Player Matchup

Freya
Freya
 
Freya
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Dphgod222
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,288 Elo+
Party 1
Anubis
Anubis
JC 01022882
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,288 Elo+
Party 1
Hachiman
Hachiman
darik2parra
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 1
Artemis
Artemis
elhijodepenny
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,288 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,330 Elo+

VS

Team Averages
Level 82
1,424 SR
1,654 Elo+
Neith
Neith
Amister
Neith
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,727 Elo+
Solo
Xing Tian
Xing Tian
CamaronAgraciado
Xing Tian
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,636 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tuna141
Cu Chulainn
Level 109
God Stats
1W - 1L
1,118 SR
Queue Stats
3W - 3L
1,636 Elo+
Party 2
Ra
Ra
doomdog74747
Ra
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,636 Elo+
Party 2
Ne Zha
Ne Zha
pizuco21
Ne Zha
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
0 / 3 / 0
5,093
392
4,189
9,471
3,550
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Dphgod222
Bellona
7
0 / 2 / 0
5,106
393
2,845
10,705
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Anubis
11
1 / 4 / 1
5,850
450
4,384
9,423
4,861
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
darik2parra
Hachiman
6
0 / 9 / 1
4,562
351
1,886
10,786
2,844
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
8
0 / 6 / 0
5,074
390
3,499
9,520
3,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amister
Neith
12
6 / 0 / 3
7,353
566
8,002
7,163
2,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
11
1 / 0 / 5
6,448
496
5,349
8,537
6,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Tuna141
Cu Chulainn
13
8 / 1 / 0
8,302
639
12,417
11,897
9,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 0 / 2
7,393
569
4,671
4,968
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
pizuco21
Ne Zha
13
5 / 2 / 2
7,840
603
5,148
11,150
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
23
24
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
3
0
0
W
Neith
Amister
Neith
6
0
3
7.5
W
Xing Tian
1
0
5
3.5
L
Bellona
Dphgod222
Bellona
0
2
0
0
L
Anubis
1
4
1
0.38
W
Cu Chulainn
Tuna141
Cu Chulainn
8
1
0
8
L
Hachiman
darik2parra
Hachiman
0
9
1
0.06
W
3
0
2
4
L
Artemis
0
6
0
0
W
Ne Zha
pizuco21
Ne Zha
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,803
Damage
35,587
49,905
Taken
43,715
21,105
Mitigated
24,959
5,797
Healing
12,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,189
1,524
0
2,928
9,471
3,550
0
2,734
6,579
34,405
0
W
Neith
Amister
Neith
8,002
3,550
0
2,099
7,163
2,753
1,422
1,732
5,431
0
58,565
W
Xing Tian
5,349
195
0
1,256
8,537
6,737
75
2,803
5,608
29,647
1,841
L
Bellona
Dphgod222
Bellona
2,845
443
0
945
10,705
6,364
0
2,947
7,468
90
15,194
L
Anubis
4,384
638
70
1,674
9,423
4,861
0
3,520
5,903
35,479
0
W
Cu Chulainn
Tuna141
Cu Chulainn
12,417
1,284
0
2,366
11,897
9,543
606
1,863
9,986
9,525
51,949
L
Hachiman
darik2parra
Hachiman
1,886
1,005
0
180
10,786
2,844
0
1,073
9,639
0
16,707
W
4,671
891
1,104
1,782
4,968
1,871
667
2,522
2,446
50,612
566
L
Artemis
3,499
1,403
0
0
9,520
3,486
0
1,223
8,250
0
22,856
W
Ne Zha
pizuco21
Ne Zha
5,148
1,953
0
4,016
11,150
4,055
637
1,017
10,029
0
53,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,685
Gold Earned
37,336
170
Minions Killed
381
0
Camps Cleared
0
1,118,149
Distance Traveled
1,254,641
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,093
392
41
3
0
241,307
0
W
Neith
7,353
566
88
7
0
216,696
0
W
Xing Tian
6,448
496
46
4
0
262,112
1
L
Bellona
5,106
393
26
2
0
237,261
0
L
Anubis
5,850
450
44
3
0
221,199
0
W
Cu Chulainn
8,302
639
96
7
0
249,734
0
L
Hachiman
4,562
351
24
2
0
200,924
0
W
Ra
7,393
569
77
6
0
268,714
0
L
Artemis
5,074
390
35
3
0
217,458
0
W
Ne Zha
7,840
603
74
6
0
257,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role