Player Matchup

Bacchus
Bacchus
Doniz
Bacchus
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
141W - 121L
1,543 Elo+
Party 2
Achilles
Achilles
JoelxDDD
Achilles
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
141W - 120L
1,543 Elo+
Party 2
Skadi
Skadi
LOBO9013
Skadi
Level 179
God Stats
2W - 0L
1,500 SR
Queue Stats
190W - 158L
1,755 Elo+
Solo
Serqet
Serqet
teSientas
Serqet
Level 162
God Stats
4W - 3L
1,469 SR
Queue Stats
84W - 70L
1,525 Elo+
Solo
Anubis
Anubis
weavebaskets
Anubis
Level 95
God Stats
4W - 2L
1,148 SR
Queue Stats
74W - 60L
1,445 Elo+
Solo
Team Averages
Level 150
1,423 SR
1,562 Elo+

VS

Team Averages
Level 113
1,495 SR
1,556 Elo+
Kali
Kali
Anleen_maril
Kali
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,730 Elo+
Solo
Atlas
Atlas
BlessedHitman
Atlas
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 72L
1,469 Elo+
Solo
Bellona
Bellona
Ranbob McGoober
Bellona
Level 125
God Stats
2W - 3L
1,298 SR
Queue Stats
218W - 221L
1,494 Elo+
Party 1
Hachiman
Hachiman
VICTIMofNSANITY
Hachiman
Level 96
God Stats
25W - 27L
1,459 SR
Queue Stats
290W - 277L
1,539 Elo+
Party 1
Kukulkan
Kukulkan
thejantasy
Kukulkan
Level 139
God Stats
11W - 11L
1,716 SR
Queue Stats
410W - 408L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Doniz
Bacchus
9
1 / 0 / 3
5,611
561
4,736
6,341
5,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
JoelxDDD
Achilles
10
1 / 0 / 0
5,701
570
6,268
8,545
7,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
LOBO9013
Skadi
12
2 / 0 / 1
6,942
694
2,813
4,772
1,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Serqet
teSientas
Serqet
12
5 / 0 / 0
6,158
616
3,725
8,712
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
10
0 / 1 / 4
5,680
568
4,182
6,693
2,931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,311
431
2,428
8,556
3,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 2 / 0
4,770
477
1,924
8,124
4,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 0 / 0
6,358
636
6,191
8,845
6,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
9
0 / 2 / 0
5,418
542
1,619
4,177
1,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
thejantasy
Kukulkan
10
0 / 1 / 0
5,247
525
3,543
4,368
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
9
Kills
0
1
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
2
0
0
W
Bacchus
Doniz
Bacchus
1
0
3
2.5
W
Achilles
JoelxDDD
Achilles
1
0
0
1
W
Skadi
LOBO9013
Skadi
2
0
1
2.5
L
0
0
0
0
L
Hachiman
0
2
0
0
W
Serqet
teSientas
Serqet
5
0
0
5
L
Kukulkan
thejantasy
Kukulkan
0
1
0
0
W
Anubis
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,724
Damage
15,705
35,063
Taken
34,070
20,843
Mitigated
16,914
15,232
Healing
7,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,428
1,176
0
1,522
8,556
3,042
0
2,054
6,329
0
19,776
L
1,924
436
817
1,564
8,124
4,633
0
2,968
5,156
10,836
0
W
Bacchus
Doniz
Bacchus
4,736
710
0
1,398
6,341
5,459
0
1,582
4,643
15,550
2,334
W
Achilles
JoelxDDD
Achilles
6,268
1,136
0
3,919
8,545
7,256
0
0
7,863
0
41,733
W
Skadi
LOBO9013
Skadi
2,813
898
0
750
4,772
1,682
28
410
4,362
0
57,543
L
6,191
1,450
0
2,174
8,845
6,638
0
671
7,390
0
54,387
L
Hachiman
1,619
779
0
921
4,177
1,231
0
509
3,668
0
38,513
W
Serqet
teSientas
Serqet
3,725
498
0
5,068
8,712
3,515
0
866
7,786
0
45,655
L
Kukulkan
thejantasy
Kukulkan
3,543
468
0
460
4,368
1,370
0
2,114
2,094
38,953
370
W
Anubis
4,182
330
0
4,097
6,693
2,931
123
2,206
4,271
43,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,092
Gold Earned
26,104
353
Minions Killed
305
0
Camps Cleared
0
1,099,480
Distance Traveled
1,042,142
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,311
431
35
4
0
233,787
0
L
Atlas
4,770
477
13
1
0
201,355
2
W
Bacchus
5,611
561
19
2
0
225,950
3
W
Achilles
5,701
570
79
8
0
227,648
1
W
Skadi
6,942
694
106
11
0
205,483
4
L
Bellona
6,358
636
109
11
0
203,360
1
L
Hachiman
5,418
542
75
8
0
197,776
0
W
Serqet
6,158
616
78
8
0
261,224
1
L
Kukulkan
5,247
525
73
7
0
205,864
1
W
Anubis
5,680
568
71
7
0
179,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role