Player Matchup

Hun Batz
Hun Batz
JAYYOGI
Hun Batz
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 48L
1,449 Elo+
Solo
Vamana
Vamana
Pewpship
Vamana
Level 125
God Stats
1W - 1L
1,754 SR
Queue Stats
121W - 108L
1,491 Elo+
Solo
Maman Brigitte
Maman Brigitte
XCarlitosX
Maman Brigitte
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 77L
1,582 Elo+
Solo
Ao Kuang
Ao Kuang
Xwwwwwwwww
Ao Kuang
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 64L
1,262 Elo+
Solo
Ix Chel
Ix Chel
kettin
Ix Chel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,184 Elo+
Solo
Team Averages
Level 104
1,551 SR
1,394 Elo+

VS

Team Averages
Level 128
1,507 SR
1,559 Elo+
Danzaburou
Danzaburou
D00BIEdabber
Danzaburou
Level 115
God Stats
3W - 0L
1,738 SR
Queue Stats
42W - 49L
1,532 Elo+
Party 1
Ra
Ra
Disneyprincesirl
Ra
Level 124
God Stats
3W - 0L
1,298 SR
Queue Stats
43W - 45L
1,481 Elo+
Party 2
Martichoras
Martichoras
DryWorld
Martichoras
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 17L
1,697 Elo+
Solo
Neith
Neith
PipeUDown9731
Neith
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 29L
1,683 Elo+
Party 1
Ares
Ares
manjesticle
Ares
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 91L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JAYYOGI
Hun Batz
18
3 / 8 / 6
10,289
735
18,607
23,905
19,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Pewpship
Vamana
18
5 / 5 / 6
9,980
713
16,244
20,903
27,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Maman Brigitte
XCarlitosX
Maman Brigitte
17
1 / 6 / 8
9,110
651
12,028
13,724
7,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Xwwwwwwwww
Ao Kuang
16
4 / 6 / 4
9,384
670
10,125
19,450
22,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ix Chel
kettin
Ix Chel
5
0 / 0 / 0
6,732
481
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D00BIEdabber
Danzaburou
17
2 / 3 / 19
10,743
767
12,556
12,845
7,524
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
8 / 4 / 10
11,409
815
20,528
15,203
10,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Martichoras
DryWorld
Martichoras
20
8 / 1 / 13
12,583
899
17,435
10,688
6,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

18
4 / 2 / 15
10,998
786
10,996
11,093
6,123
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 3 / 13
10,242
732
7,508
16,715
21,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
95
13
Kills
25
25
Deaths
13
24
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
D00BIEdabber
Danzaburou
2
3
19
3.83
W
8
4
10
3.25
W
Martichoras
DryWorld
Martichoras
8
1
13
14.5
L
Hun Batz
JAYYOGI
Hun Batz
3
8
6
0.75
L
Vamana
Pewpship
Vamana
5
5
6
1.6
W
4
2
15
5.75
L
Maman Brigitte
XCarlitosX
Maman Brigitte
1
6
8
0.83
L
Ao Kuang
Xwwwwwwwww
Ao Kuang
4
6
4
1
L
Ix Chel
kettin
Ix Chel
0
0
0
0
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,004
Damage
69,023
77,982
Taken
66,544
77,501
Mitigated
52,595
15,926
Healing
31,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
D00BIEdabber
Danzaburou
12,556
5,487
1,365
2,529
12,845
7,524
2,738
4,451
8,065
0
30,413
W
20,528
1,495
10,772
7,531
15,203
10,828
1,326
4,403
10,323
31,255
0
W
Martichoras
DryWorld
Martichoras
17,435
7,628
246
2,448
10,688
6,461
1,526
4,439
5,757
0
40,690
L
Hun Batz
JAYYOGI
Hun Batz
18,607
1,834
1,141
5,072
23,905
19,279
0
7,588
16,170
0
38,654
L
Vamana
Pewpship
Vamana
16,244
5,590
612
3,595
20,903
27,663
0
8,787
11,689
1,510
24,038
W
10,996
3,669
1,135
2,816
11,093
6,123
2,234
2,894
7,715
0
27,574
L
Maman Brigitte
XCarlitosX
Maman Brigitte
12,028
87
543
753
13,724
7,639
0
3,861
9,766
27,328
0
L
Ao Kuang
Xwwwwwwwww
Ao Kuang
10,125
1,340
15
4,195
19,450
22,920
0
6,815
12,561
13,329
0
L
Ix Chel
kettin
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
7,508
1,416
967
1,566
16,715
21,659
824
5,803
10,050
9,212
1,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,495
Gold Earned
55,975
106
Minions Killed
148
0
Camps Cleared
0
948,330
Distance Traveled
1,273,023
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,743
767
34
2
0
263,617
0
W
Ra
11,409
815
16
1
0
265,488
0
W
Martichoras
12,583
899
47
3
0
259,622
0
L
Hun Batz
10,289
735
40
3
0
235,491
0
L
Vamana
9,980
713
26
2
0
253,782
0
W
Neith
10,998
786
43
3
0
247,511
0
L
Maman Brigitte
9,110
651
27
2
0
235,214
0
L
Ao Kuang
9,384
670
13
1
0
223,843
0
L
Ix Chel
6,732
481
0
0
0
0
0
W
Ares
10,242
732
8
1
0
236,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role