148
God Stats
12W - 6L
1,248 SR
Queue Stats
612W - 625L
1,458 Elo+
Solo
Charon
Charon
xS1N3R
Charon
Level 64
God Stats
13W - 3L
1,851 SR
Queue Stats
682W - 507L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
1 / 1 / 6
8,259
826
11,289
4,384
2,655
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Gavin234567
Nemesis
11
1 / 5 / 2
6,905
691
4,959
11,971
12,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
ItsPrometheuss
Danzaburou
15
2 / 3 / 4
7,807
781
14,435
10,270
5,491
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
13
1 / 6 / 6
7,385
739
4,160
11,068
5,599
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Vangertz
Bastet
13
4 / 6 / 3
8,014
801
8,807
12,327
5,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
3 / 3 / 14
8,296
830
11,459
15,705
15,856
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Coolyo12
Neith
16
5 / 0 / 15
9,334
933
13,715
7,702
3,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
5 / 2 / 9
8,617
862
3,886
9,111
3,818
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilgamesh
itsfrickintyler
Gilgamesh
14
4 / 3 / 9
8,433
843
8,786
11,363
11,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
xS1N3R
Charon
16
4 / 2 / 15
9,722
972
9,283
12,306
15,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
9
Kills
21
21
Deaths
10
21
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
1
6
4
W
Cu Chulainn
 
Cu Chulainn
3
3
14
3.33
W
Neith
Coolyo12
Neith
5
0
15
12.5
L
Nemesis
Gavin234567
Nemesis
1
5
2
0.4
W
5
2
9
4.75
L
Danzaburou
ItsPrometheuss
Danzaburou
2
3
4
1.33
L
Kali
1
6
6
0.67
L
Bastet
Vangertz
Bastet
4
6
3
0.92
W
Gilgamesh
itsfrickintyler
Gilgamesh
4
3
9
2.83
W
Charon
xS1N3R
Charon
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,650
Damage
47,129
50,020
Taken
56,187
32,224
Mitigated
50,109
11,598
Healing
18,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,289
256
570
1,474
4,384
2,655
0
1,482
2,864
28,866
0
W
Cu Chulainn
 
Cu Chulainn
11,459
1,598
1,065
4,716
15,705
15,856
0
1,753
13,747
0
19,435
W
Neith
Coolyo12
Neith
13,715
3,509
812
3,471
7,702
3,561
886
1,783
5,788
0
28,179
L
Nemesis
Gavin234567
Nemesis
4,959
1,733
431
1,381
11,971
12,684
0
2,558
9,100
0
6,882
W
3,886
521
725
1,487
9,111
3,818
492
3,086
6,025
0
8,904
L
Danzaburou
ItsPrometheuss
Danzaburou
14,435
8,199
464
3,487
10,270
5,491
0
1,669
8,459
0
31,258
L
Kali
4,160
1,234
158
1,895
11,068
5,599
0
2,797
8,233
0
6,968
L
Bastet
Vangertz
Bastet
8,807
1,233
0
1,738
12,327
5,795
0
1,494
10,532
134
12,680
W
Gilgamesh
itsfrickintyler
Gilgamesh
8,786
1,431
908
1,655
11,363
11,296
0
2,432
8,844
920
13,069
W
Charon
xS1N3R
Charon
9,283
1,548
1,549
2,319
12,306
15,578
260
2,369
9,804
23,010
309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,370
Gold Earned
44,402
100
Minions Killed
121
0
Camps Cleared
0
850,896
Distance Traveled
1,010,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,259
826
48
5
0
180,119
0
W
Cu Chulainn
8,296
830
16
2
0
197,552
0
W
Neith
9,334
933
42
4
0
207,965
0
L
Nemesis
6,905
691
13
1
0
141,301
0
W
Thor
8,617
862
17
2
0
213,547
0
L
Danzaburou
7,807
781
27
3
0
171,320
0
L
Kali
7,385
739
3
0
0
174,493
0
L
Bastet
8,014
801
9
1
0
183,663
0
W
Gilgamesh
8,433
843
19
2
0
185,941
0
W
Charon
9,722
972
27
3
0
205,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role