Player Matchup

Danzaburou
Danzaburou
Jonath4nn
Danzaburou
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
336W - 192L
1,602 Elo+
Party 1
Merlin
Merlin
Ledgendary_Ant
Merlin
Level 125
God Stats
2W - 3L
1,701 SR
Queue Stats
102W - 96L
1,520 Elo+
Party 2
Khepri
Khepri
Pro1Pro99
Khepri
Level 86
God Stats
9W - 6L
1,500 SR
Queue Stats
249W - 183L
1,543 Elo+
Party 1
Loki
Loki
WYDSTEPBROPLZCUM
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,558 Elo+
Party 2
Hercules
Hercules
thesexywalrus
Hercules
Level 127
God Stats
0W - 1L
1,219 SR
Queue Stats
3W - 4L
1,337 Elo+
Party 2
Team Averages
Level 99
1,484 SR
1,512 Elo+

VS

Team Averages
Level 140
1,536 SR
1,529 Elo+
Janus
Janus
Crooks7000
Janus
Level 126
God Stats
24W - 26L
1,311 SR
Queue Stats
192W - 170L
1,489 Elo+
Solo
Anhur
Anhur
DisturbedNut420
Anhur
Level 136
God Stats
2W - 2L
1,492 SR
Queue Stats
97W - 91L
1,470 Elo+
Solo
Ravana
Ravana
MrJuliuz
Ravana
Level 153
God Stats
4W - 1L
1,499 SR
Queue Stats
316W - 292L
1,531 Elo+
Solo
Cliodhna
Cliodhna
TheRiddlerxD
Cliodhna
Level 124
God Stats
25W - 13L
1,680 SR
Queue Stats
150W - 133L
1,576 Elo+
Party 3
Ah Puch
Ah Puch
xXBLA2EKILLAXX
Ah Puch
Level 160
God Stats
2W - 0L
1,695 SR
Queue Stats
87W - 73L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jonath4nn
Danzaburou
13
0 / 4 / 1
7,018
468
5,446
11,681
5,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 0
7,199
480
3,007
6,607
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Pro1Pro99
Khepri
10
1 / 2 / 1
6,469
431
4,426
12,100
8,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 3 / 0
7,054
470
2,391
13,376
4,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
thesexywalrus
Hercules
13
0 / 1 / 0
7,050
470
1,699
12,523
11,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 0 / 3
7,510
501
5,601
6,534
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 2 / 2
9,040
603
10,591
10,328
4,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
MrJuliuz
Ravana
16
2 / 0 / 1
9,174
612
8,861
3,393
2,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
TheRiddlerxD
Cliodhna
14
6 / 0 / 3
7,911
527
10,081
11,681
4,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 1 / 6
6,954
464
3,727
8,587
4,361
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
12
12
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
1
0
3
2.5
W
3
2
2
2
L
Danzaburou
Jonath4nn
Danzaburou
0
4
1
0.13
L
0
2
0
0
W
Ravana
MrJuliuz
Ravana
2
0
1
2.5
L
Khepri
Pro1Pro99
Khepri
1
2
1
0.75
W
Cliodhna
TheRiddlerxD
Cliodhna
6
0
3
7.5
L
2
3
0
0.67
L
Hercules
thesexywalrus
Hercules
0
1
0
0
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,969
Damage
38,861
56,287
Taken
40,523
32,114
Mitigated
18,048
16,508
Healing
19,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
5,601
186
0
3,496
6,534
2,391
240
3,092
3,442
57,368
0
W
10,591
8,152
0
5,553
10,328
4,177
559
993
9,335
0
88,727
L
Danzaburou
Jonath4nn
Danzaburou
5,446
3,301
0
3,615
11,681
5,025
0
1,307
10,291
0
53,669
L
3,007
92
0
1,200
6,607
2,471
0
2,910
3,405
61,087
0
W
Ravana
MrJuliuz
Ravana
8,861
1,539
0
1,836
3,393
2,528
0
0
3,133
134
82,558
L
Khepri
Pro1Pro99
Khepri
4,426
539
1,374
2,341
12,100
8,092
0
3,013
8,971
19,392
0
W
Cliodhna
TheRiddlerxD
Cliodhna
10,081
950
0
5,319
11,681
4,591
0
1,396
10,285
0
62,677
L
2,391
517
0
4,714
13,376
4,829
0
1,517
11,738
0
57,960
L
Hercules
thesexywalrus
Hercules
1,699
490
0
3,264
12,523
11,697
0
134
11,343
0
48,392
W
3,727
401
0
3,643
8,587
4,361
0
1,952
6,635
21,650
1,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,790
Gold Earned
40,589
458
Minions Killed
470
0
Camps Cleared
0
1,508,145
Distance Traveled
1,585,803
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,510
501
93
6
0
323,686
7
W
Anhur
9,040
603
152
10
0
266,208
4
L
Danzaburou
7,018
468
115
8
0
278,088
1
L
Merlin
7,199
480
117
8
0
280,344
4
W
Ravana
9,174
612
126
8
0
296,228
0
L
Khepri
6,469
431
34
2
0
337,603
4
W
Cliodhna
7,911
527
76
5
0
384,834
0
L
Loki
7,054
470
96
6
0
322,581
0
L
Hercules
7,050
470
96
6
0
289,529
0
W
Ah Puch
6,954
464
23
2
0
314,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role