Player Matchup

Nu Wa
Nu Wa
Heartbreak K946
Nu Wa
Level 17
God Stats
2W - 1L
1,900 SR
Queue Stats
3W - 1L
1,852 Elo+
Party 1
Izanami
Izanami
Killerboymicah
Izanami
Level 125
God Stats
9W - 6L
1,427 SR
Queue Stats
58W - 71L
1,418 Elo+
Party 1
Chaac
Chaac
Perc30Rx
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 51L
1,571 Elo+
Party 1
Bastet
Bastet
Speed_Hunter347
Bastet
Level 77
God Stats
5W - 5L
1,854 SR
Queue Stats
155W - 160L
1,452 Elo+
Solo
Sylvanus
Sylvanus
Toxic Cmoore
Sylvanus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 44L
1,349 Elo+
Party 1
Team Averages
Level 91
1,636 SR
1,529 Elo+

VS

Team Averages
Level 107
1,531 SR
1,535 Elo+
Charon
Charon
Guttaboyswag
Charon
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
376W - 354L
1,491 Elo+
Solo
Nemesis
Nemesis
SoggySlopper
Nemesis
Level 96
God Stats
13W - 12L
1,500 SR
Queue Stats
312W - 312L
1,436 Elo+
Solo
Xbalanque
Xbalanque
WastedWRLD1132
Xbalanque
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
jaljrug
Sun Wukong
Level 109
God Stats
6W - 5L
1,500 SR
Queue Stats
98W - 90L
1,794 Elo+
Solo
Anubis
Anubis
vKING LOUIEv
Anubis
Level 106
God Stats
29W - 24L
1,653 SR
Queue Stats
239W - 240L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,147
615
6,627
4,468
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 0 / 0
3,998
400
933
2,245
622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Perc30Rx
Chaac
9
0 / 3 / 0
5,088
509
3,058
9,585
6,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 2
5,584
558
4,844
7,639
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Toxic Cmoore
Sylvanus
8
0 / 3 / 1
4,327
433
1,611
6,713
3,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
1 / 1 / 3
5,858
586
2,426
9,773
6,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
SoggySlopper
Nemesis
1
0 / 0 / 0
2,145
215
0
484
137
Xbalanque
WastedWRLD1132
Xbalanque
11
1 / 1 / 3
6,266
627
6,151
6,078
2,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
jaljrug
Sun Wukong
12
5 / 0 / 0
7,246
725
8,585
9,962
8,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
11
1 / 3 / 1
6,303
630
2,815
8,565
3,827
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
8
8
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charon
1
1
3
2.5
L
2
0
1
2.5
L
0
0
0
0
L
Chaac
Perc30Rx
Chaac
0
3
0
0
W
Nemesis
SoggySlopper
Nemesis
0
0
0
0
L
2
2
2
1.5
L
Sylvanus
Toxic Cmoore
Sylvanus
0
3
1
0.17
W
Xbalanque
WastedWRLD1132
Xbalanque
1
1
3
2.5
W
Sun Wukong
jaljrug
Sun Wukong
5
0
0
5
W
Anubis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,073
Damage
19,977
30,650
Taken
34,862
15,080
Mitigated
21,679
8,835
Healing
11,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
2,426
599
0
2,159
9,773
6,760
52
2,585
6,960
25,870
0
L
6,627
1,412
0
703
4,468
1,486
0
1,536
2,932
44,998
829
L
933
802
0
0
2,245
622
0
376
1,869
0
14,922
L
Chaac
Perc30Rx
Chaac
3,058
734
0
2,387
9,585
6,322
0
0
9,585
0
32,361
W
Nemesis
SoggySlopper
Nemesis
0
0
0
0
484
137
0
432
0
0
0
L
4,844
1,692
0
3,651
7,639
2,737
0
1,453
6,186
0
29,508
L
Sylvanus
Toxic Cmoore
Sylvanus
1,611
687
589
1,505
6,713
3,913
11
1,876
4,837
11,434
5,639
W
Xbalanque
WastedWRLD1132
Xbalanque
6,151
2,624
0
2,680
6,078
2,315
758
1,188
4,798
0
54,974
W
Sun Wukong
jaljrug
Sun Wukong
8,585
2,819
0
2,591
9,962
8,640
763
1,483
8,345
0
55,814
W
Anubis
2,815
64
0
4,442
8,565
3,827
0
1,680
6,715
58,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,144
Gold Earned
27,818
253
Minions Killed
293
0
Camps Cleared
0
848,593
Distance Traveled
693,870
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,858
586
34
3
0
183,433
2
L
Nu Wa
6,147
615
93
9
0
196,427
0
L
Izanami
3,998
400
24
2
0
78,110
0
L
Chaac
5,088
509
51
5
0
183,165
0
W
Nemesis
2,145
215
0
0
0
0
0
L
Bastet
5,584
558
50
5
0
222,894
0
L
Sylvanus
4,327
433
35
4
0
167,997
0
W
Xbalanque
6,266
627
77
8
0
164,128
0
W
Sun Wukong
7,246
725
82
8
0
169,318
4
W
Anubis
6,303
630
100
10
0
176,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role