Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Aquiles95
Persephone
Level 149
God Stats
1W - 0L
1,494 SR
Queue Stats
14W - 15L
1,366 Elo+
Solo
Mercury
Mercury
Ranjex
Mercury
Level 83
God Stats
14W - 8L
1,759 SR
Queue Stats
32W - 33L
1,911 Elo+
Solo
Team Averages
Level 135
1,584 SR
1,592 Elo+

VS

Team Averages
Level 101
1,500 SR
1,500 Elo+
Fenrir
Fenrir
INQUICIDOR80
Fenrir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
ksy_GOT
Janus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Athena
Athena
ksy_KaLiFha
Athena
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
0 / 1 / 9
5,456
909
2,409
3,241
2,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Aquiles95
Persephone
10
6 / 0 / 1
6,622
1,104
2,711
2,182
611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Ranjex
Mercury
10
4 / 0 / 4
5,877
980
3,755
4,361
1,569
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
0 / 5 / 1
4,142
690
856
5,570
2,988
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
ksy_GOT
Janus
7
0 / 3 / 1
3,946
658
0
2,994
973
Athena
6
0 / 2 / 1
3,965
661
437
4,293
3,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
10
Kills
0
1
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
1
9
4.5
W
Persephone
Aquiles95
Persephone
6
0
1
6.5
L
Fenrir
0
5
1
0.1
W
Mercury
Ranjex
Mercury
4
0
4
6
L
Janus
ksy_GOT
Janus
0
3
1
0.17
L
Athena
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,875
Damage
1,293
9,784
Taken
12,857
4,756
Mitigated
7,057
2,489
Healing
144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,409
108
0
133
3,241
2,576
242
154
3,087
9,376
436
W
Persephone
Aquiles95
Persephone
2,711
282
0
1,075
2,182
611
258
181
2,001
24,498
983
L
Fenrir
856
357
0
70
5,570
2,988
0
2,685
2,792
0
3,753
W
Mercury
Ranjex
Mercury
3,755
2,054
0
1,281
4,361
1,569
1,249
313
4,048
0
22,587
L
Janus
ksy_GOT
Janus
0
0
0
0
2,994
973
0
740
2,171
0
0
L
Athena
437
81
0
74
4,293
3,096
0
1,179
3,070
3,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,955
Gold Earned
12,053
91
Minions Killed
10
0
Camps Cleared
0
360,761
Distance Traveled
189,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,456
909
18
3
0
112,004
0
W
Persephone
6,622
1,104
50
8
0
121,626
0
L
Fenrir
4,142
690
3
1
0
57,516
0
W
Mercury
5,877
980
23
4
0
127,131
0
L
Janus
3,946
658
0
0
0
75,202
0
L
Athena
3,965
661
7
1
0
57,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role