Player Matchup

Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Ruanzin_027
Susano
Level 114
God Stats
4W - 1L
1,795 SR
Queue Stats
128W - 136L
1,525 Elo+
Solo
Ymir
Ymir
Terrezzy
Ymir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,460 Elo+
Solo
Anubis
Anubis
ceccogumello
Anubis
Level 67
God Stats
17W - 15L
1,623 SR
Queue Stats
55W - 74L
1,446 Elo+
Solo
Horus
Horus
hawa11
Horus
Level 68
God Stats
7W - 6L
1,579 SR
Queue Stats
98W - 93L
1,490 Elo+
Solo
Team Averages
Level 91
1,599 SR
1,484 Elo+

VS

Team Averages
Level 122
1,477 SR
1,427 Elo+
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
El-tercero-EDM
Ares
Level 147
God Stats
1W - 3L
1,392 SR
Queue Stats
29W - 37L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mikeshow10
Tsukuyomi
Level 141
God Stats
0W - 2L
1,688 SR
Queue Stats
4W - 15L
1,136 Elo+
Solo
Vamana
Vamana
kinoxxD
Vamana
Level 146
God Stats
0W - 3L
1,208 SR
Queue Stats
63W - 62L
1,467 Elo+
Solo
He Bo
He Bo
manaosdecocacola
He Bo
Level 49
God Stats
15W - 19L
1,600 SR
Queue Stats
116W - 111L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
2 / 0 / 0
3,799
760
1,207
2,197
599
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
6
1 / 0 / 1
3,471
694
885
3,813
1,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
5
0 / 0 / 3
3,493
699
1,242
3,824
1,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
6
2 / 0 / 1
3,903
781
2,514
2,072
890
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Horus
hawa11
Horus
7
2 / 0 / 0
4,143
829
3,101
3,029
1,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
0 / 1 / 0
3,218
644
2,453
3,028
742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 1 / 0
3,042
608
744
4,162
2,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Mikeshow10
Tsukuyomi
3
0 / 5 / 0
2,651
530
313
4,143
803
Vamana
kinoxxD
Vamana
6
0 / 1 / 0
3,295
659
1,165
4,466
2,965
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
2,445
489
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
0
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
0
2
L
Hachiman
 
Hachiman
0
1
0
0
L
0
1
0
0
L
Tsukuyomi
Mikeshow10
Tsukuyomi
0
5
0
0
W
Susano
1
0
1
1.5
W
Ymir
0
0
3
1.5
W
Anubis
2
0
1
2.5
W
Horus
hawa11
Horus
2
0
0
2
L
Vamana
kinoxxD
Vamana
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,949
Damage
4,675
14,935
Taken
15,799
6,094
Mitigated
6,517
6,774
Healing
3,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,207
726
0
748
2,197
599
28
113
2,084
0
24,446
L
Hachiman
 
Hachiman
2,453
1,869
0
1,276
3,028
742
0
193
2,835
0
18,949
L
744
0
0
1,328
4,162
2,007
0
1,242
2,920
7,497
0
L
Tsukuyomi
Mikeshow10
Tsukuyomi
313
137
0
26
4,143
803
0
2,260
1,817
0
2,318
W
Susano
885
177
0
2,544
3,813
1,174
0
0
3,813
0
17,918
W
Ymir
1,242
676
0
870
3,824
1,863
0
349
3,475
5,888
0
W
Anubis
2,514
167
0
982
2,072
890
0
282
1,790
21,753
1,405
W
Horus
hawa11
Horus
3,101
1,607
80
1,550
3,029
1,568
0
0
3,029
0
20,337
L
Vamana
kinoxxD
Vamana
1,165
413
0
639
4,466
2,965
0
0
4,208
0
15,844
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,809
Gold Earned
14,651
147
Minions Killed
62
0
Camps Cleared
0
508,992
Distance Traveled
363,604
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,799
760
35
7
0
92,011
0
L
Hachiman
3,218
644
24
5
0
89,304
0
L
Ares
3,042
608
6
1
0
81,652
0
L
Tsukuyomi
2,651
530
5
1
0
98,159
0
W
Susano
3,471
694
39
8
0
120,306
0
W
Ymir
3,493
699
13
3
0
106,617
1
W
Anubis
3,903
781
28
6
0
82,293
2
W
Horus
4,143
829
32
6
0
107,765
0
L
Vamana
3,295
659
27
5
0
85,176
0
L
He Bo
2,445
489
0
0
0
9,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role