Player Matchup

Fenrir
Fenrir
Silver II
BIGGYsmall304
Fenrir
Silver II
Level 62
God Stats
1W - 4L
1,265 SR
Queue Stats
49W - 48L
1,267 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Real_FeNx
Gilgamesh
Silver I
Level 137
God Stats
5W - 11L
1,526 SR
Queue Stats
761W - 768L
1,137 MMR
Party 1
Anhur
Anhur
Silver I
Roman9944
Anhur
Silver I
Level 126
God Stats
6W - 1L
1,673 SR
Queue Stats
187W - 187L
1,258 MMR
Solo
Charon
Charon
Silver II
hokieboy16
Charon
Silver II
Level 69
God Stats
3W - 2L
1,285 SR
Queue Stats
161W - 176L
1,279 MMR
Solo
Ix Chel
Ix Chel
Gold IV
psys_x
Ix Chel
Gold IV
Level 158
God Stats
42W - 37L
1,481 SR
Queue Stats
334W - 345L
1,423 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,446 SR
1,273 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 140
1,536 SR
1,273 MMR
Vamana
Vamana
Silver I
Pencilane
Vamana
Silver I
Level 114
God Stats
19W - 9L
1,648 SR
Queue Stats
260W - 258L
1,288 MMR
Solo
Sol
Sol
Gold V
SaitanX
Sol
Gold V
Level 254
God Stats
8W - 10L
1,500 SR
Queue Stats
123W - 135L
1,257 MMR
Solo
Skadi
Skadi
Bronze IV
Thats a rack747
Skadi
Bronze IV
Level 124
God Stats
9W - 8L
1,495 SR
Queue Stats
23W - 40L
1,314 MMR
Solo
Nemesis
Nemesis
Silver III
VJULIAN
Nemesis
Silver III
Level 84
God Stats
9W - 8L
1,505 SR
Queue Stats
62W - 71L
1,272 MMR
Solo
Osiris
Osiris
Silver I
crucialdrifter34
Osiris
Silver I
Level 122
God Stats
2W - 4L
1,534 SR
Queue Stats
117W - 116L
1,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
3,852
550
2,714
7,633
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Real_FeNx
Gilgamesh
8
0 / 0 / 0
4,302
615
4,283
6,684
4,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Anhur
Roman9944
Anhur
7
1 / 1 / 0
4,086
584
897
3,868
1,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charon
hokieboy16
Charon
6
0 / 0 / 1
4,008
573
1,863
5,706
2,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
psys_x
Ix Chel
8
0 / 1 / 0
4,411
630
860
2,242
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
ThanatosKukulkanMaman Brigitte

VS

Bans
ThorAo KuangBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Pencilane
Vamana
9
0 / 0 / 0
4,756
679
3,711
6,545
4,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
8
1 / 0 / 0
4,490
641
2,340
2,441
563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

1
0 / 0 / 0
2,849
407
0
0
0
Nemesis
VJULIAN
Nemesis
8
1 / 0 / 3
4,430
633
2,877
5,438
1,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
2 / 1 / 0
4,709
673
6,199
6,960
6,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
1
Kills
4
4
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
Vamana
Pencilane
Vamana
0
0
0
0
W
Gilgamesh
Real_FeNx
Gilgamesh
0
0
0
0
W
Anhur
Roman9944
Anhur
1
1
0
1
L
Sol
1
0
0
1
L
0
0
0
0
L
Nemesis
VJULIAN
Nemesis
1
0
3
2.5
L
2
1
0
2
W
Charon
hokieboy16
Charon
0
0
1
0.5
W
Ix Chel
psys_x
Ix Chel
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,617
Damage
15,127
26,133
Taken
21,384
11,848
Mitigated
13,830
8,754
Healing
7,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,714
1,046
0
3,086
7,633
2,641
0
1,466
6,092
0
22,053
L
Vamana
Pencilane
Vamana
3,711
1,924
0
2,208
6,545
4,723
0
0
5,947
0
36,026
W
Gilgamesh
Real_FeNx
Gilgamesh
4,283
1,335
0
2,697
6,684
4,697
0
190
5,935
0
29,271
W
Anhur
Roman9944
Anhur
897
655
0
759
3,868
1,021
0
0
3,498
0
19,204
L
Sol
2,340
698
0
1,698
2,441
563
0
344
2,067
27,328
543
L
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
VJULIAN
Nemesis
2,877
1,039
0
1,229
5,438
1,993
0
782
4,620
0
22,522
L
6,199
2,049
0
2,270
6,960
6,551
0
1,531
5,429
0
28,884
W
Charon
hokieboy16
Charon
1,863
629
0
1,642
5,706
2,718
0
0
5,544
13,352
0
W
Ix Chel
psys_x
Ix Chel
860
63
50
520
2,242
771
0
620
1,622
25,179
1,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,659
Gold Earned
21,234
212
Minions Killed
202
0
Camps Cleared
0
712,278
Distance Traveled
560,566
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,852
550
43
6
0
160,412
0
L
Vamana
4,756
679
66
9
0
131,864
0
W
Gilgamesh
4,302
615
51
7
0
143,604
0
W
Anhur
4,086
584
39
6
0
133,118
0
L
Sol
4,490
641
51
7
0
125,905
3
L
Skadi
2,849
407
0
0
0
169
0
L
Nemesis
4,430
633
42
6
0
165,857
3
L
Osiris
4,709
673
43
6
0
136,771
0
W
Charon
4,008
573
15
2
0
135,485
1
W
Ix Chel
4,411
630
64
9
0
139,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role