Player Matchup

Achilles
Achilles
KuoYama
Achilles
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,147 Elo+
Party 1
Baron Samedi
Baron Samedi
RapixLP
Baron Samedi
Level 68
God Stats
1W - 0L
1,094 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sweetznezz
Tsukuyomi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,469 Elo+
Solo
Janus
Janus
deaglanrainey
Janus
Level 118
God Stats
18W - 14L
1,636 SR
Queue Stats
49W - 45L
1,514 Elo+
Solo
Danzaburou
Danzaburou
xMeysa_
Danzaburou
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,131 Elo+
Party 1
Team Averages
Level 111
1,446 SR
1,352 Elo+

VS

Team Averages
Level 100
1,479 SR
1,531 Elo+
Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DeGeitenmelker
Sylvanus
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 83L
1,503 Elo+
Solo
Achilles
Achilles
xDonov
Achilles
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,613 Elo+
Solo
Skadi
Skadi
xavi_2206mv
Skadi
Level 100
God Stats
13W - 9L
1,394 SR
Queue Stats
25W - 21L
1,525 Elo+
Solo
Ix Chel
Ix Chel
zefirr
Ix Chel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KuoYama
Achilles
14
3 / 2 / 1
8,415
561
9,184
15,051
14,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
RapixLP
Baron Samedi
12
1 / 2 / 7
6,842
456
5,400
8,430
5,630
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Sweetznezz
Tsukuyomi
16
7 / 2 / 4
8,865
591
9,373
15,438
6,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 0 / 3
9,540
636
7,489
5,952
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
xMeysa_
Danzaburou
14
2 / 2 / 3
8,188
546
5,895
8,649
3,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 2 / 1
7,891
526
4,626
10,603
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
12
0 / 4 / 7
6,585
439
5,342
13,349
11,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
xDonov
Achilles
14
2 / 5 / 0
7,992
533
8,587
15,896
10,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 1 / 3
8,221
548
5,701
7,932
3,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ix Chel
zefirr
Ix Chel
13
0 / 6 / 2
7,080
472
4,579
11,283
4,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
18
Kills
8
8
Deaths
18
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
2
1
2.25
L
Sylvanus
0
4
7
0.88
W
Achilles
KuoYama
Achilles
3
2
1
1.75
W
Baron Samedi
RapixLP
Baron Samedi
1
2
7
2.25
W
Tsukuyomi
Sweetznezz
Tsukuyomi
7
2
4
4.5
W
5
0
3
6.5
L
Achilles
xDonov
Achilles
2
5
0
0.4
W
Danzaburou
xMeysa_
Danzaburou
2
2
3
1.75
L
2
1
3
3.5
L
Ix Chel
zefirr
Ix Chel
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,341
Damage
28,835
53,520
Taken
59,063
32,354
Mitigated
34,356
19,004
Healing
15,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,626
1,041
0
3,158
10,603
4,262
0
2,018
8,510
0
52,369
L
Sylvanus
5,342
1,224
1,441
2,766
13,349
11,056
18
4,168
9,003
20,347
7,339
W
Achilles
KuoYama
Achilles
9,184
1,977
0
4,914
15,051
14,017
156
1,728
12,164
0
52,553
W
Baron Samedi
RapixLP
Baron Samedi
5,400
621
262
2,443
8,430
5,630
0
1,142
7,288
20,839
0
W
Tsukuyomi
Sweetznezz
Tsukuyomi
9,373
2,082
0
8,879
15,438
6,633
0
1,812
13,577
0
73,726
W
7,489
200
0
480
5,952
2,392
93
3,555
2,397
82,596
0
L
Achilles
xDonov
Achilles
8,587
1,751
0
5,298
15,896
10,606
0
621
14,313
0
52,856
W
Danzaburou
xMeysa_
Danzaburou
5,895
2,386
0
2,026
8,649
3,682
425
1,414
7,235
0
63,921
L
5,701
2,518
0
632
7,932
3,473
0
944
6,988
0
77,788
L
Ix Chel
zefirr
Ix Chel
4,579
461
478
1,791
11,283
4,959
0
4,673
6,313
60,075
2,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,850
Gold Earned
37,769
472
Minions Killed
432
0
Camps Cleared
0
1,627,517
Distance Traveled
1,438,444
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,891
526
87
6
0
346,868
0
L
Sylvanus
6,585
439
40
3
0
279,960
0
W
Achilles
8,415
561
75
5
0
299,608
0
W
Baron Samedi
6,842
456
23
2
0
307,066
0
W
Tsukuyomi
8,865
591
114
8
0
372,488
0
W
Janus
9,540
636
147
10
0
358,930
1
L
Achilles
7,992
533
93
6
0
258,347
2
W
Danzaburou
8,188
546
113
8
0
289,425
0
L
Skadi
8,221
548
114
8
0
279,014
2
L
Ix Chel
7,080
472
98
7
0
274,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role