Player Matchup

Atlas
Atlas
 
Atlas
Level 255
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
H1H2
Ganesha
Level 192
God Stats
11W - 27L
1,881 SR
Queue Stats
461W - 504L
1,549 Elo+
Party 1
Janus
Janus
InSαNe
Janus
Level 162
God Stats
3W - 6L
1,175 SR
Queue Stats
139W - 162L
1,423 Elo+
Party 1
Fenrir
Fenrir
ItHeRMeS
Fenrir
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
89W - 83L
1,597 Elo+
Solo
Izanami
Izanami
MysteryBedro
Izanami
Level 120
God Stats
1W - 6L
1,357 SR
Queue Stats
179W - 231L
1,425 Elo+
Party 1
Team Averages
Level 167
1,483 SR
1,499 Elo+

VS

Team Averages
Level 109
1,617 SR
1,543 Elo+
Gilgamesh
Gilgamesh
DaveHoodLP
Gilgamesh
Level 114
God Stats
12W - 8L
1,655 SR
Queue Stats
230W - 202L
1,608 Elo+
Party 2
Thoth
Thoth
Dopamineloss
Thoth
Level 59
God Stats
2W - 0L
1,805 SR
Queue Stats
5W - 3L
1,557 Elo+
Solo
Apollo
Apollo
InZantic
Apollo
Level 159
God Stats
3W - 6L
1,285 SR
Queue Stats
424W - 434L
1,508 Elo+
Solo
Ares
Ares
Mikedamen9
Ares
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 36L
1,423 Elo+
Solo
Lancelot
Lancelot
pfeifex
Lancelot
Level 104
God Stats
12W - 9L
1,841 SR
Queue Stats
178W - 153L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 4 / 3
8,038
536
10,298
16,000
10,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
H1H2
Ganesha
11
0 / 5 / 3
6,704
447
2,352
15,143
12,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
InSαNe
Janus
11
0 / 7 / 3
6,432
429
6,638
11,243
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
ItHeRMeS
Fenrir
15
5 / 2 / 1
8,050
537
8,549
14,429
7,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
MysteryBedro
Izanami
13
1 / 5 / 1
7,011
467
3,745
11,459
4,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaveHoodLP
Gilgamesh
14
4 / 2 / 4
8,753
584
8,298
15,533
11,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 3 / 4
8,808
587
13,204
8,966
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apollo
InZantic
Apollo
18
8 / 0 / 3
10,627
708
11,396
8,550
4,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 10
8,254
550
9,483
11,548
12,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lancelot
pfeifex
Lancelot
12
4 / 2 / 5
7,577
505
6,786
12,734
5,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
8
Kills
22
23
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
4
3
0.88
W
Gilgamesh
DaveHoodLP
Gilgamesh
4
2
4
3
W
4
3
4
2
L
Ganesha
H1H2
Ganesha
0
5
3
0.3
L
Janus
InSαNe
Janus
0
7
3
0.21
W
Apollo
InZantic
Apollo
8
0
3
9.5
L
Fenrir
ItHeRMeS
Fenrir
5
2
1
2.75
W
2
2
10
3.5
L
Izanami
MysteryBedro
Izanami
1
5
1
0.3
W
Lancelot
pfeifex
Lancelot
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,582
Damage
49,167
68,274
Taken
57,331
38,810
Mitigated
37,631
13,159
Healing
14,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
10,298
3,045
0
4,415
16,000
10,920
0
2,929
12,365
53,222
1,600
W
Gilgamesh
DaveHoodLP
Gilgamesh
8,298
2,493
0
3,414
15,533
11,374
394
5,964
9,022
0
57,738
W
13,204
177
0
917
8,966
3,461
0
4,118
4,559
79,252
1,495
L
Ganesha
H1H2
Ganesha
2,352
96
0
3,164
15,143
12,851
0
6,005
8,906
17,531
0
L
Janus
InSαNe
Janus
6,638
458
0
1,400
11,243
3,492
0
6,792
4,103
41,090
0
W
Apollo
InZantic
Apollo
11,396
7,662
0
4,122
8,550
4,588
907
530
7,974
0
106,232
L
Fenrir
ItHeRMeS
Fenrir
8,549
3,541
0
2,020
14,429
7,007
0
4,218
9,942
0
68,969
W
9,483
1,349
0
1,686
11,548
12,233
10
4,171
7,070
24,304
1,451
L
Izanami
MysteryBedro
Izanami
3,745
1,924
0
2,160
11,459
4,540
0
1,408
10,033
0
48,128
W
Lancelot
pfeifex
Lancelot
6,786
1,845
0
3,991
12,734
5,975
0
2,771
9,771
0
45,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,235
Gold Earned
44,019
400
Minions Killed
505
0
Camps Cleared
0
1,435,843
Distance Traveled
1,602,717
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,038
536
103
7
0
290,262
1
W
Gilgamesh
8,753
584
108
7
0
307,374
0
W
Thoth
8,808
587
139
9
0
313,593
2
L
Ganesha
6,704
447
8
1
0
271,655
0
L
Janus
6,432
429
78
5
0
254,538
2
W
Apollo
10,627
708
171
11
0
292,323
4
L
Fenrir
8,050
537
111
7
0
325,879
0
W
Ares
8,254
550
24
2
0
316,281
0
L
Izanami
7,011
467
100
7
0
293,509
7
W
Lancelot
7,577
505
63
4
0
373,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role