Player Matchup

Mercury
Mercury
Bronze III
 
Mercury
Bronze III
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
 
Sobek
Bronze III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold IV
CazologyV2
Da Ji
Gold IV
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 124L
1,499 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Courier329
Cu Chulainn
Bronze III
Level 66
God Stats
1W - 1L
1,698 SR
Queue Stats
5W - 5L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
merengue_TLB
Merlin
Bronze III
Level 127
God Stats
2W - 0L
1,395 SR
Queue Stats
13W - 14L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,519 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 120
1,521 SR
1,500 MMR
Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum V
ImNotVirgin
Fafnir
Platinum V
Level 158
God Stats
75W - 61L
1,604 SR
Queue Stats
217W - 213L
1,499 MMR
Solo
Poseidon
Poseidon
Bronze III
ItsOkkiii
Poseidon
Bronze III
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 56L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
Kryptic_3Freeze
Anhur
Bronze III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Nemesis
Nemesis
Bronze III
starlord196
Nemesis
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 0 / 3
6,043
604
3,050
6,674
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
 
Sobek
9
1 / 0 / 6
5,481
548
3,410
9,022
6,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
11
4 / 1 / 4
5,977
598
4,751
9,192
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Courier329
Cu Chulainn
10
1 / 0 / 4
5,955
596
2,630
4,596
3,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
11
2 / 0 / 3
6,149
615
2,283
1,648
470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ThanatosMaman BrigitteArachne

VS

Bans
Morgan Le FayAh Muzen CabAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
1
0 / 1 / 0
3,393
339
0
979
407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
6
0 / 2 / 0
4,447
445
2,628
6,932
6,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
ItsOkkiii
Poseidon
11
1 / 1 / 0
5,655
566
1,876
4,153
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 3 / 0
4,297
430
5,148
5,477
1,716
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
starlord196
Nemesis
7
0 / 4 / 0
4,278
428
4,533
8,476
3,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
11
Kills
1
1
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
3
4.5
W
Sobek
 
Sobek
1
0
6
4
L
Ymir
 
Ymir
0
1
0
0
W
Da Ji
4
1
4
6
W
Cu Chulainn
Courier329
Cu Chulainn
1
0
4
3
L
Fafnir
0
2
0
0
L
Poseidon
ItsOkkiii
Poseidon
1
1
0
1
L
0
3
0
0
W
Merlin
2
0
3
3.5
L
Nemesis
starlord196
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,124
Damage
14,185
31,132
Taken
26,017
15,789
Mitigated
12,940
10,087
Healing
4,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,050
1,904
0
3,764
6,674
2,070
0
1,039
5,635
0
38,067
W
Sobek
 
Sobek
3,410
746
0
3,832
9,022
6,017
0
1,480
7,504
17,894
0
L
Ymir
 
Ymir
0
0
0
0
979
407
0
170
809
38
0
W
Da Ji
4,751
1,244
0
370
9,192
4,143
0
991
8,167
0
50,010
W
Cu Chulainn
Courier329
Cu Chulainn
2,630
533
0
1,871
4,596
3,089
0
361
4,229
0
35,827
L
Fafnir
2,628
664
0
1,762
6,932
6,177
0
1,858
4,989
10,583
0
L
Poseidon
ItsOkkiii
Poseidon
1,876
416
0
496
4,153
1,463
0
827
3,282
39,854
3,758
L
5,148
3,092
0
1,245
5,477
1,716
0
1,265
4,212
0
22,044
W
Merlin
2,283
246
0
250
1,648
470
0
438
1,102
37,168
893
L
Nemesis
starlord196
Nemesis
4,533
2,119
0
842
8,476
3,177
0
1,454
6,829
0
24,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,605
Gold Earned
22,070
337
Minions Killed
176
0
Camps Cleared
0
990,756
Distance Traveled
903,986
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,043
604
85
9
0
213,731
0
W
Sobek
5,481
548
17
2
0
208,470
1
L
Ymir
3,393
339
0
0
0
138,501
0
W
Da Ji
5,977
598
90
9
0
206,608
0
W
Cu Chulainn
5,955
596
75
8
0
168,475
0
L
Fafnir
4,447
445
17
2
0
214,351
5
L
Poseidon
5,655
566
81
8
0
160,896
1
L
Anhur
4,297
430
42
4
0
174,027
0
W
Merlin
6,149
615
70
7
0
193,472
2
L
Nemesis
4,278
428
36
4
0
216,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role