Player Matchup

Osiris
Osiris
 
Osiris
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
OHF3ND
Zhong Kui
Level 124
God Stats
5W - 6L
1,500 SR
Queue Stats
375W - 377L
1,456 Elo+
Solo
Horus
Horus
OmniSmoker
Horus
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
284W - 232L
1,618 Elo+
Party 1
Kukulkan
Kukulkan
iM Immortal333
Kukulkan
Level 109
God Stats
7W - 1L
1,500 SR
Queue Stats
162W - 166L
1,386 Elo+
Solo
Ullr
Ullr
thereaper21
Ullr
Level 129
God Stats
3W - 0L
1,887 SR
Queue Stats
276W - 210L
1,607 Elo+
Party 1
Team Averages
Level 128
1,577 SR
1,513 Elo+

VS

Team Averages
Level 140
1,500 SR
1,462 Elo+
Tyr
Tyr
 
Tyr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
DarkonSA
Vamana
Level 278
God Stats
5W - 14L
1,500 SR
Queue Stats
827W - 861L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
Foureyekid92
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 68L
1,467 Elo+
Solo
Hera
Hera
KotikXD
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,321 Elo+
Solo
Sylvanus
Sylvanus
putomana
Sylvanus
Level 169
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 135L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 1 / 4
5,536
1,107
3,747
5,035
4,140
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Zhong Kui
OHF3ND
Zhong Kui
10
3 / 1 / 3
5,913
1,183
5,569
4,469
3,504
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Horus
10
1 / 0 / 3
5,356
1,071
2,044
5,509
4,921
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Kukulkan
10
0 / 1 / 4
5,316
1,063
4,672
2,691
1,038
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
0 / 0 / 5
5,284
1,057
2,130
1,428
563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
5
0 / 0 / 0
4,292
858
0
0
0
Vamana
DarkonSA
Vamana
11
1 / 1 / 2
5,295
1,059
3,199
6,212
5,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
Foureyekid92
Zhong Kui
10
1 / 2 / 2
5,406
1,081
5,142
6,025
4,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
KotikXD
Hera
7
0 / 3 / 0
4,599
920
1,862
3,817
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
putomana
Sylvanus
12
1 / 0 / 2
5,558
1,112
2,661
3,994
2,908
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
6
Kills
3
3
Deaths
6
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
4
4
L
Tyr
 
Tyr
0
0
0
0
L
Vamana
DarkonSA
Vamana
1
1
2
2
L
Zhong Kui
Foureyekid92
Zhong Kui
1
2
2
1
L
Hera
KotikXD
Hera
0
3
0
0
W
Zhong Kui
OHF3ND
Zhong Kui
3
1
3
4.5
W
Horus
1
0
3
2.5
W
Kukulkan
0
1
4
2
L
Sylvanus
putomana
Sylvanus
1
0
2
2
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,162
Damage
12,864
19,132
Taken
20,048
14,166
Mitigated
14,058
9,165
Healing
8,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,747
306
227
1,385
5,035
4,140
0
3,251
1,784
0
5,683
L
Tyr
 
Tyr
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
DarkonSA
Vamana
3,199
1,334
534
1,402
6,212
5,309
0
3,455
2,589
0
10,492
L
Zhong Kui
Foureyekid92
Zhong Kui
5,142
635
116
467
6,025
4,666
0
3,669
2,113
9,406
0
L
Hera
KotikXD
Hera
1,862
564
0
0
3,817
1,175
0
1,624
2,113
4,516
0
W
Zhong Kui
OHF3ND
Zhong Kui
5,569
377
207
651
4,469
3,504
0
2,563
1,906
11,243
243
W
Horus
2,044
817
2,443
3,728
5,509
4,921
0
2,321
3,188
0
4,590
W
Kukulkan
4,672
271
0
490
2,691
1,038
0
1,027
1,664
17,048
0
L
Sylvanus
putomana
Sylvanus
2,661
868
3,389
2,820
3,994
2,908
0
1,351
2,516
8,942
163
W
2,130
383
0
34
1,428
563
0
424
1,004
0
4,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,405
Gold Earned
25,150
58
Minions Killed
43
0
Camps Cleared
0
567,776
Distance Traveled
366,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,536
1,107
5
1
0
88,661
0
L
Tyr
4,292
858
0
0
0
0
0
L
Vamana
5,295
1,059
7
1
0
89,828
0
L
Zhong Kui
5,406
1,081
18
4
0
101,138
0
L
Hera
4,599
920
5
1
0
81,689
0
W
Zhong Kui
5,913
1,183
5
1
0
115,730
0
W
Horus
5,356
1,071
10
2
0
123,226
0
W
Kukulkan
5,316
1,063
33
7
0
121,221
0
L
Sylvanus
5,558
1,112
13
3
0
93,684
0
W
Ullr
5,284
1,057
5
1
0
118,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role