Player Matchup

Susano
Susano
 
Susano
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
LoneWolf2009168
Charon
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 28L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Tbonemadude
Hou Yi
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,765 Elo+
Party 1
Terra
Terra
XxfirefoxX1361
Terra
Level 109
God Stats
20W - 18L
1,488 SR
Queue Stats
1,419W - 1,418L
1,505 Elo+
Solo
Nike
Nike
l Scuup l
Nike
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,795 Elo+
Party 1
Team Averages
Level 121
1,498 SR
1,613 Elo+

VS

Team Averages
Level 118
1,541 SR
1,561 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Damhefye
Hou Yi
Level 129
God Stats
1W - 1L
1,704 SR
Queue Stats
38W - 41L
1,504 Elo+
Solo
Terra
Terra
ShaggyJP1
Terra
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,579 Elo+
Party 2
Anubis
Anubis
ThiccLoot
Anubis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,557 Elo+
Party 2
He Bo
He Bo
itsBates
He Bo
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 62L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
5 / 2 / 9
10,612
758
15,676
12,096
11,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 1 / 14
10,737
767
16,077
16,003
16,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
16
3 / 1 / 9
9,836
703
10,702
10,645
5,973
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 1 / 10
10,766
769
6,852
17,128
19,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nike
17
5 / 1 / 11
10,138
724
8,831
14,865
19,619
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
1 / 2 / 2
8,980
641
15,318
12,856
7,690
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Damhefye
Hou Yi
16
1 / 2 / 4
8,974
641
9,298
11,644
6,465
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Terra
ShaggyJP1
Terra
16
2 / 2 / 4
9,608
686
10,307
12,616
16,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
ThiccLoot
Anubis
14
2 / 7 / 2
8,700
621
9,198
12,454
8,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

He Bo
itsBates
He Bo
13
0 / 5 / 3
7,660
547
4,502
10,927
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
18
Kills
6
6
Deaths
18
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
2
9
4.75
L
Morgan Le Fay
 
Morgan Le Fay
1
2
2
1
L
Hou Yi
Damhefye
Hou Yi
1
2
4
1.5
W
1
1
14
8
L
Terra
ShaggyJP1
Terra
2
2
4
2
W
Hou Yi
3
1
9
7.5
L
Anubis
ThiccLoot
Anubis
2
7
2
0.43
W
4
1
10
9
L
He Bo
itsBates
He Bo
0
5
3
0.3
W
Nike
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,138
Damage
48,623
70,737
Taken
60,497
72,814
Mitigated
44,414
35,719
Healing
22,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
15,676
167
960
1,501
12,096
11,741
194
5,464
6,632
3,088
26,853
L
Morgan Le Fay
 
Morgan Le Fay
15,318
2,630
541
1,887
12,856
7,690
0
5,061
7,795
36,069
829
L
Hou Yi
Damhefye
Hou Yi
9,298
1,968
1,203
2,509
11,644
6,465
0
3,898
7,746
0
24,129
W
16,077
450
2,343
2,134
16,003
16,146
626
10,301
5,702
35,623
3,442
L
Terra
ShaggyJP1
Terra
10,307
247
8,941
5,843
12,616
16,840
0
5,064
7,552
21,054
0
W
Hou Yi
10,702
2,636
3,307
2,534
10,645
5,973
1,391
7,040
3,605
0
31,597
L
Anubis
ThiccLoot
Anubis
9,198
239
0
430
12,454
8,100
0
4,805
7,649
16,711
0
W
6,852
673
13,130
6,807
17,128
19,335
278
9,044
8,084
12,004
0
L
He Bo
itsBates
He Bo
4,502
114
1,022
439
10,927
5,319
0
3,354
7,573
9,200
0
W
Nike
8,831
56
1,248
1,755
14,865
19,619
138
7,049
7,816
0
19,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,089
Gold Earned
43,922
169
Minions Killed
134
0
Camps Cleared
0
1,359,468
Distance Traveled
1,224,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,612
758
34
2
0
303,470
0
L
Morgan Le Fay
8,980
641
47
3
0
255,588
0
L
Hou Yi
8,974
641
31
2
0
231,833
0
W
Charon
10,737
767
36
3
0
299,681
0
L
Terra
9,608
686
25
2
0
278,946
0
W
Hou Yi
9,836
703
63
5
0
242,747
0
L
Anubis
8,700
621
24
2
0
212,916
0
W
Terra
10,766
769
11
1
0
268,074
0
L
He Bo
7,660
547
7
1
0
244,840
0
W
Nike
10,138
724
25
2
0
245,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role