Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Monkey_boy2014
Chronos
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,717 Elo+
Party 1
Loki
Loki
TrueSaiyanMight
Loki
Level 103
God Stats
39W - 33L
1,562 SR
Queue Stats
77W - 85L
1,423 Elo+
Solo
Arachne
Arachne
lucafer12
Arachne
Level 206
God Stats
4W - 0L
1,835 SR
Queue Stats
23W - 24L
1,658 Elo+
Party 1
Charon
Charon
mythicalxgamer
Charon
Level 14
God Stats
3W - 4L
1,422 SR
Queue Stats
28W - 37L
1,373 Elo+
Solo
Team Averages
Level 119
1,564 SR
1,534 Elo+

VS

Team Averages
Level 106
1,435 SR
1,440 Elo+
Ratatoskr
Ratatoskr
CoRL EntinTY
Ratatoskr
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 14L
1,224 Elo+
Solo
Nu Wa
Nu Wa
Damien3327
Nu Wa
Level 125
God Stats
112W - 127L
1,610 SR
Queue Stats
137W - 165L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
Mossflayer
Baron Samedi
Level 144
God Stats
6W - 1L
1,280 SR
Queue Stats
24W - 18L
1,475 Elo+
Solo
Danzaburou
Danzaburou
Rojinthesamuri
Danzaburou
Level 68
God Stats
0W - 1L
1,284 SR
Queue Stats
5W - 6L
1,489 Elo+
Solo
Anubis
Anubis
WiriWiri
Anubis
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 191L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
1 / 3 / 3
8,456
769
6,956
12,351
8,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
0 / 2 / 4
9,358
851
6,790
10,945
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 2 / 2
8,640
785
6,053
9,249
2,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
lucafer12
Arachne
17
5 / 4 / 1
9,831
894
9,230
14,846
7,161
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 1 / 4
8,482
771
6,663
10,636
6,708
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CoRL EntinTY
Ratatoskr
17
4 / 3 / 1
9,372
852
12,903
15,149
10,057
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
16
3 / 3 / 3
9,240
840
12,578
9,027
4,203
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
Mossflayer
Baron Samedi
14
1 / 3 / 5
8,422
766
7,954
12,686
16,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Danzaburou
Rojinthesamuri
Danzaburou
9
0 / 0 / 0
5,424
493
0
0
0
Anubis
WiriWiri
Anubis
16
3 / 0 / 3
9,142
831
7,593
7,184
5,995
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
9
Kills
11
12
Deaths
9
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
3
3
0.83
L
Ratatoskr
CoRL EntinTY
Ratatoskr
4
3
1
1.5
L
Nu Wa
3
3
3
1.5
W
0
2
4
1
L
Baron Samedi
Mossflayer
Baron Samedi
1
3
5
1.17
L
Danzaburou
Rojinthesamuri
Danzaburou
0
0
0
0
W
2
2
2
1.5
L
Anubis
WiriWiri
Anubis
3
0
3
4.5
W
Arachne
lucafer12
Arachne
5
4
1
1.38
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,692
Damage
41,028
58,027
Taken
44,046
28,379
Mitigated
36,257
7,165
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,956
580
0
870
12,351
8,977
0
6,289
6,062
0
27,955
L
Ratatoskr
CoRL EntinTY
Ratatoskr
12,903
1,928
0
2,085
15,149
10,057
0
2,587
12,562
0
45,369
L
Nu Wa
12,578
7,167
354
1,250
9,027
4,203
560
3,449
5,578
34,505
0
W
6,790
1,442
0
1,759
10,945
3,359
2,716
5,311
5,634
37,581
4,976
L
Baron Samedi
Mossflayer
Baron Samedi
7,954
587
500
4,155
12,686
16,002
224
4,320
8,366
20,478
1,112
L
Danzaburou
Rojinthesamuri
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
6,053
1,264
0
395
9,249
2,174
133
6,863
2,386
0
26,897
L
Anubis
WiriWiri
Anubis
7,593
308
0
2,482
7,184
5,995
172
2,696
4,488
32,940
0
W
Arachne
lucafer12
Arachne
9,230
7,252
0
3,072
14,846
7,161
143
3,236
11,610
0
34,298
W
6,663
911
51
1,018
10,636
6,708
358
6,138
4,498
27,793
2,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,767
Gold Earned
41,600
262
Minions Killed
221
0
Camps Cleared
0
1,198,345
Distance Traveled
815,361
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,456
769
39
4
0
209,029
0
L
Ratatoskr
9,372
852
74
7
0
241,812
0
L
Nu Wa
9,240
840
56
5
0
199,960
0
W
Chronos
9,358
851
90
8
0
234,212
0
L
Baron Samedi
8,422
766
25
2
0
200,729
0
L
Danzaburou
5,424
493
0
0
0
0
0
W
Loki
8,640
785
45
4
0
257,721
0
L
Anubis
9,142
831
66
6
0
172,860
0
W
Arachne
9,831
894
42
4
0
250,083
2
W
Charon
8,482
771
46
4
0
247,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role