Player Matchup

Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BabyLoverC90
Sun Wukong
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Tibix
Baron Samedi
Level 102
God Stats
0W - 4L
1,500 SR
Queue Stats
24W - 26L
1,500 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,500 Elo+

VS

Team Averages
Level 102
1,570 SR
1,536 Elo+
Maui
Maui
Pankekikiki
Maui
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,324 Elo+
Party 1
Thor
Thor
buksnacuksna
Thor
Level 68
God Stats
5W - 0L
2,063 SR
Queue Stats
187W - 26L
1,959 Elo+
Solo
Discordia
Discordia
oOo Kanine oOo
Discordia
Level 106
God Stats
2W - 6L
1,148 SR
Queue Stats
9W - 15L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 6 / 1
6,668
667
1,304
9,348
3,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
BabyLoverC90
Sun Wukong
11
0 / 2 / 2
6,356
636
4,180
9,854
7,088
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Tibix
Baron Samedi
11
1 / 6 / 1
6,461
646
4,509
12,212
5,401
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
7,852
785
4,185
8,680
7,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
10 / 0 / 4
9,582
958
14,870
6,748
2,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Discordia
oOo Kanine oOo
Discordia
12
2 / 0 / 6
7,299
730
7,732
3,784
1,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
14
14
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
6
1
0.25
L
Sun Wukong
BabyLoverC90
Sun Wukong
0
2
2
0.5
W
2
2
7
2.75
L
Baron Samedi
Tibix
Baron Samedi
1
6
1
0.25
W
10
0
4
12
W
Discordia
oOo Kanine oOo
Discordia
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,993
Damage
26,787
31,414
Taken
19,212
15,689
Mitigated
12,276
4,607
Healing
2,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,304
1,111
0
0
9,348
3,200
0
3,306
5,818
0
18,080
L
Sun Wukong
BabyLoverC90
Sun Wukong
4,180
542
0
791
9,854
7,088
0
4,031
5,424
0
16,913
W
4,185
365
52
660
8,680
7,985
0
2,048
6,632
17,888
2,401
L
Baron Samedi
Tibix
Baron Samedi
4,509
457
398
3,418
12,212
5,401
0
3,561
8,346
19,019
771
W
14,870
1,788
0
970
6,748
2,965
0
1,985
4,763
23
49,085
W
Discordia
oOo Kanine oOo
Discordia
7,732
381
195
244
3,784
1,326
194
519
3,265
21,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,485
Gold Earned
24,733
80
Minions Killed
138
0
Camps Cleared
0
456,667
Distance Traveled
543,088
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,668
667
33
3
0
134,347
0
L
Sun Wukong
6,356
636
22
2
0
185,914
4
W
Maui
7,852
785
41
4
0
160,184
1
L
Baron Samedi
6,461
646
25
3
0
136,406
0
W
Thor
9,582
958
73
7
0
197,959
0
W
Discordia
7,299
730
24
2
0
184,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role