Player Matchup

Danzaburou
Danzaburou
INFINITY XING
Danzaburou
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 121L
1,301 Elo+
Party 1
Merlin
Merlin
RGrum
Merlin
Level 127
God Stats
6W - 9L
1,359 SR
Queue Stats
186W - 186L
1,390 Elo+
Solo
Cabrakan
Cabrakan
WearyPup8006114
Cabrakan
Level 125
God Stats
1W - 5L
1,500 SR
Queue Stats
88W - 97L
1,301 Elo+
Party 1
Team Averages
Level 125
1,453 SR
1,330 Elo+

VS

Team Averages
Level 106
1,546 SR
1,396 Elo+
Thanatos
Thanatos
ChiefbussaBrown
Thanatos
Level 88
God Stats
2W - 0L
1,739 SR
Queue Stats
30W - 39L
1,372 Elo+
Party 2
Hera
Hera
PHD_Goblin2
Hera
Level 101
God Stats
1W - 3L
1,155 SR
Queue Stats
32W - 45L
1,348 Elo+
Party 2
Nike
Nike
TobiAloisTrancy
Nike
Level 129
God Stats
2W - 0L
1,745 SR
Queue Stats
128W - 153L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
INFINITY XING
Danzaburou
1
0 / 0 / 0
6,021
376
0
0
0
Merlin
RGrum
Merlin
19
7 / 4 / 6
12,907
807
15,088
12,845
6,435
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cabrakan
17
6 / 3 / 6
11,478
717
16,016
19,761
23,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
5 / 4 / 1
13,038
815
8,174
13,238
5,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

16
0 / 2 / 5
11,222
701
9,069
10,767
6,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 7 / 3
11,751
734
7,637
21,023
11,824
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
13
Kills
7
7
Deaths
13
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
5
4
1
1.38
L
Danzaburou
INFINITY XING
Danzaburou
0
0
0
0
W
0
2
5
1.25
L
Merlin
RGrum
Merlin
7
4
6
2.5
W
2
7
3
0.5
L
Cabrakan
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,104
Damage
24,880
32,606
Taken
45,028
30,430
Mitigated
24,442
3,299
Healing
9,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
8,174
2,261
62
5,170
13,238
5,917
890
7,881
5,016
0
33,443
L
Danzaburou
INFINITY XING
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
9,069
2,576
513
1,257
10,767
6,701
893
6,342
4,095
41,974
2,779
L
Merlin
RGrum
Merlin
15,088
858
200
1,496
12,845
6,435
368
2,285
10,511
81,391
1,462
W
7,637
2,362
661
1,467
21,023
11,824
1,137
15,149
5,474
0
35,406
L
Cabrakan
16,016
1,728
129
1,474
19,761
23,995
210
6,551
13,193
29,828
267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,406
Gold Earned
36,011
139
Minions Killed
146
0
Camps Cleared
0
540,277
Distance Traveled
833,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,038
815
37
2
0
286,021
0
L
Danzaburou
6,021
376
0
0
0
0
0
W
Hera
11,222
701
53
3
0
295,564
0
L
Merlin
12,907
807
121
8
0
239,332
0
W
Nike
11,751
734
56
4
0
252,129
0
L
Cabrakan
11,478
717
18
1
0
300,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role