Player Matchup

Merlin
Merlin
Clutch_Plays1
Merlin
Level 127
God Stats
11W - 15L
1,437 SR
Queue Stats
371W - 353L
1,587 Elo+
Solo
Eset
Eset
Juke Coyot
Eset
Level 49
God Stats
12W - 11L
1,792 SR
Queue Stats
175W - 181L
1,492 Elo+
Party 1
Hachiman
Hachiman
PapaHachi
Hachiman
Level 88
God Stats
6W - 3L
1,278 SR
Queue Stats
161W - 130L
1,597 Elo+
Solo
Scylla
Scylla
angelica 5062
Scylla
Level 57
God Stats
5W - 4L
1,253 SR
Queue Stats
386W - 354L
1,507 Elo+
Party 1
Sun Wukong
Sun Wukong
tanakaHS
Sun Wukong
Level 180
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 62L
1,666 Elo+
Solo
Team Averages
Level 100
1,452 SR
1,570 Elo+

VS

Team Averages
Level 120
1,535 SR
1,507 Elo+
Charybdis
Charybdis
Cataĉlysm
Charybdis
Level 161
God Stats
1W - 3L
1,551 SR
Queue Stats
175W - 160L
1,608 Elo+
Solo
Cthulhu
Cthulhu
Deacs_64
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Solo
Achilles
Achilles
Impellus
Achilles
Level 165
God Stats
5W - 7L
1,363 SR
Queue Stats
391W - 375L
1,548 Elo+
Solo
Nu Wa
Nu Wa
MeGa_MoRpHeUs
Nu Wa
Level 147
God Stats
35W - 31L
1,707 SR
Queue Stats
107W - 110L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nofunzoner
Tsukuyomi
Level 89
God Stats
4W - 5L
1,556 SR
Queue Stats
239W - 188L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,276
655
758
2,744
744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 2
3,734
747
464
2,136
862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
PapaHachi
Hachiman
6
2 / 1 / 0
3,959
792
3,182
3,518
886
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

5
0 / 0 / 0
2,944
589
658
2,809
655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
tanakaHS
Sun Wukong
7
1 / 0 / 0
3,944
789
2,529
3,976
1,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cataĉlysm
Charybdis
7
1 / 1 / 1
3,747
749
2,106
3,963
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Deacs_64
Cthulhu
1
0 / 1 / 0
2,473
495
95
1,272
421
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Impellus
Achilles
6
0 / 1 / 0
3,132
626
1,491
5,125
2,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 1
3,409
682
1,723
1,340
403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Nofunzoner
Tsukuyomi
7
2 / 0 / 1
3,613
723
2,322
4,730
1,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
3
3
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Cataĉlysm
Charybdis
1
1
1
1.5
W
0
1
0
0
L
Cthulhu
Deacs_64
Cthulhu
0
1
0
0
L
Achilles
Impellus
Achilles
0
1
0
0
W
0
1
2
1
L
0
0
1
0.5
L
Tsukuyomi
Nofunzoner
Tsukuyomi
2
0
1
2.5
W
Hachiman
PapaHachi
Hachiman
2
1
0
2
W
0
0
0
0
W
Sun Wukong
tanakaHS
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,591
Damage
7,737
15,183
Taken
16,430
4,735
Mitigated
6,474
4,539
Healing
7,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Cataĉlysm
Charybdis
2,106
1,216
0
2,294
3,963
1,244
0
442
3,521
0
25,771
W
758
40
0
500
2,744
744
0
730
1,960
16,143
389
L
Cthulhu
Deacs_64
Cthulhu
95
30
0
0
1,272
421
0
22
1,250
1,307
0
L
Achilles
Impellus
Achilles
1,491
449
0
1,894
5,125
2,982
0
0
5,125
0
12,809
W
464
109
0
434
2,136
862
0
149
1,979
10,408
0
L
1,723
484
0
500
1,340
403
120
756
584
17,814
0
L
Tsukuyomi
Nofunzoner
Tsukuyomi
2,322
811
0
2,972
4,730
1,424
0
613
4,117
0
16,494
W
Hachiman
PapaHachi
Hachiman
3,182
2,224
0
1,427
3,518
886
0
125
3,385
0
22,566
W
658
70
0
778
2,809
655
0
583
2,166
9,113
0
W
Sun Wukong
tanakaHS
Sun Wukong
2,529
625
0
1,400
3,976
1,588
0
93
3,595
0
24,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,857
Gold Earned
16,374
141
Minions Killed
127
0
Camps Cleared
0
480,337
Distance Traveled
453,855
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,747
749
42
8
0
91,296
0
W
Merlin
3,276
655
27
5
0
94,852
0
L
Cthulhu
2,473
495
3
1
0
22,499
0
L
Achilles
3,132
626
19
4
0
113,683
0
W
Eset
3,734
747
13
3
0
92,337
2
L
Nu Wa
3,409
682
27
5
0
107,226
1
L
Tsukuyomi
3,613
723
36
7
0
119,151
0
W
Hachiman
3,959
792
39
8
0
85,251
0
W
Scylla
2,944
589
19
4
0
104,621
0
W
Sun Wukong
3,944
789
43
9
0
103,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role