Player Matchup

Ravana
Ravana
HandsomeNaj
Ravana
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
94W - 95L
1,377 Elo+
Party 1
Bellona
Bellona
LilUziPinkyRing
Bellona
Level 101
God Stats
4W - 1L
1,928 SR
Queue Stats
49W - 48L
1,550 Elo+
Solo
Zeus
Zeus
Moenmylawn
Zeus
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 49L
1,477 Elo+
Party 1
Sobek
Sobek
Sir Nox88
Sobek
Level 55
God Stats
12W - 6L
1,610 SR
Queue Stats
29W - 24L
1,459 Elo+
Party 3
Medusa
Medusa
THEYOUNGNICK
Medusa
Level 67
God Stats
10W - 5L
1,456 SR
Queue Stats
32W - 25L
1,470 Elo+
Party 3
Team Averages
Level 108
1,599 SR
1,467 Elo+

VS

Team Averages
Level 117
1,562 SR
1,457 Elo+
Morgan Le Fay
Morgan Le Fay
AlgamerTAM19
Morgan Le Fay
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,532 Elo+
Solo
Thanatos
Thanatos
Biomechanicaltoy
Thanatos
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,238 Elo+
Party 2
Sol
Sol
squanchy024
Sol
Level 117
God Stats
43W - 30L
1,722 SR
Queue Stats
158W - 148L
1,515 Elo+
Solo
Geb
Geb
xCuackx
Geb
Level 118
God Stats
0W - 1L
1,634 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Ishtar
Ishtar
xxFhisherxx
Ishtar
Level 139
God Stats
0W - 1L
1,454 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
7
2 / 0 / 0
4,171
834
1,277
2,444
805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
1 / 1 / 0
3,855
771
1,495
4,010
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 0 / 1
4,183
837
2,584
872
219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
Sir Nox88
Sobek
5
0 / 0 / 1
3,175
635
386
2,813
2,125
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
5
0 / 0 / 1
3,148
630
1,644
1,854
522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlgamerTAM19
Morgan Le Fay
1
0 / 0 / 0
2,511
502
0
0
0
6
1 / 1 / 0
3,636
727
1,540
3,511
1,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,477
695
145
4,415
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
6
0 / 0 / 0
3,462
692
1,170
3,117
1,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
6
0 / 1 / 0
3,359
672
881
2,288
658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AlgamerTAM19
Morgan Le Fay
0
0
0
0
L
1
1
0
1
W
Ravana
2
0
0
2
W
1
1
0
1
W
1
0
1
1.5
W
Sobek
Sir Nox88
Sobek
0
0
1
0.5
W
Medusa
0
0
1
0.5
L
0
2
0
0
L
Geb
0
0
0
0
L
Ishtar
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,386
Damage
3,736
11,993
Taken
13,331
6,274
Mitigated
4,783
5,394
Healing
5,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AlgamerTAM19
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
1,540
358
0
1,796
3,511
1,255
0
0
3,511
0
14,249
W
Ravana
1,277
522
0
2,121
2,444
805
0
28
2,416
0
23,164
W
1,495
308
0
1,761
4,010
2,603
0
152
3,858
0
19,106
W
2,584
92
0
250
872
219
0
180
692
21,606
0
W
Sobek
Sir Nox88
Sobek
386
67
0
765
2,813
2,125
0
217
2,596
8,543
1,905
W
Medusa
1,644
664
0
497
1,854
522
0
729
1,125
0
13,206
L
145
108
0
1,922
4,415
1,343
0
2,339
2,076
16,712
3,052
L
Geb
1,170
183
0
1,255
3,117
1,527
0
542
2,575
8,493
0
L
Ishtar
881
565
0
490
2,288
658
0
89
2,199
0
20,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,532
Gold Earned
16,445
162
Minions Killed
111
0
Camps Cleared
0
498,742
Distance Traveled
475,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
2,511
502
0
0
0
0
0
L
Thanatos
3,636
727
21
4
0
125,423
0
W
Ravana
4,171
834
50
10
0
120,836
0
W
Bellona
3,855
771
27
5
0
85,718
0
W
Zeus
4,183
837
49
10
0
87,360
0
W
Sobek
3,175
635
19
4
0
99,458
0
W
Medusa
3,148
630
17
3
0
105,370
0
L
Sol
3,477
695
33
7
0
103,969
0
L
Geb
3,462
692
14
3
0
129,056
0
L
Ishtar
3,359
672
43
9
0
117,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role