Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
DarkShadow4170
Ishtar
Level 65
God Stats
2W - 0L
1,822 SR
Queue Stats
222W - 193L
1,621 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpookyYuki26
Morgan Le Fay
Level 85
God Stats
8W - 4L
1,885 SR
Queue Stats
18W - 22L
1,567 Elo+
Party 1
Nemesis
Nemesis
That_TaiGuy
Nemesis
Level 24
God Stats
5W - 9L
1,500 SR
Queue Stats
95W - 94L
1,567 Elo+
Party 1
Osiris
Osiris
ZhennHC
Osiris
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 53L
1,515 Elo+
Party 3
Team Averages
Level 81
1,641 SR
1,554 Elo+

VS

Team Averages
Level 77
1,354 SR
1,547 Elo+
Bakasura
Bakasura
Julius_Gulius
Bakasura
Level 70
God Stats
2W - 4L
1,335 SR
Queue Stats
12W - 18L
1,586 Elo+
Party 2
Bellona
Bellona
Mighty_Ricky
Bellona
Level 101
God Stats
1W - 6L
1,261 SR
Queue Stats
3W - 11L
1,406 Elo+
Party 2
Sol
Sol
Syx_Mystyreious
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,557 Elo+
Party 2
Athena
Athena
kinshi_sa
Athena
Level 37
God Stats
1W - 6L
1,390 SR
Queue Stats
44W - 55L
1,528 Elo+
Party 2
Neith
Neith
ramonstro31
Neith
Level 68
God Stats
0W - 1L
1,283 SR
Queue Stats
41W - 30L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 0 / 3
6,017
602
5,750
7,254
6,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 1
6,586
659
3,769
4,744
1,902
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morgan Le Fay
SpookyYuki26
Morgan Le Fay
11
1 / 1 / 2
5,981
598
6,678
5,095
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
That_TaiGuy
Nemesis
10
3 / 0 / 2
5,287
529
4,582
6,574
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
ZhennHC
Osiris
11
0 / 0 / 0
5,983
598
5,649
9,186
8,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Julius_Gulius
Bakasura
8
0 / 3 / 0
4,686
469
3,036
9,467
4,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Mighty_Ricky
Bellona
10
0 / 0 / 0
5,926
593
4,642
8,954
6,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 0
5,592
559
3,144
7,846
2,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
kinshi_sa
Athena
7
0 / 2 / 0
4,621
462
2,303
8,280
6,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,161
516
2,050
5,314
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
9
Kills
1
1
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
3
4.5
W
2
0
1
2.5
L
Bakasura
Julius_Gulius
Bakasura
0
3
0
0
L
Bellona
Mighty_Ricky
Bellona
0
0
0
0
W
Morgan Le Fay
SpookyYuki26
Morgan Le Fay
1
1
2
2
L
1
2
0
0.5
W
Nemesis
That_TaiGuy
Nemesis
3
0
2
4
W
Osiris
ZhennHC
Osiris
0
0
0
0
L
Athena
kinshi_sa
Athena
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,428
Damage
15,175
32,853
Taken
39,861
21,266
Mitigated
21,410
11,320
Healing
11,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,750
900
0
2,086
7,254
6,444
0
1,105
5,826
22,174
0
W
3,769
2,530
0
2,850
4,744
1,902
46
710
4,009
0
58,744
L
Bakasura
Julius_Gulius
Bakasura
3,036
2,330
0
2,110
9,467
4,155
0
1,050
8,417
0
24,879
L
Bellona
Mighty_Ricky
Bellona
4,642
2,037
0
2,780
8,954
6,682
0
1,594
7,360
0
47,581
W
Morgan Le Fay
SpookyYuki26
Morgan Le Fay
6,678
1,178
0
647
5,095
1,968
0
3,178
1,917
39,474
2,829
L
3,144
1,003
0
3,367
7,846
2,820
0
4,819
3,027
43,014
6,419
W
Nemesis
That_TaiGuy
Nemesis
4,582
2,188
0
1,018
6,574
2,531
0
230
6,139
0
40,580
W
Osiris
ZhennHC
Osiris
5,649
1,957
0
4,719
9,186
8,421
0
200
8,833
0
52,833
L
Athena
kinshi_sa
Athena
2,303
426
0
1,215
8,280
6,012
0
3,445
4,835
11,782
0
L
2,050
466
0
2,249
5,314
1,741
0
1,422
3,892
0
35,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,854
Gold Earned
25,986
356
Minions Killed
314
0
Camps Cleared
0
990,490
Distance Traveled
1,028,173
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,017
602
24
2
0
200,947
4
W
Ishtar
6,586
659
109
11
0
182,280
0
L
Bakasura
4,686
469
55
6
0
250,888
0
L
Bellona
5,926
593
79
8
0
207,736
0
W
Morgan Le Fay
5,981
598
74
7
0
192,121
1
L
Sol
5,592
559
92
9
0
185,880
0
W
Nemesis
5,287
529
54
5
0
235,288
0
W
Osiris
5,983
598
95
10
0
179,854
2
L
Athena
4,621
462
23
2
0
197,083
0
L
Neith
5,161
516
65
7
0
186,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role