Player Matchup

Medusa
Medusa
Crunchwrap69
Medusa
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,655 Elo+
Solo
Yu Huang
Yu Huang
TitanKillerMike
Yu Huang
Level 205
God Stats
2W - 0L
1,500 SR
Queue Stats
347W - 347L
1,552 Elo+
Solo
Surtr
Surtr
WastedWRLD1132
Surtr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,516 Elo+
Solo
Kali
Kali
cacdlash
Kali
Level 80
God Stats
3W - 3L
1,696 SR
Queue Stats
18W - 19L
1,422 Elo+
Solo
Bake Kujira
Bake Kujira
oriokie_rock
Bake Kujira
Level 66
God Stats
2W - 0L
1,298 SR
Queue Stats
19W - 24L
1,456 Elo+
Solo
Team Averages
Level 109
1,499 SR
1,520 Elo+

VS

Team Averages
Level 82
1,449 SR
1,509 Elo+
Jing Wei
Jing Wei
Szchi
Jing Wei
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,542 Elo+
Party 1
King Arthur
King Arthur
Taiga_Z_Echo
King Arthur
Level 149
God Stats
0W - 1L
1,276 SR
Queue Stats
161W - 153L
1,413 Elo+
Solo
Janus
Janus
Zlupun
Janus
Level 49
God Stats
8W - 7L
1,544 SR
Queue Stats
609W - 539L
1,544 Elo+
Solo
Jormungandr
Jormungandr
oMojii
Jormungandr
Level 28
God Stats
0W - 2L
1,242 SR
Queue Stats
17W - 17L
1,460 Elo+
Party 1
Anubis
Anubis
vKING LOUIEv
Anubis
Level 106
God Stats
27W - 24L
1,685 SR
Queue Stats
226W - 227L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 5 / 7
9,056
533
4,881
14,392
5,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
14
1 / 0 / 4
8,613
507
3,831
5,241
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 0 / 3
10,407
612
11,344
13,412
11,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
16
3 / 1 / 7
8,897
523
3,936
17,127
8,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bake Kujira
oriokie_rock
Bake Kujira
14
4 / 2 / 9
9,642
567
11,825
16,927
15,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Szchi
Jing Wei
14
4 / 5 / 1
8,766
516
7,005
12,050
5,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Taiga_Z_Echo
King Arthur
6
0 / 1 / 0
5,764
339
2,016
4,850
2,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
Zlupun
Janus
13
1 / 4 / 1
7,708
453
5,274
10,522
4,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
oMojii
Jormungandr
11
1 / 4 / 4
7,550
444
7,000
12,417
9,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
12
2 / 7 / 3
7,673
451
8,335
12,878
6,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
21
Kills
8
8
Deaths
21
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
5
7
1.7
L
Jing Wei
Szchi
Jing Wei
4
5
1
0.9
L
King Arthur
Taiga_Z_Echo
King Arthur
0
1
0
0
W
Yu Huang
1
0
4
3
W
8
0
3
9.5
L
Janus
Zlupun
Janus
1
4
1
0.38
W
Kali
3
1
7
6.5
L
Jormungandr
oMojii
Jormungandr
1
4
4
0.75
W
Bake Kujira
oriokie_rock
Bake Kujira
4
2
9
4.25
L
Anubis
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,817
Damage
29,630
67,099
Taken
52,717
43,081
Mitigated
29,179
14,565
Healing
11,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,881
2,214
0
1,906
14,392
5,752
1,620
2,173
12,191
0
54,777
L
Jing Wei
Szchi
Jing Wei
7,005
4,824
0
2,930
12,050
5,309
486
3,576
8,425
0
65,948
L
King Arthur
Taiga_Z_Echo
King Arthur
2,016
313
0
1,820
4,850
2,630
0
27
4,580
0
18,542
W
Yu Huang
3,831
635
0
1,522
5,241
1,997
987
1,138
4,071
63,241
3,624
W
11,344
2,785
0
3,778
13,412
11,594
705
2,866
10,462
1,271
77,323
L
Janus
Zlupun
Janus
5,274
118
0
943
10,522
4,428
0
4,941
5,431
64,245
0
W
Kali
3,936
2,041
0
5,771
17,127
8,279
280
5,237
11,840
0
73,228
L
Jormungandr
oMojii
Jormungandr
7,000
2,183
0
3,029
12,417
9,908
0
3,458
8,712
28,597
1,861
W
Bake Kujira
oriokie_rock
Bake Kujira
11,825
5,324
0
1,588
16,927
15,459
989
7,879
8,923
46,152
2,027
L
Anubis
8,335
605
0
2,679
12,878
6,904
144
3,649
9,037
57,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,615
Gold Earned
37,461
491
Minions Killed
391
0
Camps Cleared
0
1,601,817
Distance Traveled
1,329,531
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,056
533
81
5
0
291,176
3
L
Jing Wei
8,766
516
95
6
0
275,024
0
L
King Arthur
5,764
339
36
2
0
122,697
0
W
Yu Huang
8,613
507
119
7
0
312,059
0
W
Surtr
10,407
612
131
8
0
304,957
2
L
Janus
7,708
453
121
7
0
339,467
0
W
Kali
8,897
523
94
6
0
347,731
0
L
Jormungandr
7,550
444
53
3
0
324,643
3
W
Bake Kujira
9,642
567
66
4
0
345,894
1
L
Anubis
7,673
451
86
5
0
267,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role