Player Matchup

Anubis
Anubis
Gold IV
DiffedByGutz
Anubis
Gold IV
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
212W - 207L
1,435 MMR
Solo
Pele
Pele
Silver II
Helka
Pele
Silver II
Level 153
God Stats
2W - 2L
1,557 SR
Queue Stats
25W - 24L
1,499 MMR
Party 2
Sobek
Sobek
Bronze III
KeilanHybrid
Sobek
Bronze III
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 55L
1,362 MMR
Party 2
Rama
Rama
Silver I
Lertyse
Rama
Silver I
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
205W - 218L
1,378 MMR
Solo
Ravana
Ravana
Bronze III
fattydan
Ravana
Bronze III
Level 47
God Stats
0W - 1L
1,565 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,524 SR
1,435 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,513 SR
1,459 MMR
Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Gold V
 
Ganesha
Gold V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver III
IRagsta
Guan Yu
Silver III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 84L
1,339 MMR
Solo
Kukulkan
Kukulkan
Gold IV
iLoĸiγoυ
Kukulkan
Gold IV
Level 104
God Stats
3W - 3L
1,565 SR
Queue Stats
22W - 21L
1,499 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
iiTzDjur
Ao Kuang
Gold V
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
95W - 88L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 5 / 1
6,308
451
3,263
8,872
4,166
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Pele
Helka
Pele
13
0 / 1 / 0
7,245
518
8,386
10,810
4,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 3 / 0
6,087
435
3,101
10,298
7,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
Lertyse
Rama
12
0 / 2 / 0
6,664
476
2,987
7,837
2,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ravana
fattydan
Ravana
10
1 / 1 / 0
5,886
420
1,050
5,044
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
CamazotzBake KujiraHachiman

VS

Bans
ArachneAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 0 / 1
8,837
631
4,981
5,404
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
 
Ganesha
13
0 / 0 / 7
7,706
550
4,129
7,173
5,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
IRagsta
Guan Yu
14
0 / 0 / 1
8,434
602
5,685
12,012
8,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
iLoĸiγoυ
Kukulkan
14
3 / 0 / 3
8,328
595
5,897
3,191
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
iiTzDjur
Ao Kuang
15
6 / 1 / 3
8,366
598
6,961
11,524
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
11
12
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
1
2.5
W
Ganesha
 
Ganesha
0
0
7
3.5
L
Anubis
0
5
1
0.1
L
Pele
Helka
Pele
0
1
0
0
W
Guan Yu
IRagsta
Guan Yu
0
0
1
0.5
L
0
3
0
0
L
Rama
Lertyse
Rama
0
2
0
0
L
Ravana
fattydan
Ravana
1
1
0
1
W
Kukulkan
iLoĸiγoυ
Kukulkan
3
0
3
4.5
W
Ao Kuang
iiTzDjur
Ao Kuang
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,787
Damage
27,653
42,861
Taken
39,304
21,894
Mitigated
21,873
12,676
Healing
18,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,981
3,168
0
2,494
5,404
2,212
627
557
4,847
0
80,757
W
Ganesha
 
Ganesha
4,129
569
0
3,107
7,173
5,862
0
2,480
4,649
20,915
1,097
L
Anubis
3,263
474
0
2,592
8,872
4,166
0
5,466
3,406
48,522
0
L
Pele
Helka
Pele
8,386
2,133
0
2,998
10,810
4,286
0
1,781
9,029
0
68,571
W
Guan Yu
IRagsta
Guan Yu
5,685
1,359
41
4,462
12,012
8,100
0
91
11,417
563
73,093
L
3,101
328
0
3,331
10,298
7,931
0
4,939
5,359
17,422
0
L
Rama
Lertyse
Rama
2,987
2,291
0
2,244
7,837
2,722
0
1,235
6,602
0
55,517
L
Ravana
fattydan
Ravana
1,050
360
0
1,511
5,044
2,789
0
3,033
2,011
0
22,776
W
Kukulkan
iLoĸiγoυ
Kukulkan
5,897
737
0
548
3,191
1,171
180
1,900
1,291
76,763
749
W
Ao Kuang
iiTzDjur
Ao Kuang
6,961
1,678
0
7,372
11,524
4,528
0
1,336
10,051
63,676
910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,190
Gold Earned
41,671
391
Minions Killed
554
0
Camps Cleared
0
1,321,033
Distance Traveled
1,460,764
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,837
631
161
12
0
279,321
0
W
Ganesha
7,706
550
0
0
0
286,351
4
L
Anubis
6,308
451
90
6
0
187,016
0
L
Pele
7,245
518
132
9
0
272,242
3
W
Guan Yu
8,434
602
128
9
0
308,807
2
L
Sobek
6,087
435
21
2
0
297,980
5
L
Rama
6,664
476
114
8
0
249,825
0
L
Ravana
5,886
420
34
2
0
313,970
0
W
Kukulkan
8,328
595
151
11
0
258,135
4
W
Ao Kuang
8,366
598
114
8
0
328,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role