Player Matchup

Lancelot
Lancelot
Silver IV
 
Lancelot
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver V
INQUISIDORIBANEZ
Rama
Silver V
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,084 MMR
Party 1
Maui
Maui
Silver IV
PINSTRIPESAX
Maui
Silver IV
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 133L
905 MMR
Party 1
Serqet
Serqet
Bronze IV
REHAB_26
Serqet
Bronze IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,230 MMR
Solo
Merlin
Merlin
Bronze IV
voxelrival
Merlin
Bronze IV
Level 127
God Stats
4W - 5L
1,271 SR
Queue Stats
121W - 118L
1,237 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 132
1,454 SR
1,191 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,516 SR
1,139 MMR
Jormungandr
Jormungandr
Silver III
HailDAKingBB
Jormungandr
Silver III
Level 89
God Stats
163W - 157L
1,480 SR
Queue Stats
176W - 184L
1,027 MMR
Solo
Discordia
Discordia
Silver IV
KOKENDO
Discordia
Silver IV
Level 149
God Stats
3W - 1L
1,579 SR
Queue Stats
60W - 52L
1,225 MMR
Solo
Hachiman
Hachiman
Silver III
VJULIAN
Hachiman
Silver III
Level 84
God Stats
3W - 6L
1,320 SR
Queue Stats
62W - 71L
1,226 MMR
Solo
Awilix
Awilix
Silver I
demorris23
Awilix
Silver I
Level 66
God Stats
10W - 9L
1,704 SR
Queue Stats
326W - 331L
1,226 MMR
Solo
Cabrakan
Cabrakan
Silver II
jeduardog20
Cabrakan
Silver II
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
323W - 347L
988 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
1 / 7 / 1
7,702
453
5,391
16,774
16,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 1
7,324
431
4,504
11,845
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 4 / 3
7,433
437
4,270
17,877
18,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Serqet
REHAB_26
Serqet
11
1 / 2 / 0
7,033
414
3,244
10,320
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
voxelrival
Merlin
14
2 / 4 / 1
8,423
495
8,183
15,363
6,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
KukulkanKuzenboBake KujiraArachne

VS

Bans
LokiAchillesAnhurThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HailDAKingBB
Jormungandr
16
7 / 0 / 6
10,905
641
10,415
12,967
12,924
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
KOKENDO
Discordia
16
7 / 1 / 6
10,154
597
15,923
7,740
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
VJULIAN
Hachiman
17
4 / 0 / 3
10,328
608
12,078
7,012
2,890
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
demorris23
Awilix
16
3 / 2 / 7
9,422
554
9,299
13,657
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
jeduardog20
Cabrakan
13
0 / 4 / 9
8,139
479
4,305
17,935
18,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
7
Kills
21
21
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
7
1
0.21
W
Jormungandr
HailDAKingBB
Jormungandr
7
0
6
10
L
1
4
1
0.38
W
Discordia
KOKENDO
Discordia
7
1
6
10
L
2
4
3
0.88
L
Serqet
REHAB_26
Serqet
1
2
0
0.5
W
Hachiman
VJULIAN
Hachiman
4
0
3
5.5
W
Awilix
demorris23
Awilix
3
2
7
3.25
W
Cabrakan
jeduardog20
Cabrakan
0
4
9
1.13
L
Merlin
voxelrival
Merlin
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,592
Damage
52,020
72,179
Taken
59,311
49,278
Mitigated
42,566
12,926
Healing
17,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,391
477
0
1,218
16,774
16,936
0
5,999
10,775
0
47,600
W
Jormungandr
HailDAKingBB
Jormungandr
10,415
2,081
0
2,159
12,967
12,924
1,129
2,617
9,931
71,656
2,694
L
4,504
3,067
0
2,904
11,845
3,914
0
4,147
7,698
0
45,304
W
Discordia
KOKENDO
Discordia
15,923
1,497
0
2,119
7,740
2,863
868
3,780
3,915
75,911
0
L
4,270
1,048
0
1,561
17,877
18,315
0
7,635
10,242
30,363
0
L
Serqet
REHAB_26
Serqet
3,244
638
0
4,667
10,320
3,970
0
1,882
8,438
0
44,923
W
Hachiman
VJULIAN
Hachiman
12,078
7,480
0
4,085
7,012
2,890
5,626
577
6,435
0
98,923
W
Awilix
demorris23
Awilix
9,299
3,484
0
6,050
13,657
5,601
0
1,509
11,669
0
72,461
W
Cabrakan
jeduardog20
Cabrakan
4,305
805
0
3,573
17,935
18,288
28
4,291
13,332
19,088
1,963
L
Merlin
voxelrival
Merlin
8,183
805
0
2,576
15,363
6,143
0
9,644
5,719
74,552
1,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,915
Gold Earned
48,948
407
Minions Killed
516
0
Camps Cleared
0
1,474,351
Distance Traveled
1,787,422
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,702
453
75
4
0
330,420
3
W
Jormungandr
10,905
641
129
8
0
355,581
6
L
Rama
7,324
431
77
5
0
253,342
3
W
Discordia
10,154
597
118
7
0
354,013
1
L
Maui
7,433
437
48
3
0
297,470
0
L
Serqet
7,033
414
76
4
0
281,828
0
W
Hachiman
10,328
608
148
9
0
337,686
4
W
Awilix
9,422
554
95
6
0
395,092
2
W
Cabrakan
8,139
479
26
2
0
345,050
8
L
Merlin
8,423
495
131
8
0
311,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role