Player Matchup

Zhong Kui
Zhong Kui
ImTrashSmile
Zhong Kui
Level 14
God Stats
3W - 2L
1,689 SR
Queue Stats
24W - 18L
1,549 Elo+
Party 2
Bacchus
Bacchus
huriiiii
Bacchus
Level 13
God Stats
5W - 1L
1,689 SR
Queue Stats
18W - 23L
1,359 Elo+
Party 2
Rama
Rama
mlgpro10000
Rama
Level 94
God Stats
38W - 16L
1,687 SR
Queue Stats
83W - 84L
1,538 Elo+
Party 2
Team Averages
Level 40
1,688 SR
1,482 Elo+

VS

Team Averages
Level 96
1,437 SR
1,457 Elo+
Chaac
Chaac
DANNYER240
Chaac
Level 95
God Stats
3W - 4L
1,511 SR
Queue Stats
27W - 27L
1,494 Elo+
Party 1
Thanatos
Thanatos
Dr suave sucks
Thanatos
Level 68
God Stats
1W - 3L
1,356 SR
Queue Stats
3W - 4L
1,373 Elo+
Party 1
Kukulkan
Kukulkan
SniperMomQc
Kukulkan
Level 125
God Stats
2W - 3L
1,444 SR
Queue Stats
45W - 41L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ImTrashSmile
Zhong Kui
17
5 / 2 / 10
11,098
854
13,626
13,706
11,993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
huriiiii
Bacchus
16
1 / 1 / 14
10,084
776
9,513
12,843
17,520
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
9 / 1 / 3
11,417
878
8,627
8,558
3,268
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 4 / 2
8,240
634
6,797
13,762
9,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
13
1 / 8 / 3
8,693
669
5,798
12,524
5,328
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
SniperMomQc
Kukulkan
16
2 / 3 / 1
9,566
736
13,194
8,121
3,704
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
15
Kills
4
4
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
4
2
0.5
L
Thanatos
1
8
3
0.31
W
Zhong Kui
ImTrashSmile
Zhong Kui
5
2
10
5
L
Kukulkan
SniperMomQc
Kukulkan
2
3
1
0.83
W
Bacchus
huriiiii
Bacchus
1
1
14
8
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,766
Damage
25,789
35,107
Taken
34,407
32,781
Mitigated
18,901
14,220
Healing
6,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
6,797
1,168
250
2,333
13,762
9,869
0
8,291
5,291
0
16,618
L
Thanatos
5,798
1,326
0
2,411
12,524
5,328
0
7,762
4,543
0
12,213
W
Zhong Kui
ImTrashSmile
Zhong Kui
13,626
2,203
159
7,912
13,706
11,993
1,936
5,217
8,489
57,244
1,166
L
Kukulkan
SniperMomQc
Kukulkan
13,194
1,137
0
1,250
8,121
3,704
0
5,521
2,504
55,758
0
W
Bacchus
huriiiii
Bacchus
9,513
1,080
0
4,929
12,843
17,520
687
5,925
6,918
23,114
2,009
W
8,627
6,029
0
1,220
8,558
3,268
130
2,087
6,471
0
64,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,599
Gold Earned
26,499
212
Minions Killed
141
0
Camps Cleared
0
712,246
Distance Traveled
651,736
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,240
634
18
1
0
198,717
2
L
Thanatos
8,693
669
20
2
0
222,872
0
W
Zhong Kui
11,098
854
97
7
0
248,588
0
L
Kukulkan
9,566
736
103
8
0
230,147
0
W
Bacchus
10,084
776
29
2
0
245,096
0
W
Rama
11,417
878
86
7
0
218,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role