Player Matchup

Ishtar
Ishtar
Bronze III
AresGonzal22
Ishtar
Bronze III
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 7L
1,500 MMR
Party 1
Ganesha
Ganesha
Bronze III
HeyBevis
Ganesha
Bronze III
Level 105
God Stats
2W - 0L
1,748 SR
Queue Stats
2W - 2L
1,454 MMR
Solo
Thor
Thor
Bronze III
PeachyManatee48
Thor
Bronze III
Level 154
God Stats
6W - 4L
1,500 SR
Queue Stats
158W - 166L
1,408 MMR
Party 1
Bellona
Bellona
Bronze III
Rèvän
Bellona
Bronze III
Level 134
God Stats
3W - 2L
1,492 SR
Queue Stats
62W - 52L
1,454 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
dukedrift
Morgan Le Fay
Bronze III
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
81W - 94L
1,454 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 136
1,548 SR
1,454 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,526 SR
1,454 MMR
Apollo
Apollo
Bronze III
AhhMaButthole
Apollo
Bronze III
Level 175
God Stats
1W - 5L
1,500 SR
Queue Stats
101W - 84L
1,453 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
CuhmGutters
Ao Kuang
Silver I
Level 55
God Stats
9W - 7L
1,500 SR
Queue Stats
215W - 224L
1,459 MMR
Solo
Shiva
Shiva
Silver III
MIX3R
Shiva
Silver III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 378L
1,456 MMR
Solo
Ares
Ares
Silver II
jBrez
Ares
Silver II
Level 127
God Stats
5W - 4L
1,631 SR
Queue Stats
87W - 70L
1,447 MMR
Solo
Thoth
Thoth
Bronze III
mr_SkereXD-_-
Thoth
Bronze III
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 14L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
1 / 0 / 1
5,325
533
4,498
7,647
2,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
HeyBevis
Ganesha
9
0 / 0 / 3
5,458
546
1,442
5,174
3,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 0 / 3
5,356
536
1,630
5,960
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Rèvän
Bellona
11
0 / 0 / 2
5,967
597
5,949
8,501
9,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
dukedrift
Morgan Le Fay
11
3 / 1 / 0
6,311
631
6,036
4,774
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AnhurBake KujiraVamanaHachiman

VS

Bans
Maman BrigitteSolArtioAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,658
566
4,824
6,374
2,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ao Kuang
CuhmGutters
Ao Kuang
10
0 / 1 / 1
5,280
528
2,916
8,402
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
MIX3R
Shiva
10
0 / 1 / 0
5,790
579
4,402
8,693
7,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
jBrez
Ares
10
1 / 0 / 0
5,698
570
3,536
8,016
4,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
3,969
397
778
2,974
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
6
Kills
1
1
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Ishtar
1
0
1
1.5
L
Ao Kuang
CuhmGutters
Ao Kuang
0
1
1
0.5
W
Ganesha
HeyBevis
Ganesha
0
0
3
1.5
L
Shiva
MIX3R
Shiva
0
1
0
0
W
2
0
3
3.5
W
Bellona
Rèvän
Bellona
0
0
2
1
W
Morgan Le Fay
dukedrift
Morgan Le Fay
3
1
0
3
L
Ares
jBrez
Ares
1
0
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,555
Damage
16,456
32,056
Taken
34,459
20,068
Mitigated
19,097
11,956
Healing
11,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,824
3,114
0
1,423
6,374
2,913
0
668
5,706
0
48,546
W
Ishtar
4,498
3,105
0
2,868
7,647
2,948
0
1,490
6,157
0
42,475
L
Ao Kuang
CuhmGutters
Ao Kuang
2,916
601
0
4,947
8,402
2,875
0
1,252
7,066
30,390
3,415
W
Ganesha
HeyBevis
Ganesha
1,442
330
0
1,564
5,174
3,604
0
2,336
2,838
14,803
0
L
Shiva
MIX3R
Shiva
4,402
937
0
2,668
8,693
7,439
0
0
7,898
0
41,158
W
1,630
356
0
4,108
5,960
2,017
0
504
5,456
0
36,833
W
Bellona
Rèvän
Bellona
5,949
1,702
0
2,900
8,501
9,627
0
474
7,319
0
44,383
W
Morgan Le Fay
dukedrift
Morgan Le Fay
6,036
1,378
0
516
4,774
1,872
0
2,149
2,625
42,486
1,076
L
Ares
jBrez
Ares
3,536
434
0
1,842
8,016
4,976
0
3,011
5,005
13,624
1,584
L
778
0
0
440
2,974
894
0
2,418
556
12,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,417
Gold Earned
26,395
299
Minions Killed
261
0
Camps Cleared
0
1,002,010
Distance Traveled
902,200
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,658
566
86
9
0
180,460
0
W
Ishtar
5,325
533
86
9
0
187,164
0
L
Ao Kuang
5,280
528
63
6
0
228,634
0
W
Ganesha
5,458
546
5
1
0
209,727
0
L
Shiva
5,790
579
78
8
0
191,861
1
W
Thor
5,356
536
64
6
0
230,857
0
W
Bellona
5,967
597
82
8
0
201,538
2
W
Morgan Le Fay
6,311
631
62
6
0
172,724
0
L
Ares
5,698
570
20
2
0
213,182
2
L
Thoth
3,969
397
14
1
0
88,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role