Player Matchup

Arachne
Arachne
LegionCommando
Arachne
Level 104
God Stats
3W - 15L
1,114 SR
Queue Stats
143W - 137L
1,434 Elo+
Party 2
Chaac
Chaac
Sandillian
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,102 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UndeadGoddess
Morgan Le Fay
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 32L
1,339 Elo+
Party 1
Janus
Janus
abbanop
Janus
Level 102
God Stats
40W - 46L
1,134 SR
Queue Stats
148W - 145L
1,434 Elo+
Party 2
Surtr
Surtr
joeabad
Surtr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,339 Elo+
Party 1
Team Averages
Level 118
1,350 SR
1,330 Elo+

VS

Team Averages
Level 95
1,431 SR
1,466 Elo+
Thor
Thor
AttackSnake115
Thor
Level 126
God Stats
4W - 1L
1,635 SR
Queue Stats
11W - 7L
1,467 Elo+
Party 3
Hachiman
Hachiman
ChakraNature
Hachiman
Level 66
God Stats
1W - 1L
1,411 SR
Queue Stats
6W - 12L
1,269 Elo+
Solo
Janus
Janus
DustyDeku
Janus
Level 100
God Stats
2W - 2L
1,153 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 3
Tyr
Tyr
SmellyaStink
Tyr
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 68L
1,597 Elo+
Solo
Sylvanus
Sylvanus
XxvelocityX
Sylvanus
Level 64
God Stats
4W - 5L
1,456 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 3
7,152
477
2,850
11,685
4,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Chaac
12
0 / 5 / 0
6,868
458
5,545
14,329
8,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
UndeadGoddess
Morgan Le Fay
11
1 / 2 / 2
7,139
476
6,190
7,880
7,669
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
abbanop
Janus
16
1 / 0 / 1
8,605
574
5,260
4,758
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
joeabad
Surtr
11
2 / 2 / 1
6,718
448
6,815
12,286
11,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 4
8,239
549
4,235
11,439
4,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
ChakraNature
Hachiman
13
2 / 1 / 3
7,513
501
8,388
7,967
3,213
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
DustyDeku
Janus
13
0 / 2 / 0
7,468
498
2,989
7,131
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 0 / 3
9,107
607
9,755
10,482
12,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
XxvelocityX
Sylvanus
12
1 / 1 / 4
7,044
470
4,725
11,865
10,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
9
9
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Hachiman
ChakraNature
Hachiman
2
1
3
3.5
W
Janus
DustyDeku
Janus
0
2
0
0
L
1
0
3
2.5
L
Chaac
0
5
0
0
W
4
0
3
5.5
L
Morgan Le Fay
UndeadGoddess
Morgan Le Fay
1
2
2
1
W
Sylvanus
XxvelocityX
Sylvanus
1
1
4
3
L
Janus
abbanop
Janus
1
0
1
1.5
L
Surtr
joeabad
Surtr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,660
Damage
30,092
50,938
Taken
48,884
34,098
Mitigated
33,133
15,338
Healing
22,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,235
901
0
7,357
11,439
4,985
0
867
10,431
0
81,599
W
Hachiman
ChakraNature
Hachiman
8,388
4,668
0
3,612
7,967
3,213
0
2,497
5,172
0
67,533
W
Janus
DustyDeku
Janus
2,989
0
0
995
7,131
2,310
162
4,362
2,583
63,303
187
L
2,850
1,759
0
8,131
11,685
4,917
0
446
11,207
0
63,877
L
Chaac
5,545
569
0
1,346
14,329
8,306
0
273
14,056
0
46,981
W
9,755
1,351
0
4,808
10,482
12,160
0
215
10,225
840
71,683
L
Morgan Le Fay
UndeadGoddess
Morgan Le Fay
6,190
1,067
219
1,996
7,880
7,669
200
1,940
5,940
30,874
2,617
W
Sylvanus
XxvelocityX
Sylvanus
4,725
754
1,314
4,326
11,865
10,465
211
3,338
8,211
21,121
0
L
Janus
abbanop
Janus
5,260
114
0
959
4,758
1,847
315
2,742
1,846
85,693
1,463
L
Surtr
joeabad
Surtr
6,815
3,223
0
2,687
12,286
11,359
571
2,272
10,014
1,752
45,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,482
Gold Earned
39,371
458
Minions Killed
506
0
Camps Cleared
0
1,424,524
Distance Traveled
1,467,015
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,239
549
125
8
0
333,901
0
W
Hachiman
7,513
501
93
6
0
267,061
0
W
Janus
7,468
498
126
8
0
268,552
0
L
Arachne
7,152
477
99
7
0
317,134
0
L
Chaac
6,868
458
88
6
0
253,639
2
W
Tyr
9,107
607
126
8
0
285,062
0
L
Morgan Le Fay
7,139
476
46
3
0
270,054
2
W
Sylvanus
7,044
470
36
2
0
312,439
6
L
Janus
8,605
574
153
10
0
272,849
2
L
Surtr
6,718
448
72
5
0
310,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role