Player Matchup

Odin
Odin
DarkhanPF
Odin
Level 25
God Stats
1W - 1L
1,842 SR
Queue Stats
96W - 73L
1,641 Elo+
Party 1
Rama
Rama
Gomez00
Rama
Level 22
God Stats
10W - 12L
1,491 SR
Queue Stats
21W - 25L
1,507 Elo+
Party 2
Hera
Hera
KeonL
Hera
Level 45
God Stats
4W - 2L
1,879 SR
Queue Stats
73W - 57L
1,567 Elo+
Solo
Sobek
Sobek
MahBody
Sobek
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 25L
1,507 Elo+
Party 2
Bellona
Bellona
ObviousPF
Bellona
Level 41
God Stats
9W - 7L
1,724 SR
Queue Stats
145W - 123L
1,445 Elo+
Party 1
Team Averages
Level 34
1,687 SR
1,533 Elo+

VS

Team Averages
Level 52
1,547 SR
1,653 Elo+
Loki
Loki
 
Loki
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Bsnowie
Raijin
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,547 Elo+
Solo
Ymir
Ymir
NobleSlayer
Ymir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,739 Elo+
Party 3
Xing Tian
Xing Tian
Sm0ked420Shady
Xing Tian
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,739 Elo+
Party 3
Izanami
Izanami
blazethekiller
Izanami
Level 86
God Stats
1W - 1L
1,735 SR
Queue Stats
1W - 1L
1,739 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
2 / 0 / 2
6,605
550
2,410
7,450
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rama
Gomez00
Rama
12
3 / 0 / 3
6,887
574
7,290
6,126
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
KeonL
Hera
14
6 / 1 / 1
8,834
736
7,589
4,331
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
MahBody
Sobek
11
2 / 2 / 4
6,874
573
5,803
13,220
13,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
ObviousPF
Bellona
11
1 / 1 / 0
6,336
528
5,370
10,281
9,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 1 / 2
6,942
579
3,463
7,217
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Bsnowie
Raijin
11
0 / 5 / 0
5,669
472
2,796
8,941
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 2 / 1
5,609
467
3,045
10,869
7,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
Sm0ked420Shady
Xing Tian
12
1 / 1 / 0
6,899
575
6,862
9,369
7,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
0 / 5 / 1
5,403
450
7,244
7,749
2,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
14
Kills
4
4
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
2
3
L
Raijin
Bsnowie
Raijin
0
5
0
0
W
Odin
2
0
2
3
W
Rama
Gomez00
Rama
3
0
3
4.5
W
Hera
KeonL
Hera
6
1
1
6.5
W
Sobek
MahBody
Sobek
2
2
4
2
L
1
2
1
0.75
W
Bellona
ObviousPF
Bellona
1
1
0
1
L
Xing Tian
Sm0ked420Shady
Xing Tian
1
1
0
1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,462
Damage
23,410
41,408
Taken
44,145
30,762
Mitigated
22,938
10,555
Healing
6,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,463
544
0
3,645
7,217
2,561
0
2,049
5,129
0
50,589
L
Raijin
Bsnowie
Raijin
2,796
248
0
870
8,941
2,793
0
4,354
4,587
47,448
0
W
Odin
2,410
904
0
1,199
7,450
3,772
0
1,269
6,181
0
49,451
W
Rama
Gomez00
Rama
7,290
5,612
0
1,944
6,126
2,436
217
915
5,211
0
54,905
W
Hera
KeonL
Hera
7,589
1,863
0
615
4,331
1,579
0
2,277
2,054
78,104
1,816
W
Sobek
MahBody
Sobek
5,803
674
0
5,109
13,220
13,444
0
2,536
10,684
27,687
1,403
L
3,045
639
0
1,121
10,869
7,552
0
4,064
6,805
10,495
230
W
Bellona
ObviousPF
Bellona
5,370
1,004
0
1,688
10,281
9,531
0
5,313
4,968
970
39,607
L
Xing Tian
Sm0ked420Shady
Xing Tian
6,862
476
0
630
9,369
7,628
0
0
8,537
43,144
2,339
L
7,244
5,745
0
492
7,749
2,404
0
2,964
4,785
0
36,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,536
Gold Earned
30,522
436
Minions Killed
343
0
Camps Cleared
0
1,233,873
Distance Traveled
1,136,999
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,942
579
92
8
0
263,652
0
L
Raijin
5,669
472
82
7
0
215,027
0
W
Odin
6,605
550
96
8
0
295,708
0
W
Rama
6,887
574
117
10
0
224,199
2
W
Hera
8,834
736
130
11
0
245,572
3
W
Sobek
6,874
573
26
2
0
230,519
3
L
Ymir
5,609
467
13
1
0
228,563
0
W
Bellona
6,336
528
67
6
0
237,875
1
L
Xing Tian
6,899
575
96
8
0
217,307
5
L
Izanami
5,403
450
60
5
0
212,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role