Player Matchup

Kuzenbo
Kuzenbo
Gold III
ElxManny
Kuzenbo
Gold III
Level 130
God Stats
11W - 7L
1,760 SR
Queue Stats
129W - 117L
1,607 MMR
Party 1
Anhur
Anhur
Gold II
KENGOPAWS
Anhur
Gold II
Level 189
God Stats
26W - 25L
1,664 SR
Queue Stats
411W - 328L
1,650 MMR
Party 1
Awilix
Awilix
Gold II
Žombie
Awilix
Gold II
Level 180
God Stats
8W - 16L
1,250 SR
Queue Stats
441W - 367L
1,650 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 166
1,558 SR
1,636 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,776 SR
1,654 MMR
Ullr
Ullr
Gold V
I VIad l
Ullr
Gold V
Level 149
God Stats
5W - 1L
1,862 SR
Queue Stats
6W - 4L
1,682 MMR
Solo
Athena
Athena
Gold V
ReallyBigBurd
Athena
Gold V
Level 46
God Stats
1W - 1L
1,965 SR
Queue Stats
21W - 22L
1,669 MMR
Solo
Discordia
Discordia
Gold V
Αika
Discordia
Gold V
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 26L
1,612 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ElxManny
Kuzenbo
14
0 / 5 / 3
8,362
597
8,908
18,420
25,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
KENGOPAWS
Anhur
14
1 / 4 / 1
8,843
632
8,071
14,298
6,320
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Žombie
Awilix
12
2 / 8 / 0
8,727
623
11,273
17,246
9,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThothNe ZhaBacchusCharonMorgan Le Fay

VS

Bans
ChaacVulcanPersephoneBaba YagaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
7 / 0 / 8
10,947
782
13,475
12,331
5,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
4 / 1 / 13
10,547
753
10,707
15,803
14,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Αika
Discordia
16
6 / 2 / 10
11,091
792
17,662
8,793
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
17
17
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ElxManny
Kuzenbo
0
5
3
0.3
W
Ullr
7
0
8
11
L
Anhur
KENGOPAWS
Anhur
1
4
1
0.38
W
4
1
13
10.5
L
Awilix
Žombie
Awilix
2
8
0
0.25
W
Discordia
Αika
Discordia
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,252
Damage
41,844
49,964
Taken
36,927
40,973
Mitigated
23,130
5,379
Healing
7,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ElxManny
Kuzenbo
8,908
2,179
0
2,684
18,420
25,507
0
9,042
8,528
19,612
0
W
Ullr
13,475
6,195
0
1,056
12,331
5,370
2,065
2,577
9,007
0
57,308
L
Anhur
KENGOPAWS
Anhur
8,071
5,011
0
1,707
14,298
6,320
0
7,714
6,080
0
37,280
W
10,707
2,938
0
4,389
15,803
14,205
197
3,491
11,396
20,915
2,957
L
Awilix
Žombie
Awilix
11,273
2,508
0
988
17,246
9,146
0
8,479
8,283
0
35,318
W
Discordia
Αika
Discordia
17,662
1,275
0
1,682
8,793
3,555
455
1,614
6,692
54,620
326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,932
Gold Earned
32,585
127
Minions Killed
196
0
Camps Cleared
0
689,919
Distance Traveled
804,131
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,362
597
14
1
0
247,180
0
W
Ullr
10,947
782
89
6
0
263,575
0
L
Anhur
8,843
632
72
5
0
212,133
1
W
Athena
10,547
753
30
2
0
282,436
2
L
Awilix
8,727
623
41
3
0
230,606
0
W
Discordia
11,091
792
77
6
0
258,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role