Player Matchup

Gilgamesh
Gilgamesh
MeatGrinder1113
Gilgamesh
Level 79
God Stats
0W - 1L
1,232 SR
Queue Stats
0W - 3L
1,278 Elo+
Party 1
Baron Samedi
Baron Samedi
YouSmellSoGood
Baron Samedi
Level 91
God Stats
0W - 1L
1,294 SR
Queue Stats
6W - 7L
1,505 Elo+
Party 1
Fenrir
Fenrir
hardrkelly
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 58
1,342 SR
1,428 Elo+

VS

Team Averages
Level 118
1,538 SR
1,476 Elo+
Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Jergnov
Janus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,434 Elo+
Party 2
Hun Batz
Hun Batz
REDAZFUNK27
Hun Batz
Level 104
God Stats
17W - 7L
1,613 SR
Queue Stats
47W - 45L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MeatGrinder1113
Gilgamesh
14
1 / 3 / 2
8,814
630
8,235
18,283
15,331
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
YouSmellSoGood
Baron Samedi
14
2 / 6 / 2
9,811
701
8,966
12,414
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
hardrkelly
Fenrir
11
1 / 9 / 2
8,154
582
2,494
16,323
11,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
5 / 2 / 4
10,338
738
7,460
10,423
4,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Jergnov
Janus
16
5 / 2 / 10
10,959
783
17,233
9,120
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
REDAZFUNK27
Hun Batz
17
8 / 1 / 7
11,754
840
12,691
11,946
6,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
18
18
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
2
4
3.5
W
Janus
Jergnov
Janus
5
2
10
5
L
Gilgamesh
MeatGrinder1113
Gilgamesh
1
3
2
0.67
W
Hun Batz
REDAZFUNK27
Hun Batz
8
1
7
11.5
L
Baron Samedi
YouSmellSoGood
Baron Samedi
2
6
2
0.5
L
Fenrir
hardrkelly
Fenrir
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,695
Damage
37,384
47,020
Taken
31,489
31,586
Mitigated
15,384
4,926
Healing
4,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,460
2,330
0
1,908
10,423
4,699
972
2,593
7,830
0
31,104
W
Janus
Jergnov
Janus
17,233
1,184
0
1,367
9,120
3,898
493
3,081
6,039
48,824
0
L
Gilgamesh
MeatGrinder1113
Gilgamesh
8,235
756
0
3,620
18,283
15,331
0
5,203
12,322
0
35,084
W
Hun Batz
REDAZFUNK27
Hun Batz
12,691
3,123
182
1,106
11,946
6,787
751
3,638
8,308
0
60,335
L
Baron Samedi
YouSmellSoGood
Baron Samedi
8,966
661
401
759
12,414
5,177
232
5,868
6,373
37,811
1,070
L
Fenrir
hardrkelly
Fenrir
2,494
664
0
146
16,323
11,078
0
6,474
9,535
0
9,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,779
Gold Earned
33,051
126
Minions Killed
192
0
Camps Cleared
0
666,714
Distance Traveled
717,327
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,338
738
41
3
0
211,720
4
W
Janus
10,959
783
68
5
0
257,376
0
L
Gilgamesh
8,814
630
41
3
0
263,060
1
W
Hun Batz
11,754
840
83
6
0
248,231
1
L
Baron Samedi
9,811
701
69
5
0
213,560
0
L
Fenrir
8,154
582
16
1
0
190,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role