Player Matchup

Chang'e
Chang'e
Gold V
Shadii_20
Chang'e
Gold V
Level 121
God Stats
8W - 3L
1,744 SR
Queue Stats
61W - 71L
1,450 MMR
Party 1
Izanami
Izanami
Gold V
Utmostblackid
Izanami
Gold V
Level 107
God Stats
1W - 1L
1,760 SR
Queue Stats
62W - 79L
1,476 MMR
Solo
Ganesha
Ganesha
Gold V
mochaa1211
Ganesha
Gold V
Level 125
God Stats
0W - 2L
1,305 SR
Queue Stats
63W - 72L
1,450 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,603 SR
1,459 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,580 SR
1,457 MMR
Kuzenbo
Kuzenbo
Gold V
FancyTrousers
Kuzenbo
Gold V
Level 158
God Stats
10W - 7L
1,741 SR
Queue Stats
49W - 57L
1,483 MMR
Solo
Zeus
Zeus
Silver I
TrippieReDdKill
Zeus
Silver I
Level 49
God Stats
7W - 7L
1,500 SR
Queue Stats
268W - 311L
1,449 MMR
Solo
Hachiman
Hachiman
Bronze III
YmirThatJungles
Hachiman
Bronze III
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Shadii_20
Chang'e
12
1 / 2 / 1
7,219
722
5,560
8,810
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
11
1 / 5 / 0
6,928
693
2,886
7,816
3,310
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
mochaa1211
Ganesha
11
0 / 1 / 2
6,618
662
2,938
10,140
9,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Ne ZhaAchillesBacchusThothAnhur

VS

Bans
CharonHou YiAgniChironBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
3 / 0 / 5
8,020
802
8,585
7,956
8,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 1 / 4
8,466
847
8,499
4,468
1,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
13
2 / 1 / 4
8,091
809
5,742
6,917
2,989
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
8
8
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
3
0
5
5.5
L
Chang'e
Shadii_20
Chang'e
1
2
1
0.75
W
3
1
4
5
L
Izanami
1
5
0
0.2
W
Hachiman
2
1
4
4
L
Ganesha
mochaa1211
Ganesha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,384
Damage
22,826
26,766
Taken
19,341
16,323
Mitigated
13,879
4,150
Healing
6,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
8,585
3,382
0
2,711
7,956
8,980
26
2,726
5,054
18,098
3,764
L
Chang'e
Shadii_20
Chang'e
5,560
156
569
2,247
8,810
3,501
0
4,395
4,229
30,374
0
W
8,499
454
0
1,566
4,468
1,910
480
3,151
1,105
31,012
0
L
Izanami
2,886
1,893
0
250
7,816
3,310
0
5,200
2,403
0
20,474
W
Hachiman
5,742
3,313
0
2,308
6,917
2,989
2,199
2,241
4,641
0
50,786
L
Ganesha
mochaa1211
Ganesha
2,938
86
0
1,084
10,140
9,512
0
5,986
3,636
8,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,765
Gold Earned
24,577
100
Minions Killed
159
0
Camps Cleared
0
510,889
Distance Traveled
546,731
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,020
802
23
2
0
202,640
1
L
Chang'e
7,219
722
56
6
0
188,826
0
W
Zeus
8,466
847
58
6
0
177,019
2
L
Izanami
6,928
693
40
4
0
140,039
0
W
Hachiman
8,091
809
78
8
0
167,072
0
L
Ganesha
6,618
662
4
0
0
182,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role