Player Matchup

Thanatos
Thanatos
Gold IV
AlphaStef88
Thanatos
Gold IV
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 49L
1,548 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
BigFernn
Sun Wukong
Bronze III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,546 MMR
Solo
Raijin
Raijin
Bronze III
KiyouBiyou7
Raijin
Bronze III
Level 83
God Stats
1W - 1L
1,481 SR
Queue Stats
1W - 1L
1,600 MMR
Party 1
Izanami
Izanami
Bronze III
McSplats
Izanami
Bronze III
Level 148
God Stats
0W - 4L
1,514 SR
Queue Stats
114W - 131L
1,545 MMR
Solo
Xing Tian
Xing Tian
Bronze III
xXWhomstAreYouXx
Xing Tian
Bronze III
Level 120
God Stats
0W - 1L
1,600 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,519 SR
1,548 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,526 SR
1,548 MMR
Bellona
Bellona
Silver II
Doomlord853
Bellona
Silver II
Level 143
God Stats
1W - 0L
1,621 SR
Queue Stats
29W - 21L
1,525 MMR
Solo
Kukulkan
Kukulkan
Platinum V
JAVIEEFROZE
Kukulkan
Platinum V
Level 148
God Stats
6W - 8L
1,452 SR
Queue Stats
54W - 52L
1,559 MMR
Solo
Pele
Pele
Gold III
M1000
Pele
Gold III
Level 137
God Stats
46W - 30L
1,557 SR
Queue Stats
64W - 57L
1,564 MMR
Solo
Cthulhu
Cthulhu
Silver I
Supreme Tye
Cthulhu
Silver I
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 45L
1,553 MMR
Solo
Chernobog
Chernobog
Bronze III
smetot
Chernobog
Bronze III
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlphaStef88
Thanatos
15
2 / 5 / 0
8,484
447
6,825
18,152
7,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
BigFernn
Sun Wukong
15
0 / 1 / 0
8,331
438
3,539
11,906
10,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
13
0 / 5 / 1
7,526
396
1,954
8,871
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
McSplats
Izanami
14
0 / 4 / 0
8,304
437
4,076
10,955
3,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
11
0 / 6 / 0
6,758
356
3,953
13,854
11,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThorSolAgniApolloArachne

VS

Bans
AthenaBake KujiraMartichorasTyrGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Doomlord853
Bellona
18
5 / 0 / 3
12,568
661
8,365
9,588
10,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Kukulkan
JAVIEEFROZE
Kukulkan
16
1 / 2 / 6
10,741
565
6,360
5,523
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
M1000
Pele
19
8 / 0 / 5
11,956
629
12,167
15,829
7,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
Supreme Tye
Cthulhu
15
2 / 0 / 5
10,984
578
2,981
13,149
12,346
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
smetot
Chernobog
18
4 / 0 / 10
12,213
643
10,170
11,482
5,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
2
Kills
20
21
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AlphaStef88
Thanatos
2
5
0
0.4
L
Sun Wukong
BigFernn
Sun Wukong
0
1
0
0
W
Bellona
Doomlord853
Bellona
5
0
3
6.5
W
Kukulkan
JAVIEEFROZE
Kukulkan
1
2
6
2
L
Raijin
0
5
1
0.1
W
Pele
M1000
Pele
8
0
5
10.5
L
Izanami
McSplats
Izanami
0
4
0
0
W
Cthulhu
Supreme Tye
Cthulhu
2
0
5
4.5
W
Chernobog
smetot
Chernobog
4
0
10
9
L
Xing Tian
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,347
Damage
40,043
63,738
Taken
55,571
37,447
Mitigated
37,764
20,199
Healing
19,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AlphaStef88
Thanatos
6,825
1,649
0
15,520
18,152
7,244
0
1,697
16,361
0
80,591
L
Sun Wukong
BigFernn
Sun Wukong
3,539
614
0
1,513
11,906
10,615
617
0
11,160
0
59,295
W
Bellona
Doomlord853
Bellona
8,365
3,464
0
3,898
9,588
10,796
1,365
899
8,212
0
77,460
W
Kukulkan
JAVIEEFROZE
Kukulkan
6,360
113
0
768
5,523
2,033
1,381
1,240
4,283
79,214
934
L
Raijin
1,954
118
0
142
8,871
4,207
0
2,851
5,912
30,934
0
W
Pele
M1000
Pele
12,167
2,813
0
3,866
15,829
7,115
1,247
1,884
13,945
0
132,175
L
Izanami
McSplats
Izanami
4,076
2,275
0
2,252
10,955
3,551
0
1,704
9,195
0
73,118
W
Cthulhu
Supreme Tye
Cthulhu
2,981
351
2,151
3,664
13,149
12,346
980
2,510
10,639
39,561
35
W
Chernobog
smetot
Chernobog
10,170
7,117
0
4,906
11,482
5,474
3,341
2,436
9,001
0
110,340
L
Xing Tian
3,953
96
0
772
13,854
11,830
0
2,982
10,820
18,728
689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,403
Gold Earned
58,462
433
Minions Killed
627
0
Camps Cleared
0
1,749,478
Distance Traveled
2,058,019
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,484
447
136
7
0
388,169
0
L
Sun Wukong
8,331
438
94
5
0
405,155
0
W
Bellona
12,568
661
142
7
0
416,951
4
W
Kukulkan
10,741
565
116
6
0
385,608
5
L
Raijin
7,526
396
45
2
0
318,726
3
W
Pele
11,956
629
159
8
0
490,271
3
L
Izanami
8,304
437
143
8
0
328,936
7
W
Cthulhu
10,984
578
62
3
0
400,067
0
W
Chernobog
12,213
643
148
8
0
365,122
2
L
Xing Tian
6,758
356
15
1
0
308,492
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role