Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
ChiefToosie
Hercules
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
180W - 183L
1,464 Elo+
Party 1
Kuzenbo
Kuzenbo
Dazuii
Kuzenbo
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
271W - 284L
1,896 Elo+
Party 1
Amaterasu
Amaterasu
Foxeraire
Amaterasu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 88L
1,426 Elo+
Solo
Bacchus
Bacchus
Squintzzz
Bacchus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,502 Elo+
Solo
Team Averages
Level 112
1,500 SR
1,558 Elo+

VS

Team Averages
Level 88
1,453 SR
1,410 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dizy_Uzumaki
Bacchus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,185 Elo+
Solo
Camazotz
Camazotz
KevinMcCallister
Camazotz
Level 97
God Stats
6W - 7L
1,267 SR
Queue Stats
1,132W - 1,216L
1,501 Elo+
Solo
Nemesis
Nemesis
KingCikaPhu
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,358 Elo+
Solo
Skadi
Skadi
nchase
Skadi
Level 88
God Stats
0W - 4L
1,500 SR
Queue Stats
110W - 111L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
0 / 0 / 13
8,335
834
8,976
9,790
5,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
ChiefToosie
Hercules
14
2 / 1 / 8
8,884
888
5,066
11,758
9,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Dazuii
Kuzenbo
15
4 / 2 / 10
9,491
949
10,078
15,539
25,686
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Amaterasu
Foxeraire
Amaterasu
15
7 / 2 / 8
9,084
908
13,348
16,035
18,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
Squintzzz
Bacchus
15
3 / 0 / 9
8,811
881
10,437
10,625
14,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
1 / 4 / 2
7,105
711
15,157
10,146
4,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Dizy_Uzumaki
Bacchus
13
1 / 3 / 0
7,438
744
8,351
13,410
17,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 0 / 2
7,845
785
9,849
6,874
3,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
KingCikaPhu
Nemesis
10
0 / 5 / 3
6,515
652
3,164
11,062
7,776
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
nchase
Skadi
13
0 / 4 / 3
6,745
675
8,372
9,961
7,456
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
16
Kills
5
5
Deaths
16
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
0
13
6.5
L
Tsukuyomi
 
Tsukuyomi
1
4
2
0.5
W
Hercules
ChiefToosie
Hercules
2
1
8
6
W
Kuzenbo
Dazuii
Kuzenbo
4
2
10
4.5
L
Bacchus
Dizy_Uzumaki
Bacchus
1
3
0
0.33
W
Amaterasu
Foxeraire
Amaterasu
7
2
8
5.5
L
3
0
2
4
L
Nemesis
KingCikaPhu
Nemesis
0
5
3
0.3
W
Bacchus
Squintzzz
Bacchus
3
0
9
7.5
L
Skadi
nchase
Skadi
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,905
Damage
44,893
63,747
Taken
51,453
74,579
Mitigated
41,266
27,311
Healing
11,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,976
240
1,076
2,243
9,790
5,970
92
947
8,843
0
28,950
L
Tsukuyomi
 
Tsukuyomi
15,157
1,481
424
987
10,146
4,955
0
3,264
6,623
0
32,860
W
Hercules
ChiefToosie
Hercules
5,066
513
1,078
4,909
11,758
9,752
1,020
1,218
10,540
0
11,213
W
Kuzenbo
Dazuii
Kuzenbo
10,078
2,928
2,878
3,852
15,539
25,686
338
2,126
13,413
16,609
0
L
Bacchus
Dizy_Uzumaki
Bacchus
8,351
711
996
2,947
13,410
17,339
0
5,294
7,395
12,530
0
W
Amaterasu
Foxeraire
Amaterasu
13,348
1,966
1,971
4,810
16,035
18,567
260
2,699
13,336
1,066
15,637
L
9,849
818
928
3,747
6,874
3,740
0
2,646
4,044
0
19,598
L
Nemesis
KingCikaPhu
Nemesis
3,164
916
489
955
11,062
7,776
0
4,353
6,322
0
5,233
W
Bacchus
Squintzzz
Bacchus
10,437
542
1,186
3,308
10,625
14,604
1,235
1,361
9,264
20,133
2,274
L
Skadi
nchase
Skadi
8,372
3,031
146
103
9,961
7,456
0
3,648
5,849
0
18,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,605
Gold Earned
35,648
111
Minions Killed
95
0
Camps Cleared
0
1,072,032
Distance Traveled
944,214
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,335
834
42
4
0
240,944
0
L
Tsukuyomi
7,105
711
22
2
0
164,142
1
W
Hercules
8,884
888
19
2
0
209,458
0
W
Kuzenbo
9,491
949
15
2
0
206,229
0
L
Bacchus
7,438
744
6
1
0
204,872
0
W
Amaterasu
9,084
908
13
1
0
214,816
0
L
Camazotz
7,845
785
38
4
0
238,165
0
L
Nemesis
6,515
652
7
1
0
190,948
0
W
Bacchus
8,811
881
22
2
0
200,585
0
L
Skadi
6,745
675
22
2
0
146,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role