Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
AphroT1ddy
Ah Puch
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 84L
1,658 Elo+
Party 1
Izanami
Izanami
Flipberet98583I
Izanami
Level 69
God Stats
1W - 1L
1,271 SR
Queue Stats
21W - 10L
1,613 Elo+
Party 2
Nu Wa
Nu Wa
Hellberus556
Nu Wa
Level 100
God Stats
2W - 1L
1,715 SR
Queue Stats
25W - 15L
1,569 Elo+
Party 2
Team Averages
Level 116
1,497 SR
1,568 Elo+

VS

Team Averages
Level 148
1,608 SR
1,570 Elo+
Apollo
Apollo
Bambamspaghett
Apollo
Level 151
God Stats
0W - 1L
1,739 SR
Queue Stats
3W - 5L
1,678 Elo+
Solo
Kukulkan
Kukulkan
GrandFour66
Kukulkan
Level 159
God Stats
17W - 15L
1,500 SR
Queue Stats
512W - 485L
1,609 Elo+
Solo
Fenrir
Fenrir
MayanWarrior373
Fenrir
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 40L
1,558 Elo+
Solo
Surtr
Surtr
XenzD3ATHX
Surtr
Level 165
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 71L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
kur2pac
Kuzenbo
Level 123
God Stats
6W - 6L
1,803 SR
Queue Stats
97W - 98L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 0 / 2
4,982
996
3,692
4,526
3,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
 
Yemoja
9
0 / 0 / 1
4,939
988
1,272
3,540
1,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Puch
AphroT1ddy
Ah Puch
10
2 / 0 / 0
5,157
1,031
5,577
2,522
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 0 / 0
4,760
952
679
2,894
980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 0 / 0
4,617
923
1,840
1,615
465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
4,593
919
2,917
3,968
1,482
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
GrandFour66
Kukulkan
11
0 / 0 / 0
5,218
1,044
2,295
3,482
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 0
4,622
924
2,601
4,215
1,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Surtr
10
0 / 0 / 0
4,597
919
3,244
4,971
2,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
kur2pac
Kuzenbo
6
0 / 0 / 0
2,624
525
0
80
33

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
2
Kills
0
0
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
0
2
1
W
Yemoja
 
Yemoja
0
0
1
0.5
W
Ah Puch
AphroT1ddy
Ah Puch
2
0
0
2
L
0
1
0
0
W
0
0
0
0
L
Kukulkan
GrandFour66
Kukulkan
0
0
0
0
W
0
0
0
0
L
0
1
0
0
L
Surtr
0
0
0
0
L
Kuzenbo
kur2pac
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,060
Damage
11,057
15,097
Taken
16,716
7,761
Mitigated
7,516
4,913
Healing
2,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,692
1,062
0
897
4,526
3,888
0
278
4,211
0
12,264
W
Yemoja
 
Yemoja
1,272
614
1,934
1,472
3,540
1,446
0
542
2,899
2,897
0
W
Ah Puch
AphroT1ddy
Ah Puch
5,577
162
0
238
2,522
982
0
177
2,277
18,708
0
L
2,917
1,400
0
1,133
3,968
1,482
0
2,035
1,815
0
16,739
W
679
387
0
372
2,894
980
0
550
2,244
0
16,441
L
Kukulkan
GrandFour66
Kukulkan
2,295
239
0
0
3,482
1,525
0
2,132
1,265
16,031
199
W
1,840
911
0
0
1,615
465
0
699
854
10,512
0
L
2,601
721
0
751
4,215
1,764
0
1,587
2,506
0
9,697
L
Surtr
3,244
1,250
0
693
4,971
2,712
0
2,855
2,029
263
11,873
L
Kuzenbo
kur2pac
Kuzenbo
0
0
0
0
80
33
0
80
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,455
Gold Earned
21,654
122
Minions Killed
119
0
Camps Cleared
0
576,276
Distance Traveled
454,473
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,982
996
24
5
0
132,026
0
W
Yemoja
4,939
988
2
0
0
121,471
0
W
Ah Puch
5,157
1,031
42
8
0
124,567
0
L
Apollo
4,593
919
27
5
0
105,344
0
W
Izanami
4,760
952
37
7
0
95,566
0
L
Kukulkan
5,218
1,044
48
10
0
113,538
0
W
Nu Wa
4,617
923
17
3
0
102,646
1
L
Fenrir
4,622
924
19
4
0
106,348
0
L
Surtr
4,597
919
25
5
0
129,243
3
L
Kuzenbo
2,624
525
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role