Player Matchup

Morgan Le Fay
Morgan Le Fay
AwesomSaucomo
Morgan Le Fay
Level 109
God Stats
3W - 1L
1,264 SR
Queue Stats
204W - 167L
1,538 Elo+
Party 2
The Morrigan
The Morrigan
LaneWasHere
The Morrigan
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 104L
1,503 Elo+
Party 2
Maui
Maui
Paul Crudd 1990
Maui
Level 193
God Stats
2W - 1L
1,500 SR
Queue Stats
213W - 206L
1,499 Elo+
Solo
Hachiman
Hachiman
Sm0kedInMyPaCk
Hachiman
Level 64
God Stats
3W - 1L
1,622 SR
Queue Stats
55W - 56L
1,416 Elo+
Solo
Sylvanus
Sylvanus
Stereotypcal
Sylvanus
Level 107
God Stats
5W - 2L
1,500 SR
Queue Stats
113W - 91L
1,447 Elo+
Party 2
Team Averages
Level 121
1,477 SR
1,481 Elo+

VS

Team Averages
Level 116
1,629 SR
1,555 Elo+
Fenrir
Fenrir
Frostzilla9000
Fenrir
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 54L
1,607 Elo+
Party 3
Skadi
Skadi
IronCladofSouls
Skadi
Level 67
God Stats
1W - 4L
1,482 SR
Queue Stats
88W - 81L
1,520 Elo+
Party 1
Athena
Athena
Mr South Park1
Athena
Level 86
God Stats
3W - 4L
1,818 SR
Queue Stats
117W - 116L
1,510 Elo+
Party 1
Tiamat
Tiamat
Shadow4306
Tiamat
Level 128
God Stats
3W - 4L
1,633 SR
Queue Stats
55W - 54L
1,605 Elo+
Party 3
Raijin
Raijin
zllStyleBoomllz
Raijin
Level 142
God Stats
11W - 11L
1,714 SR
Queue Stats
197W - 177L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AwesomSaucomo
Morgan Le Fay
13
2 / 1 / 0
7,520
627
4,043
6,004
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
LaneWasHere
The Morrigan
11
2 / 0 / 3
6,135
511
3,803
6,093
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 1 / 1
7,251
604
6,571
11,657
8,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
12
3 / 1 / 1
6,904
575
7,472
5,194
1,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Stereotypcal
Sylvanus
11
0 / 2 / 3
6,423
535
3,109
10,633
7,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,461
455
4,025
10,396
4,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 3 / 2
5,837
486
6,503
7,247
2,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 1 / 2
6,122
510
3,432
9,708
7,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Shadow4306
Tiamat
12
1 / 2 / 0
6,374
531
4,346
7,885
4,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 0
6,187
516
3,317
6,764
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
10
Kills
5
5
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AwesomSaucomo
Morgan Le Fay
2
1
0
2
L
1
2
2
1
L
1
3
2
0.67
W
The Morrigan
LaneWasHere
The Morrigan
2
0
3
3.5
L
1
1
2
2
W
3
1
1
3.5
L
Tiamat
Shadow4306
Tiamat
1
2
0
0.5
W
Hachiman
3
1
1
3.5
W
Sylvanus
Stereotypcal
Sylvanus
0
2
3
0.75
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,998
Damage
21,623
39,581
Taken
42,000
21,957
Mitigated
21,180
16,446
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AwesomSaucomo
Morgan Le Fay
4,043
459
0
1,526
6,004
2,402
0
2,951
3,053
62,339
3,102
L
4,025
802
0
4,653
10,396
4,147
0
2,851
7,545
0
40,078
L
6,503
3,034
0
0
7,247
2,463
0
1,817
5,430
0
44,618
W
The Morrigan
LaneWasHere
The Morrigan
3,803
1,033
0
3,679
6,093
2,445
0
957
5,134
40,526
0
L
3,432
1,308
0
3,226
9,708
7,818
13
2,479
7,229
21,369
0
W
6,571
1,618
0
5,424
11,657
8,047
0
3,985
7,184
45,903
5,337
L
Tiamat
Shadow4306
Tiamat
4,346
647
0
2,747
7,885
4,217
0
4,736
3,149
35,161
0
W
Hachiman
7,472
4,484
0
250
5,194
1,979
0
301
4,893
0
50,478
W
Sylvanus
Stereotypcal
Sylvanus
3,109
1,052
2,072
3,495
10,633
7,084
56
2,300
8,333
20,057
2,848
L
3,317
173
0
1,000
6,764
2,535
0
5,224
1,540
43,955
1,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,233
Gold Earned
29,981
368
Minions Killed
323
0
Camps Cleared
0
1,179,078
Distance Traveled
1,136,862
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,520
627
116
10
0
244,569
0
L
Fenrir
5,461
455
67
6
0
257,726
0
L
Skadi
5,837
486
69
6
0
231,141
0
W
The Morrigan
6,135
511
61
5
0
292,309
0
L
Athena
6,122
510
32
3
0
251,467
0
W
Maui
7,251
604
91
8
0
215,147
2
L
Tiamat
6,374
531
70
6
0
210,516
0
W
Hachiman
6,904
575
72
6
0
221,989
0
W
Sylvanus
6,423
535
28
2
0
205,064
2
L
Raijin
6,187
516
85
7
0
186,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role