Player Matchup

Ishtar
Ishtar
DeathBane321
Ishtar
Level 65
God Stats
4W - 3L
1,763 SR
Queue Stats
19W - 20L
1,432 Elo+
Solo
Thanatos
Thanatos
FilthE
Thanatos
Level 109
God Stats
12W - 14L
1,592 SR
Queue Stats
40W - 45L
1,502 Elo+
Solo
Sol
Sol
Hipshothero
Sol
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Izanami
Izanami
theunknownbravo
Izanami
Level 109
God Stats
8W - 3L
1,500 SR
Queue Stats
59W - 89L
1,276 Elo+
Solo
Nu Wa
Nu Wa
xTHExMOPEDx
Nu Wa
Level 158
God Stats
4W - 5L
1,500 SR
Queue Stats
300W - 290L
1,296 Elo+
Solo
Team Averages
Level 94
1,571 SR
1,401 Elo+

VS

Team Averages
Level 134
1,486 SR
1,473 Elo+
Hades
Hades
 
Hades
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FENRIRS BLOOD
Arachne
Level 145
God Stats
8W - 11L
1,642 SR
Queue Stats
499W - 504L
1,461 Elo+
Solo
Ares
Ares
Snootyjam70
Ares
Level 69
God Stats
7W - 8L
1,470 SR
Queue Stats
186W - 166L
1,430 Elo+
Solo
Cernunnos
Cernunnos
sora-_-420
Cernunnos
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
352W - 365L
1,459 Elo+
Solo
Osiris
Osiris
xLazyNinjax3
Osiris
Level 157
God Stats
11W - 14L
1,320 SR
Queue Stats
504W - 517L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
0 / 1 / 2
4,885
489
1,897
3,417
1,244
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
FilthE
Thanatos
9
2 / 1 / 0
5,211
521
6,181
7,684
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

7
0 / 3 / 1
4,377
438
1,968
3,847
1,150
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 2 / 0
5,919
592
3,264
8,626
3,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 1
5,022
502
3,980
5,004
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
2 / 1 / 2
5,794
579
4,237
5,356
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
10
2 / 1 / 0
5,627
563
2,937
8,934
3,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
1 / 1 / 2
5,898
590
2,923
8,784
6,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
sora-_-420
Cernunnos
10
2 / 0 / 0
5,662
566
2,037
4,136
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
11
2 / 0 / 0
6,435
644
5,036
6,688
5,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
9
9
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
1
2
3
L
Ishtar
0
1
2
1
W
Arachne
2
1
0
2
L
Thanatos
FilthE
Thanatos
2
1
0
2
L
0
3
1
0.17
W
1
1
2
2
W
Cernunnos
sora-_-420
Cernunnos
2
0
0
2
L
0
2
0
0
W
Osiris
2
0
0
2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,290
Damage
17,170
28,578
Taken
33,898
9,815
Mitigated
19,047
13,565
Healing
12,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,237
0
340
2,623
5,356
2,514
545
2,015
3,341
34,334
513
L
Ishtar
1,897
875
0
1,319
3,417
1,244
0
601
2,816
0
31,907
W
Arachne
2,937
1,798
0
2,704
8,934
3,849
0
1,430
7,504
0
38,713
L
Thanatos
FilthE
Thanatos
6,181
1,951
0
7,620
7,684
2,789
0
2,364
5,190
0
31,250
L
1,968
590
0
580
3,847
1,150
66
1,690
2,016
14,899
0
W
2,923
257
76
2,153
8,784
6,003
157
1,423
7,361
21,124
1,435
W
Cernunnos
sora-_-420
Cernunnos
2,037
820
0
1,397
4,136
1,579
744
878
3,258
0
39,957
L
3,264
2,760
0
3,051
8,626
3,014
0
0
8,626
0
49,293
W
Osiris
5,036
1,662
0
3,568
6,688
5,102
0
178
6,510
0
42,118
L
3,980
1,399
0
995
5,004
1,618
0
2,024
2,842
36,204
2,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,414
Gold Earned
29,416
292
Minions Killed
291
0
Camps Cleared
0
827,601
Distance Traveled
1,011,761
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,794
579
61
6
0
188,929
2
L
Ishtar
4,885
489
56
6
0
173,808
0
W
Arachne
5,627
563
62
6
0
238,761
0
L
Thanatos
5,211
521
59
6
0
203,397
0
L
Sol
4,377
438
23
2
0
111,534
0
W
Ares
5,898
590
19
2
0
199,026
0
W
Cernunnos
5,662
566
80
8
0
196,198
0
L
Izanami
5,919
592
90
9
0
164,304
0
W
Osiris
6,435
644
69
7
0
188,847
2
L
Nu Wa
5,022
502
64
6
0
174,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role