Player Matchup

Neith
Neith
Bronze III
DiegoTVA
Neith
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,441 MMR
Party 1
Scylla
Scylla
Bronze III
EDER GUERO08
Scylla
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Mariodragon1000
Sun Wukong
Bronze III
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,441 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,500 SR
1,461 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 178
1,679 SR
1,523 MMR
King Arthur
King Arthur
Silver II
MT2S
King Arthur
Silver II
Level 128
God Stats
3W - 3L
1,722 SR
Queue Stats
8W - 7L
1,457 MMR
Solo
Ravana
Ravana
Gold I
lDuhallanl
Ravana
Gold I
Level 225
God Stats
14W - 11L
1,779 SR
Queue Stats
376W - 411L
1,613 MMR
Party 2
Nox
Nox
Gold II
x8WOLFBLOOD8x
Nox
Gold II
Level 182
God Stats
7W - 4L
1,536 SR
Queue Stats
199W - 218L
1,498 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DiegoTVA
Neith
13
1 / 3 / 1
8,375
698
8,323
9,744
3,805
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
12
0 / 5 / 2
7,626
636
6,738
9,932
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Mariodragon1000
Sun Wukong
12
2 / 5 / 0
8,217
685
6,838
18,597
19,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bans
Baba YagaThothCupidBake KujiraGanesha

VS

Bans
AchillesShivaBacchusHorusCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MT2S
King Arthur
15
3 / 2 / 9
9,913
826
12,261
15,927
16,615
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
lDuhallanl
Ravana
14
4 / 1 / 9
9,926
827
13,208
12,450
7,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 0 / 6
10,210
851
6,506
8,167
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
13
13
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
DiegoTVA
Neith
1
3
1
0.5
L
Scylla
0
5
2
0.2
W
King Arthur
MT2S
King Arthur
3
2
9
3.75
L
Sun Wukong
Mariodragon1000
Sun Wukong
2
5
0
0.4
W
Ravana
lDuhallanl
Ravana
4
1
9
8.5
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,899
Damage
31,975
38,273
Taken
36,544
26,871
Mitigated
27,767
2,392
Healing
11,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DiegoTVA
Neith
8,323
2,807
0
1,710
9,744
3,805
0
1,787
7,584
0
37,775
L
Scylla
6,738
540
0
370
9,932
3,149
0
2,194
7,480
24,200
0
W
King Arthur
MT2S
King Arthur
12,261
1,220
0
3,612
15,927
16,615
329
2,772
12,885
0
38,573
L
Sun Wukong
Mariodragon1000
Sun Wukong
6,838
687
0
312
18,597
19,917
0
2,272
15,798
0
21,602
W
Ravana
lDuhallanl
Ravana
13,208
3,254
0
5,296
12,450
7,469
1,149
2,078
10,182
0
47,427
W
6,506
339
0
2,557
8,167
3,683
1,447
1,889
6,143
37,292
1,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,218
Gold Earned
30,049
118
Minions Killed
154
0
Camps Cleared
0
627,820
Distance Traveled
718,111
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,375
698
53
4
0
206,842
1
L
Scylla
7,626
636
43
4
0
194,812
1
W
King Arthur
9,913
826
40
3
0
231,890
0
L
Sun Wukong
8,217
685
22
2
0
226,166
0
W
Ravana
9,926
827
60
5
0
254,790
2
W
Nox
10,210
851
54
5
0
231,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role