Player Matchup

Tiamat
Tiamat
Catman800
Tiamat
Level 60
God Stats
7W - 3L
1,500 SR
Queue Stats
50W - 47L
1,505 Elo+
Party 1
Ymir
Ymir
GenuineLivid
Ymir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,531 Elo+
Party 1
Hun Batz
Hun Batz
VipersMight
Hun Batz
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 47L
1,410 Elo+
Party 1
Team Averages
Level 77
1,500 SR
1,482 Elo+

VS

Team Averages
Level 101
1,425 SR
1,302 Elo+
Bacchus
Bacchus
NinJ420k
Bacchus
Level 36
God Stats
31W - 32L
1,274 SR
Queue Stats
235W - 232L
1,370 Elo+
Solo
Nox
Nox
Paid Anyways
Nox
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,269 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Paid Regardless
Tsukuyomi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Catman800
Tiamat
14
6 / 1 / 4
9,030
821
6,786
6,839
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 1 / 9
7,577
689
3,655
9,937
9,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
VipersMight
Hun Batz
13
6 / 1 / 5
8,956
814
8,717
9,375
5,186
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NinJ420k
Bacchus
13
2 / 1 / 1
7,952
723
5,101
7,124
5,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 4 / 2
7,328
666
5,698
7,432
3,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Paid Regardless
Tsukuyomi
11
0 / 7 / 1
7,246
659
7,397
10,421
4,048
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
12
Kills
3
3
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Catman800
Tiamat
6
1
4
8
W
0
1
9
4.5
L
Bacchus
NinJ420k
Bacchus
2
1
1
2.5
L
1
4
2
0.5
L
Tsukuyomi
Paid Regardless
Tsukuyomi
0
7
1
0.07
W
Hun Batz
VipersMight
Hun Batz
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,158
Damage
18,196
26,151
Taken
24,977
19,188
Mitigated
13,140
851
Healing
1,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Catman800
Tiamat
6,786
1,231
0
851
6,839
4,921
0
2,343
4,365
27,398
661
W
3,655
581
0
0
9,937
9,081
638
4,600
5,026
8,577
0
L
Bacchus
NinJ420k
Bacchus
5,101
175
0
13
7,124
5,920
0
2,369
4,518
11,315
1,083
L
5,698
713
0
500
7,432
3,172
102
2,890
4,434
27,878
0
L
Tsukuyomi
Paid Regardless
Tsukuyomi
7,397
1,188
0
672
10,421
4,048
0
4,487
5,713
0
31,279
W
Hun Batz
VipersMight
Hun Batz
8,717
3,519
0
0
9,375
5,186
320
3,110
6,056
0
28,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,563
Gold Earned
22,526
103
Minions Killed
121
0
Camps Cleared
0
602,959
Distance Traveled
550,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,030
821
53
5
0
206,372
0
W
Ymir
7,577
689
8
1
0
196,936
0
L
Bacchus
7,952
723
31
3
0
203,639
0
L
Nox
7,328
666
53
5
0
172,543
0
L
Tsukuyomi
7,246
659
37
3
0
174,182
0
W
Hun Batz
8,956
814
42
4
0
199,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role