Player Matchup

Xing Tian
Xing Tian
Gold III
ChakaL-006
Xing Tian
Gold III
Level 158
God Stats
4W - 7L
1,506 SR
Queue Stats
100W - 110L
1,489 MMR
Solo
Mercury
Mercury
Gold III
Sekta82
Mercury
Gold III
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 90L
1,473 MMR
Solo
Sol
Sol
Bronze III
bigickmcgee69
Sol
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,408 MMR
Party 1
Hachiman
Hachiman
Bronze III
domeIe
Hachiman
Bronze III
Level 155
God Stats
1W - 1L
1,752 SR
Queue Stats
1W - 1L
1,546 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
iJimCarry
Ne Zha
Bronze III
Level 140
God Stats
47W - 39L
1,576 SR
Queue Stats
104W - 107L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,567 SR
1,483 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,432 SR
1,492 MMR
Zeus
Zeus
Gold V
 
Zeus
Gold V
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver II
Damfishy1
Anhur
Silver II
Level 123
God Stats
14W - 8L
1,500 SR
Queue Stats
41W - 33L
1,463 MMR
Solo
Sylvanus
Sylvanus
Silver II
ICrasty
Sylvanus
Silver II
Level 159
God Stats
6W - 3L
1,500 SR
Queue Stats
60W - 53L
1,451 MMR
Solo
Bellona
Bellona
Bronze III
s6yqz
Bellona
Bronze III
Level 32
God Stats
2W - 0L
1,276 SR
Queue Stats
293W - 270L
1,424 MMR
Solo
Da Ji
Da Ji
Gold II
theorginaljoe
Da Ji
Gold II
Level 163
God Stats
60W - 49L
1,382 SR
Queue Stats
365W - 345L
1,623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChakaL-006
Xing Tian
12
1 / 3 / 1
7,971
469
4,038
15,102
11,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Sekta82
Mercury
17
3 / 4 / 0
8,892
523
4,056
14,386
6,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 1
7,572
445
4,844
10,119
2,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
domeIe
Hachiman
14
0 / 2 / 1
8,118
478
3,532
5,714
1,721
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
iJimCarry
Ne Zha
13
2 / 6 / 4
8,453
497
12,100
17,675
10,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Bake KujiraSusanoThoth

VS

Bans
HadesThanatosMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
5 / 2 / 6
9,936
584
13,856
9,447
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
Damfishy1
Anhur
17
3 / 0 / 3
10,560
621
6,187
5,309
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
ICrasty
Sylvanus
15
2 / 1 / 11
9,852
580
3,377
13,750
14,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bellona
s6yqz
Bellona
17
4 / 2 / 1
10,999
647
9,469
16,693
20,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 2 / 8
10,028
590
11,902
15,382
7,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
7
Kills
20
20
Deaths
7
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
2
6
4
L
Xing Tian
ChakaL-006
Xing Tian
1
3
1
0.5
W
Anhur
Damfishy1
Anhur
3
0
3
4.5
W
Sylvanus
ICrasty
Sylvanus
2
1
11
7.5
L
Mercury
Sekta82
Mercury
3
4
0
0.75
L
1
5
1
0.3
L
Hachiman
domeIe
Hachiman
0
2
1
0.25
L
Ne Zha
iJimCarry
Ne Zha
2
6
4
0.67
W
Bellona
s6yqz
Bellona
4
2
1
2.25
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,570
Damage
44,791
62,996
Taken
60,581
32,902
Mitigated
49,305
13,127
Healing
27,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,856
1,817
0
1,250
9,447
4,020
366
3,340
6,009
87,557
754
L
Xing Tian
ChakaL-006
Xing Tian
4,038
208
0
2,403
15,102
11,290
0
6,340
8,762
22,434
0
W
Anhur
Damfishy1
Anhur
6,187
3,234
0
2,994
5,309
2,406
1,905
189
5,120
0
103,342
W
Sylvanus
ICrasty
Sylvanus
3,377
934
4,719
5,600
13,750
14,974
48
3,136
10,479
17,464
0
L
Mercury
Sekta82
Mercury
4,056
1,633
0
260
14,386
6,583
330
3,239
11,147
0
86,569
L
4,844
407
0
1,852
10,119
2,509
0
3,663
6,456
35,160
1,325
L
Hachiman
domeIe
Hachiman
3,532
1,539
0
2,050
5,714
1,721
0
338
5,376
0
71,750
L
Ne Zha
iJimCarry
Ne Zha
12,100
2,725
0
6,562
17,675
10,799
0
3,519
14,156
0
54,559
W
Bellona
s6yqz
Bellona
9,469
2,823
0
6,322
16,693
20,531
555
253
15,607
0
85,289
W
11,902
3,720
0
6,892
15,382
7,374
0
2,805
12,444
0
89,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,006
Gold Earned
51,375
466
Minions Killed
580
0
Camps Cleared
0
1,554,857
Distance Traveled
1,723,277
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,936
584
140
8
0
318,311
6
L
Xing Tian
7,971
469
23
1
0
322,214
0
W
Anhur
10,560
621
166
10
0
339,598
5
W
Sylvanus
9,852
580
21
1
0
340,488
4
L
Mercury
8,892
523
132
8
0
400,830
0
L
Sol
7,572
445
67
4
0
225,414
0
L
Hachiman
8,118
478
155
9
0
315,133
0
L
Ne Zha
8,453
497
89
5
0
291,266
0
W
Bellona
10,999
647
147
9
0
329,391
4
W
Da Ji
10,028
590
106
6
0
395,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role