Player Matchup

Aphrodite
Aphrodite
Dimebag420Blazer
Aphrodite
Level 101
God Stats
10W - 10L
1,531 SR
Queue Stats
11W - 12L
1,504 Elo+
Party 3
Sun Wukong
Sun Wukong
Slugmeister
Sun Wukong
Level 17
God Stats
2W - 5L
1,355 SR
Queue Stats
4W - 8L
1,378 Elo+
Party 2
Raijin
Raijin
Stormington
Raijin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,393 Elo+
Party 2
Hachiman
Hachiman
YungDevos
Hachiman
Level 82
God Stats
5W - 6L
1,532 SR
Queue Stats
86W - 87L
1,582 Elo+
Party 3
Pele
Pele
evilninja121
Pele
Level 124
God Stats
0W - 2L
1,352 SR
Queue Stats
27W - 42L
1,393 Elo+
Party 2
Team Averages
Level 83
1,454 SR
1,450 Elo+

VS

Team Averages
Level 186
1,500 SR
1,571 Elo+
Anhur
Anhur
 
Anhur
Level 292
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Daddy Dardy
Khepri
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 30L
1,630 Elo+
Party 1
Raijin
Raijin
FriendlyHooper
Raijin
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 84L
1,591 Elo+
Party 1
Merlin
Merlin
GoldenBanBoy
Merlin
Level 153
God Stats
3W - 2L
1,500 SR
Queue Stats
288W - 288L
1,678 Elo+
Party 1
Chaac
Chaac
Mitcchy
Chaac
Level 187
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 113L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
12
2 / 5 / 2
7,502
500
5,040
16,147
12,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Slugmeister
Sun Wukong
12
1 / 4 / 0
7,428
495
6,835
14,317
7,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
12
1 / 7 / 2
7,454
497
5,343
13,118
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
YungDevos
Hachiman
14
1 / 4 / 2
7,459
497
8,626
14,508
5,675
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 4 / 2
7,552
503
7,119
12,628
5,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
8 / 2 / 5
9,747
650
13,080
13,818
5,441
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
16
1 / 2 / 5
8,799
587
8,415
9,923
5,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 3 / 3
9,599
640
12,243
10,637
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
15
7 / 0 / 3
8,748
583
9,061
8,272
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
Mitcchy
Chaac
13
3 / 1 / 7
7,558
504
6,876
15,509
16,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
8
Kills
24
24
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
2
5
5.25
W
Khepri
1
2
5
1.75
L
Aphrodite
2
5
2
0.6
W
5
3
3
2.17
W
Merlin
7
0
3
8.5
W
Chaac
Mitcchy
Chaac
3
1
7
6.5
L
Sun Wukong
Slugmeister
Sun Wukong
1
4
0
0.25
L
Raijin
1
7
2
0.29
L
Hachiman
YungDevos
Hachiman
1
4
2
0.5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,963
Damage
49,675
70,718
Taken
58,159
36,613
Mitigated
34,826
20,931
Healing
15,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,080
6,748
0
5,586
13,818
5,441
1,308
1,478
12,340
0
69,641
W
Khepri
8,415
932
0
1,000
9,923
5,407
654
768
9,155
56,275
7,036
L
Aphrodite
5,040
997
2,970
6,390
16,147
12,514
0
6,667
8,882
31,029
0
W
12,243
1,355
0
750
10,637
4,490
36
3,148
7,489
82,872
0
W
Merlin
9,061
908
0
340
8,272
3,207
802
1,831
6,441
58,980
319
W
Chaac
Mitcchy
Chaac
6,876
1,085
0
7,879
15,509
16,281
423
3,158
12,351
0
38,432
L
Sun Wukong
Slugmeister
Sun Wukong
6,835
2,011
0
3,132
14,317
7,889
0
3,212
10,970
0
54,354
L
Raijin
5,343
1,326
0
2,554
13,118
5,192
0
7,411
5,265
46,269
0
L
Hachiman
YungDevos
Hachiman
8,626
6,128
0
3,939
14,508
5,675
0
4,819
9,164
0
74,795
L
7,119
1,808
0
1,946
12,628
5,343
0
5,104
7,382
0
58,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,395
Gold Earned
44,451
432
Minions Killed
503
0
Camps Cleared
0
1,411,297
Distance Traveled
1,479,248
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,747
650
100
7
0
242,790
0
W
Khepri
8,799
587
114
8
0
336,015
0
L
Aphrodite
7,502
500
41
3
0
258,831
0
W
Raijin
9,599
640
142
9
0
284,959
0
W
Merlin
8,748
583
89
6
0
317,226
0
W
Chaac
7,558
504
58
4
0
298,258
5
L
Sun Wukong
7,428
495
90
6
0
303,283
0
L
Raijin
7,454
497
78
5
0
259,326
3
L
Hachiman
7,459
497
124
8
0
265,301
0
L
Pele
7,552
503
99
7
0
324,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role