Player Matchup

Chaac
Chaac
BriceLeee
Chaac
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 49L
1,186 Elo+
Party 1
Rama
Rama
IowanYouLose
Rama
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 56L
1,313 Elo+
Party 1
Yu Huang
Yu Huang
Ronin-Xero-00-
Yu Huang
Level 129
God Stats
10W - 15L
1,141 SR
Queue Stats
66W - 59L
1,525 Elo+
Party 1
Team Averages
Level 119
1,380 SR
1,341 Elo+

VS

Team Averages
Level 99
1,568 SR
1,502 Elo+
Bakasura
Bakasura
MarsTheBadBoi
Bakasura
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 29L
1,480 Elo+
Party 2
Persephone
Persephone
SynicalButterfly
Persephone
Level 26
God Stats
13W - 7L
1,638 SR
Queue Stats
18W - 13L
1,503 Elo+
Party 2
Tyr
Tyr
dragonmaster252
Tyr
Level 124
God Stats
4W - 1L
1,565 SR
Queue Stats
36W - 29L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BriceLeee
Chaac
16
1 / 5 / 2
10,852
723
7,525
18,080
20,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 9 / 0
9,244
616
7,249
14,409
6,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
14
1 / 3 / 2
9,830
655
10,450
13,497
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MarsTheBadBoi
Bakasura
19
13 / 2 / 1
13,791
919
19,194
15,307
10,119
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
SynicalButterfly
Persephone
16
0 / 1 / 10
10,887
726
6,816
7,096
3,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 0 / 7
11,419
761
11,881
16,376
15,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
17
17
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
BriceLeee
Chaac
1
5
2
0.4
L
1
9
0
0.11
W
Bakasura
MarsTheBadBoi
Bakasura
13
2
1
6.75
L
Yu Huang
1
3
2
0.67
W
Persephone
SynicalButterfly
Persephone
0
1
10
5
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,224
Damage
37,891
45,986
Taken
38,779
33,390
Mitigated
28,340
2,741
Healing
13,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BriceLeee
Chaac
7,525
918
0
1,382
18,080
20,965
56
3,427
13,233
0
45,233
L
7,249
6,400
0
109
14,409
6,476
0
940
12,816
0
27,289
W
Bakasura
MarsTheBadBoi
Bakasura
19,194
13,022
0
6,022
15,307
10,119
1,510
3,105
12,086
0
83,306
L
Yu Huang
10,450
496
0
1,250
13,497
5,949
0
2,698
9,990
39,584
248
W
Persephone
SynicalButterfly
Persephone
6,816
677
0
2,354
7,096
3,024
259
2,539
4,344
26,019
0
W
11,881
1,720
0
4,686
16,376
15,197
284
4,356
11,900
0
36,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,926
Gold Earned
36,097
180
Minions Killed
200
0
Camps Cleared
0
738,036
Distance Traveled
913,306
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,852
723
66
4
0
283,470
0
L
Rama
9,244
616
50
3
0
190,808
1
W
Bakasura
13,791
919
124
8
0
321,183
0
L
Yu Huang
9,830
655
64
4
0
263,758
0
W
Persephone
10,887
726
35
2
0
280,291
0
W
Tyr
11,419
761
41
3
0
311,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role