Player Matchup

Rama
Rama
AngelLaron
Rama
Level 149
God Stats
6W - 2L
1,781 SR
Queue Stats
86W - 88L
1,439 Elo+
Solo
Vulcan
Vulcan
CreamyGoodnessV
Vulcan
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,193 Elo+
Party 2
Bellona
Bellona
Spades27
Bellona
Level 116
God Stats
2W - 4L
1,264 SR
Queue Stats
11W - 17L
1,274 Elo+
Party 2
Janus
Janus
liontamer67
Janus
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,173 Elo+
Party 2
Cupid
Cupid
madrara777trotu
Cupid
Level 107
God Stats
8W - 2L
1,961 SR
Queue Stats
42W - 30L
1,677 Elo+
Solo
Team Averages
Level 129
1,601 SR
1,351 Elo+

VS

Team Averages
Level 120
1,538 SR
1,445 Elo+
Persephone
Persephone
 
Persephone
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bigjermz07
Thanatos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 161L
1,442 Elo+
Party 1
Thor
Thor
Indica_child
Thor
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,255 Elo+
Solo
Surtr
Surtr
Jreed2raw4U
Surtr
Level 136
God Stats
9W - 5L
1,552 SR
Queue Stats
279W - 278L
1,470 Elo+
Party 1
Neith
Neith
maximus_muse
Neith
Level 129
God Stats
45W - 42L
1,640 SR
Queue Stats
100W - 101L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
8,892
1,270
8,880
5,560
2,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 1 / 8
8,661
1,237
9,672
2,900
1,158
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Spades27
Bellona
14
1 / 2 / 8
7,887
1,127
8,675
10,103
11,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 0 / 8
9,721
1,389
9,509
3,549
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 1 / 10
8,846
1,264
7,395
8,155
3,168
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

362

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
1 / 4 / 2
8,264
1,181
9,665
13,619
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Bigjermz07
Thanatos
13
3 / 8 / 1
8,172
1,167
6,968
15,381
5,971
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 0
6,602
943
0
2,425
748
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 7 / 1
7,738
1,105
6,825
13,213
6,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
0 / 1 / 2
7,702
1,100
3,878
7,509
5,054
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
21
Kills
5
5
Deaths
21
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
4
2
0.5
W
3
1
8
7
L
Thanatos
Bigjermz07
Thanatos
3
8
1
0.44
W
4
1
8
8
L
0
1
0
0
L
1
7
1
0.21
W
Bellona
Spades27
Bellona
1
2
8
2.5
W
9
0
8
13
W
4
1
10
9
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,131
Damage
27,336
30,267
Taken
52,147
19,839
Mitigated
22,724
4,854
Healing
5,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
9,665
1,522
0
907
13,619
4,655
0
4,018
9,271
23,810
0
W
8,880
7,743
0
1,080
5,560
2,395
0
2,160
3,400
0
24,607
L
Thanatos
Bigjermz07
Thanatos
6,968
1,262
0
3,242
15,381
5,971
0
5,320
9,807
0
16,942
W
9,672
7,612
0
50
2,900
1,158
0
2,162
738
16,711
2,591
L
0
0
0
0
2,425
748
0
524
1,837
0
3,322
L
6,825
2,840
0
942
13,213
6,296
0
5,622
7,160
285
18,509
W
Bellona
Spades27
Bellona
8,675
3,681
189
3,098
10,103
11,828
0
2,504
7,599
341
18,648
W
9,509
678
0
113
3,549
1,290
0
917
2,632
20,907
0
W
7,395
3,658
0
324
8,155
3,168
0
2,137
6,018
0
19,428
L
3,878
1,276
0
180
7,509
5,054
0
2,765
4,422
0
13,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,007
Gold Earned
38,478
145
Minions Killed
102
6
Camps Cleared
3
682,046
Distance Traveled
496,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,264
1,181
39
6
0
97,289
0
W
Rama
8,892
1,270
32
5
2
128,055
0
L
Thanatos
8,172
1,167
20
3
2
123,828
0
W
Vulcan
8,661
1,237
25
4
0
138,583
0
L
Thor
6,602
943
2
0
0
26,555
0
L
Surtr
7,738
1,105
28
4
1
116,621
0
W
Bellona
7,887
1,127
23
3
1
141,366
0
W
Janus
9,721
1,389
35
5
1
138,192
0
W
Cupid
8,846
1,264
30
4
2
135,850
0
L
Neith
7,702
1,100
13
2
0
132,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role